Demogorgon's Rat Liver Nerf
I remember hearing multiple times how when the community says "this thing should be basekit" the feedback takeaway is: "the players don't think the baseline feels good." With that in mind, why almost halve the effectiveness of Rat Liver without doing something about Demo's shred movement naturally?
For those who don't know, Rat Liver's effectiveness is going from 9% increased movement speed to 5% increased movement speed. Normally, shred charging movement is 92%, or 8% slower than a survivor. Rat liver made you 101%, or...effectively survivor speed for all intents and purposes. Now it will make you 97% speed, which is still slower than a survivor.
I'm genuinely unsure why this needed to be nerfed, and then (according to the patch notes) still have it be the only add on that affects shred charging movement speed, and there not being any mention in the patch notes of making Demo's shred charge movement speed faster. If the feedback we were giving is "shred charging movement speed feels too slow" then why is nerfing the only way to make it faster without any sort of buff to the speed itself the answer? This change will 100% make Demo feel worse to play, even if it doesn't really affect him too much.
It's kind of how the Nurse and Billy changes went over in my opinion: did they gut the effectiveness of the killers? No, but they made them less fun. I don't think a 4% slowdown will ruin Demo, no, but it will make his shred objectively more frustrating and less fun to use in all cases now, rather than Rat Liver mitigating the problems with it.
I strongly suggest that this change either be reverted or Demo's base charging movespeed be buffed to compensate for this nerf. It feels weird to have one of the more balanced killers lose his best add on without anything to mitigate the damage from that.