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Can DS Even Still Be Considered Meta?

beachedbeached Member Posts: 302

It goes without saying that old DS was simply unhealthy for the game. It was a pure minute of invincibility from being hooked no matter what you did. There is not a doubt in my mind or anybody else's (hopefully) that old DS was the most meta perk in the game.

Earlier today I got called a meta survivor for using DS and I was running it with WGLF, we'll make it, and lithe. I could see being called a meta survivor if I had dead hard, iron will, DS, and unbreakable but that's just not the case. Even in solo queue I don't run builds like that.

At the end of the day can DS even be considered meta anymore? In my eyes it is 60 seconds of stun protection granted that you're legitimately being tunneled by the killer. If not wanting to have a match where you get insta tunneled out and have no fun is meta, than I take no shame in being a meta survivor while running we'll make it and lithe.

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Comments

  • beachedbeached Member Posts: 302

    I will agree that as long as tunneling is seen as a strategy then DS is meta but personally I see tunneling as an liability rather than an asset against SWF’s.

  • BlueFangBlueFang Member Posts: 1,379

    The DS we have nowadays is a complete shadow of its 2019 and especially its 2018 self. I see no problem with using it in the slightest, its a fair perk nowadays.

  • TicTacTicTac Member Posts: 2,263

    Tunneling or better to focus a survivor is the strongest strategy. Most lose with it bc they wait for the unhook to tunnel. But while the survivor is hooked you need to pressure the other 3 survivor. In the best case you focus two survivor. While the one is hooked you chase the other. This is better bc you avoid ds and bt. But without this perks tunneling after unhook would be the best strategy. For Killer like nurse or spirit that dont care that you gain distance or reach a loop with this perks immediately tunneling is also the best strategy.

    Another thing why tunneling seems weak is bc most survivor normally dont play it safe. They are to greedy and you get hits. But the same survivor will play it absolutely safe if he gets tunneled and this makes chasing him a lot harder.

  • DerpyPlayzDerpyPlayz Member Posts: 583

    It goes without saying that old DS was simply unhealthy for the game. It was a pure minute of invincibility from being hooked no matter what you did. There is not a doubt in my mind or anybody else's (hopefully) that old DS was the most meta perk in the game.

    Right.

    Earlier today I got called a meta survivor for using DS and I was running it with WGLF, we'll make it, and lithe. I could see being called a meta survivor if I had dead hard, iron will, DS, and unbreakable but that's just not the case. Even in solo queue I don't run builds like that.

    All the perks you just listed are considered meta. These are all perks that every survivor runs as well.

    • Lithe

    This is literally a clutch/exhausted perk, perks so strong they have a game mechanic to limit them. Are you serious, or just trolling when you think this is not meta?

    • WGLF

    This is again, the strongest BP perk for Survivors man. It also allows you to get cheeky heals that aren't always possible on downed survivors due to 100% increase healing rate on them. Of course this is meta as well. (0_0)

    • We'll Make It

    This did take a hit after Borrowed Time's buff but it is still meta.

    Before this perk was arguable better then Borrowed time, as it allowed near instant heals off hook, and could be used in great effect with other perks and medikits, top that with the fact unlike old borrowed time it always would proc then you have a serious contender. Now, all of the but the last part applies as now Borrowed time instantly procs as well. So now the two are pretty even as they're both will be better or worse then the other situationally.


    At the end of the day can DS even be considered meta anymore? In my eyes it is 60 seconds of stun protection granted that you're legitimately being tunneled by the killer. If not wanting to have a match where you get insta tunneled out and have no fun is meta, than I take no shame in being a meta survivor while running we'll make it and lithe.

    Of course it is still meta, in fact I love being tunneled because that means you are the only one playing the game while everyone else is sitting they're playing loading bar simulator on a gen. In fact, DS will be outright game changing in alot of situations. DS is a Cluch perk as well.

    For reference, all gens can be done in less then 3 minutes, and all gens normally are done in roughly 5 - 10 depending on how good the survivors are and the killer. This is of course not accounting for the time survivors running too the gens, and also is assuming the survivors aren't doing dumb things and wasting time IE: healing when they're is no need too (Sorta redundant as you are talking about tunneling so I would assume no one is getting hit often), failing skill checks, ect.

    So it basically allow you to take the killer on 4 chases instead of one, if all chases last 1 minute then you got that grace period out of DS. If you ever made a mistake instead of being punished for it, you will be released and gain a extra life via DS. The gens will be done very quickly so while you may die, you still won the game really.

  • RaSavage42RaSavage42 Member Posts: 4,333

    I kinda wish it wasn't an instant take away though... But it can be strong to the players who Tunnel a lot or get Tunneled a lot

  • valvarez4valvarez4 Member Posts: 868

    you can use at least a dozen of better perks, so no, it’s not meta.

  • th3th3 Member Posts: 1,717

    Any perks survivor use are meta smh

    No that isn’t a meta build despite what some people say.

  • CrowmanCrowman Member Posts: 6,020

    As long as survivors keep complaining about tunneling, DS is a meta perk.

    But also does it really matter if the perks you are running are meta or not?

  • meatisadelicacymeatisadelicacy Member Posts: 1,920

    DS was not completely unhealthy for the game. How many times did you spent 10-15 minutes waiting for a game as a solo survivor, only to have the killer camp and tunnel you out of the game without any way to stop it from happening? The change that should have been made was that if the killer hooked someone else, it deactivated. It's literally the opposite of tunneling. I played eight games the other day, and the killer camped and tunneled every single person on seven of those games. So sure. DS is the problem, not killers that have no skill and make the game unplayable for most people.

