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Why Blight on console isn't adressed? he got the same problem Oni had back then

lunaticlifterlunaticlifter Member Posts: 426
edited March 2021 in Feedback and Suggestions

So basically on pc you can do the ''intentional'' J flick, aka 180 degree flick, to counter survivor hiding around corner, object and using his power at most loops... on ps4 best you can do is slightly more than 45 degree, add that to worse control and framerate issues it makes Blight on console nowhere near as good as his pc counterpart... also a little spin is enough to counter your dash in the distance (unless you make a good predict where they gonna spin, but this is more 30-70% luck)..they solved this issue with oni(capping both platforms on 90 degree flick), and nurse(removing sens limitation).. why can't blight get the same treatment in the next patch?

Post edited by MandyTalk on


  • EntitySpawnEntitySpawn Member Posts: 2,161

    Doubt they will change it, pc will always have advantages with turning. Does suck that even with double turn addons we cant hit round certain things but it is what it is

  • Mr_KMr_K Member Posts: 6,643

    The answer might be something to do with the quotes around intentional.

  • lunaticlifterlunaticlifter Member Posts: 426

    yes pc will always have the advantage, that's for sure, but when they did these things to oni and nurse they went up a tier on console... there's not that much of a difference anymore

  • ClownIsUnderratedClownIsUnderrated Member Posts: 1,031

    I can only hope that there will be an adjusted turn rate for Blight at some point, should be implemented in the new chapter but sadly won't...

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