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Fat Survivor Thread

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Comments

  • Rebel_RavenRebel_Raven Member Posts: 1,776

    @Watery said:
    When you’re in a realm; constantly being chased, running nonstop, and the entity can literally change you to its will- a fat survivor just wouldn’t make any sense, and most likely be a meme amongst the community for having a huge hitbox. 
    My point is I don’t get the point of a so called heavy survivor, purely because it wouldn’t make any sense from a mechanical side; if you get my gist. Perhaps, in the descriptions, one of those people were fat. But you’re going in a completely different directions from survivors being purely skins to disadvantages.
    Not to say I have anything against this idea; but this makes absolutely no sense and most likely will be laughed upon- if you get what I’m saying.

    Then how do you explain the Clown?

  • WateryWatery Member Posts: 1,118
    edited November 2018

    @Watery said:
    When you’re in a realm; constantly being chased, running nonstop, and the entity can literally change you to its will- a fat survivor just wouldn’t make any sense, and most likely be a meme amongst the community for having a huge hitbox. 
    My point is I don’t get the point of a so called heavy survivor, purely because it wouldn’t make any sense from a mechanical side; if you get my gist. Perhaps, in the descriptions, one of those people were fat. But you’re going in a completely different directions from survivors being purely skins to disadvantages.
    Not to say I have anything against this idea; but this makes absolutely no sense and most likely will be laughed upon- if you get what I’m saying.

    Then how do you explain the Clown?

    There’s a difference between a killer who is supposed to be large, and a survivor, who is supposed to be small.
    EDIT: I don’t see why you’re making a killer comparison to a survivor. Doesn’t make sense to me.
  • Rebel_RavenRebel_Raven Member Posts: 1,776

    @Watery said:
    Rebel_Raven said:

    @Watery said:

    When you’re in a realm; constantly being chased, running nonstop, and the entity can literally change you to its will- a fat survivor just wouldn’t make any sense, and most likely be a meme amongst the community for having a huge hitbox. 

    My point is I don’t get the point of a so called heavy survivor, purely because it wouldn’t make any sense from a mechanical side; if you get my gist. Perhaps, in the descriptions, one of those people were fat. But you’re going in a completely different directions from survivors being purely skins to disadvantages.

    Not to say I have anything against this idea; but this makes absolutely no sense and most likely will be laughed upon- if you get what I’m saying.

    Then how do you explain the Clown?

    There’s a difference between a killer who is supposed to be large, and a survivor, who is supposed to be small.
    EDIT: I don’t see why you’re making a killer comparison to a survivor. Doesn’t make sense to me.

    The Clown is so fat he's the reason we have jiggle physics. He's constantly on the move and is about as athletic as any survivor minus pallet vaults.
    Considering all that, by your logic, he should be rail thin like the survivors.

    If the clown can be fat from trial to trial, so can a survivor!

  • WateryWatery Member Posts: 1,118

    @Watery said:
    Rebel_Raven said:

    @Watery said:

    When you’re in a realm; constantly being chased, running nonstop, and the entity can literally change you to its will- a fat survivor just wouldn’t make any sense, and most likely be a meme amongst the community for having a huge hitbox. 

    My point is I don’t get the point of a so called heavy survivor, purely because it wouldn’t make any sense from a mechanical side; if you get my gist. Perhaps, in the descriptions, one of those people were fat. But you’re going in a completely different directions from survivors being purely skins to disadvantages.

    Not to say I have anything against this idea; but this makes absolutely no sense and most likely will be laughed upon- if you get what I’m saying.

    Then how do you explain the Clown?

    There’s a difference between a killer who is supposed to be large, and a survivor, who is supposed to be small.
    EDIT: I don’t see why you’re making a killer comparison to a survivor. Doesn’t make sense to me.

    The Clown is so fat he's the reason we have jiggle physics. He's constantly on the move and is about as athletic as any survivor minus pallet vaults.
    Considering all that, by your logic, he should be rail thin like the survivors.

    If the clown can be fat from trial to trial, so can a survivor!

    Then again Survivors, are supposed to be small. That logic doesn’t make sense.
  • HomesliceHomeslice Member Posts: 36

    @Watery said:
    Rebel_Raven said:

    @Watery said:

    Rebel_Raven said:

    @Watery said:
    
    When you’re in a realm; constantly being chased, running nonstop, and the entity can literally change you to its will- a fat survivor just wouldn’t make any sense, and most likely be a meme amongst the community for having a huge hitbox. 
    
    My point is I don’t get the point of a so called heavy survivor, purely because it wouldn’t make any sense from a mechanical side; if you get my gist. Perhaps, in the descriptions, one of those people were fat. But you’re going in a completely different directions from survivors being purely skins to disadvantages.
    
    Not to say I have anything against this idea; but this makes absolutely no sense and most likely will be laughed upon- if you get what I’m saying.
    
    
    
    Then how do you explain the Clown?
    
    
    
    There’s a difference between a killer who is supposed to be large, and a survivor, who is supposed to be small.
    

    EDIT: I don’t see why you’re making a killer comparison to a survivor. Doesn’t make sense to me.

    The Clown is so fat he's the reason we have jiggle physics. He's constantly on the move and is about as athletic as any survivor minus pallet vaults.

    Considering all that, by your logic, he should be rail thin like the survivors.

    If the clown can be fat from trial to trial, so can a survivor!

    Then again Survivors, are supposed to be small. That logic doesn’t make sense.

