Non-Tilted Thoughts On the Freddy Rework?
I wanted to ask people their thoughts on the Rework who aren't just going to say THANK GOD NERF MORE KILLERS HEHE or people who say HE'S UNPLAYABALE NOW WORST KILLER IN THE GAME. I feel like people who say these things either don't fully understand his kit or that he is beatable. I'm going to put some carefully thought out things I've always thought about him and ask what you guys think of it.
First- Freddy is easily the killer with the most features in their base kit bar none. He can teleport to gens which gives him excellent mobility, he can set snares or pallets (the ladder being a bit uncommon and slightly worse) which greatly improves chases at many loops, and he has an entire state survivors can be in that comes with a side effect such as doctor or plague. For this reason many survivor mains complained and killer mains put him on this pedestal. Personally, I think this is all well but he needs to have some kind of debuff in one category to balance him, which is what they did by giving him a movement speed decrease when placing snares. I personally don't think this will make them unusable, I just think it will require the player not to spam blood pools all around a pallet making it an easy hit or down.
Second- Removal of gen slowdown. This seems to be more of a non-issue among most of the community for obvious reason. A killer with insane mobility potential, ways to make chase easier, and is 115% movement speed does not really need something to slow down the game if they're being efficient. Not to mention that these add-ons trumped the need for perk like ruin or thanatophobia, which was very problematic when stacking them together. Absolutely NOBODY should have a good time in a 30 minute match because of insane gen slowdown add ons on top of things like thanatophobia and ruin/pop. This has made infamously long matches, which leads to extremely boring game play. Slow down perks are good for control of a match, but when combined with his most powerful slowdown addons at no cost to his chase or mobility was insanely strong against solo queue survivors and made the matches dreadful to play.
Third- Borrowed Time Shadow Nerf. This honestly shouldn't have been a thing to begin with. Having a killer that makes survivors unable to use their borrowed time and actively encourages proxy or face camping is not only boring gameplay but pretty scummy gameplay as well. I'm not sure about you guys but camping is not how I have a good time in killer matches. Freddy already has a lot of benefits in his kit, he shouldn't need to proxy camp hooks to begin with and immediately down the person who was unhooked to get a kill if played efficiently.
At the end of the day, I do feel for the Freddy mains. It's no fun watching your killer be turned into a weaker version of themselves. As a nurse and Billy main trust me, I've been THROUGH it. Billy definitely hurt the worst for me though, Nurse's nerf was much more necessary for the health of the game. Overall I wanted your thoughts on the matter, from either a killer main or survivor main standpoint. I tried to remain pretty neutral as I find myself playing killer more often these days just from queue times and disappointment in solo queue anyway.