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Literally impossible to heal!

HIPSTERLIONHIPSTERLION Member Posts: 323



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  • DragonredkingDragonredking Member Posts: 874
    edited November 2018

    Wouldn't it be more effective to swap out sloopy butcher for thanatophobia since begrimed chain is used and it also apply the mangled statut effect?
    Since healing while be way harder you are more likely to have every one injured making the most out of thana while also slowing down gen if they decide to not heal themself

  • HIPSTERLIONHIPSTERLION Member Posts: 323

    Wouldn't it be more effective to swap out sloopy butcher for thanatophobia since begrimed chain is used and it also apply the mangled statut effect?
    Since healing while be way harder you are more likely to have every one injured making the most out of thana while also slowing down gen if they decide to not heal themself

    Begrimed chain gives them mangled status effect only considerably. Meaning that it doesn't give them the whole 20% penalty that sloppy butcher gives them and more importantly it only lasts for 120 seconds. So at this point the only reason you use begrimed chain is that it moderately reduces the repair speed of survivors giving you time to make the slugging work. Sometimes you don't even get to chainsaw the survivors if they're close to good loops. So it's more wise to have sloppy butcher. Still if you want me to do it 1 more time with thanatophobia leave a comment on the video and I'll do it as fast as possible ;)
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