    Agree

  • WateryWatery Member Posts: 1,118
    The thing is... killers are kinda... dead; in a sense. Like the Spirit who is an ACTUAL ghost. Metabolic systems would be... you know, dead- so that’s why the clown never loses weight, and survivors most likely would. Plus the entity can change the survivors physically to its wish: too, though I hate to burst you’re guys’ bubble, it’s probably not happening.
  • CetrenCetren Member Posts: 917
    edited November 2018
    Watery said:
    The thing is... killers are kinda... dead; in a sense. Like the Spirit who is an ACTUAL ghost. Metabolic systems would be... you know, dead- so that’s why the clown never loses weight, and survivors most likely would. Plus the entity can change the survivors physically to its wish: too, though I hate to burst you’re guys’ bubble, it’s probably not happening.
    I think you're just trying to make people hate their bodies. Your can leave now, don't need anymore fatphobia here. If you don't like the idea of realistically proportioned survivor, you don't have to play as them.  8-)
  • George_SorosGeorge_Soros Member Posts: 2,270
    New perk idea: Offensive Odour.
    Driven by panic, you are able to perform actions at an amazing speed. You can repair generators 5/7/9% faster. However, being under high pressure causes heavy perspiration, making you smell with an intolerable intensity. Any other survivor working on the same generator receives a 20% penalty to their repair speed.
  • JusticarJusticar Member Posts: 319

    Perk Idea: Big Boned

    Even the Entity's might cannot hold your massive girth. When hooked, if Fat Fury or Pizza Time are currently on cooldown, your massive weight breaks the hook and you tumble down on the killer, stunning them for 2/3/4 seconds while you furiously waddle away.

  • WateryWatery Member Posts: 1,118
    Cetren said:
    Watery said:
    The thing is... killers are kinda... dead; in a sense. Like the Spirit who is an ACTUAL ghost. Metabolic systems would be... you know, dead- so that’s why the clown never loses weight, and survivors most likely would. Plus the entity can change the survivors physically to its wish: too, though I hate to burst you’re guys’ bubble, it’s probably not happening.
    I think you're just trying to make people hate their bodies. Your can leave now, don't need anymore fatphobia here. If you don't like the idea of realistically proportioned survivor, you don't have to play as them.  8-)
    I’m not fataphobic though... that’s pretty disingenuous. All I was saying is that I don’t really think that would fit in dbb, in a sense? I didn’t mean to offend anyone, and I’m sorry that you took it that way. Really. I guess it’s a in the realm of possibility, and it’s a horror movie trope, so it’d fit well- but just do understand where I’m coming from. And then again, sorry to offend. Really.
  • WateryWatery Member Posts: 1,118
    Also, you need to consider what you type before you send it out there. Not only did the fatphobic remark make ABSOLUTELY no sense, but you accused me of denoting people of plus size as inferior to me. (And I’m not saying I’m a gym nut, I’m out of shape and skinny.) That is clearly NOT what I said, and I was merely stating my opinion. Learn to take a little criticism, and maybe you’ll get somewhere. I don’t mean to offend, I can promise you that- but your reasoning for going after me having little to no good reasoning behind it.
    Cetren said:
    Watery said:
    The thing is... killers are kinda... dead; in a sense. Like the Spirit who is an ACTUAL ghost. Metabolic systems would be... you know, dead- so that’s why the clown never loses weight, and survivors most likely would. Plus the entity can change the survivors physically to its wish: too, though I hate to burst you’re guys’ bubble, it’s probably not happening.
    I think you're just trying to make people hate their bodies. Your can leave now, don't need anymore fatphobia here. If you don't like the idea of realistically proportioned survivor, you don't have to play as them.  8-)


  • HomesliceHomeslice Member Posts: 36

    reasonably proportioned? do go on

  • TAGTAG Member Posts: 10,891

    Reposting from another thread:

    @TAG said:
    Fat Survivor Build:

    Decisive Strike - The first time the Killer tries to pick you up, they are caught off guard by your weight and accidentally drop you.  Sometimes they'll be able to pick you up and carry you a bit before they get too tired and gotta drop you for a bit.  If the hook is close enough, they might carry you a little at a time, stopping every now and again to catch their breath.

    Deliverance + Breakdown - Killer tries to hook you, but your sheer fatness causes the hook to break under your weight.  Lay off the Hot Pockets, for heaven's sake.

    Dead Hard - When running away from the Killer, you try to Sprint Burst, but you're too out of shape and can only take, like, two extra steps before you become Exhausted.

    Until we get DBD's equivalent of Wario as a Survivor. :P

  • NightmareRebornNightmareReborn Member Posts: 810

    @Homeslice said:

    My hand was forced since day one to be a killer main. Why might you ask? Because if I am going to be a survivor... I need to feel like the actual survivor is as close of a replica to myself as I can get. I'm the same way in other games, if I play a human character, I need to relate somehow.

    So with that said I think it's time we have fat survivors.

    Below is a list of fat survivors I feel would be suitable for the DBD universe.

    Bluto from Animal House
    Walter Sobchik from Big Lebowski
    Chunk from Goonies
    Bob from Fight Club
    Chubby from Teen Wolf
    Fat Boys from the disorderlies
    Uncle Buck
    Dynamo from the running man
    House from police academy
    Tommy Boy
    The kid from bad santa

    Perk Ideas

    Fat Fury - When sliding over a pallet, 10% chance to break the pallet causing fat fury. For the next 30 seconds, you run normal speed and can crash into enemy killers to stun them. Only usable every 3 minutes.

    Pizza Time - While remaining still for 5 seconds, grunts and groans cannot be heard. Activating this ability allows you to snack on left over pizza. Increasing your action speed 4% per use. Up to 5 uses per game, only usable when injured. 60 second cooldown.

    He did it - Since you cannot fit in lockers, you can point others out at half speed.

    Big Chungus

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