  • beachedbeached Member Posts: 302

    stop jebaiting us saying lithe is meta compared to dead hard or sprint burst☠️☠️☠️ Bye

  • MoundshroudMoundshroud Member Posts: 4,460

    I'll go you one further, should we care if it (or any) Perk is Meta. Ideally no Perk should be so good that it is Meta. That is the goal we should be striving to achieve. If DS is no longer so-called, Meta, I say good. :)

  • DerpyPlayzDerpyPlayz Member Posts: 583

    This is exactly why the person who you were talking to likely thought less of you.

    Stop bsing people with questions you don't want answers to. Sorry that the facts of situations turned out not to be what you want to hear.

  • beachedbeached Member Posts: 302
    edited May 2021

    It's because you obviously have no idea what you're talking about. I was asking about DS, not lithe. You're the only one implying anybody thinks less of me, may I remind you that this is a video game we're talking about, it's not that deep. If you're going to imply things that have nothing to do with the topic and only insulting me as a person don't expect a serious response. That's why I responded the way I did. Hope this helps.

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Fair but this causes issues.

    All meta is (at least commonly) are the things in games, be it perks, or killers, or anything that is a core mechanism in games (least with this loose definition) that are much better then then most other perks, ect of its kind.

    So if there was not "meta", then the game would be completely balanced to such a degree that nothing will give any advantage.

    This of course will never happen, even if we rework every thing, there will always be a "meta", just instead you will have only certain things meta that weren't before. They're always MUST be an objective "meta" in a game. If they're isn't then it must defy logic, because then the game would need to be so perfectly balanced to the point of everything is not better then anything else.

  • kate_best_girlkate_best_girl Member Posts: 2,184

    IMO they should remove the timer

    like it’s not anti tunnel if there’s an extremely short timer

  • DerpyPlayzDerpyPlayz Member Posts: 583
    edited May 2021


    It's because you obviously have no idea what you're talking about. I was asking about DS, not lithe.

    Ok if I don't know what I am talking about, then reply to what I said and give a valid counter argument instead of a red herring.

    More so, Regardless of what you directly asked, they're was a claim by a opposing party (IE: someone called you "Meta Survivor" according to you), and thus is justified as you are using some of the best perks in the game in different categories.

    With that said, I don't think using any meta is wrong either though. So the fact that you got so butt hurt about it, you decided to post what someone did and made a post just so people can agree with your line of thinking is beyond me. This is of course an assumption, one I would reckon entirely valid considering when I answered the question your hostile reply.

    You're the only one implying anybody thinks less of me, may I remind you that this is a video game we're talking about, it's not that deep.

    Clearly I was talking about "Earlier today I got called a meta survivor for using".

  • OrionOrion Member Posts: 21,675

    60 seconds is one hook state or 3/4 of a gen. That's not "extremely short".

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Lmao, then it would be stupidly overpowered. You would basically do just as well as giving the survivors an extra life after you are hooked.

  • kate_best_girlkate_best_girl Member Posts: 2,184

    If you’re being chased directly off hook yes it is short. You don’t just stop getting tunneled after 60 seconds if a killer wants to tunnel they’ll tunnel you all match. Or it should at least pause while you’re in chase

  • OrionOrion Member Posts: 21,675

    If you have chases that last much longer than 60 seconds, then either the killer is bad (in which case you don't need DS), or you found an area that needs fixing (in which case you should report it).

  • beachedbeached Member Posts: 302

    I would give a serious reply but it is obvious that YOU are the one who is bothered by my post. If I truly cared I'd go to the DBD survivor side of tik tok and get everyone to say how DS should be reverted to old DS and so on. I asked the forum a question, you answered something that sounded like a jebait because nearly nobody in this community would define lithe as meta. Sorry you can't see that. You sound extremely entitled in the way you speak, thinking that your opinion is superior so I decided to mess with you. Nothing more, nothing less, but I promise you that if I was butt-hurt over something in a video game like DBD I would visit a therapist, not the DBD forums.

  • DerpyPlayzDerpyPlayz Member Posts: 583

    At that point you have to blame your teammate for not micromanaging hook states though...

  • kate_best_girlkate_best_girl Member Posts: 2,184

    Okay but I’m still the one who’s punished and depipped

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Or the survivor is playing properly with the base kit while not making mistakes, excluding perks and you aren't playing a killer that can disrupt them (IE: Nurse, Spirit)

  • DerpyPlayzDerpyPlayz Member Posts: 583

    I read the first sentence before I realized this was just another red herring, reply to the argument or don't.

  • OrionOrion Member Posts: 21,675
    edited May 2021

    In which case you don't need DS. There are many more alternatives (killer is intoxicated, killer is being kicked in the genitals by their offspring, killer's keyboard is failing), but the end result is the same: you either don't need DS, or you encountered something that needs to be fixed (i.e.: removed).

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Yup, that is what happens when killers aren't happy as they're much weaker then survivors however you have a game in which the emblem system in balanced towards matches that last and a number of goals that can't normally be fulfilled due to this.

    (IE: Its incredibly hard to do chase AND gens as a survivor. So its not often you get both.)

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