pallets arent always close together, especially in open maps or dead zones with just 1 pallet. especially if its a good spirit they will get to you before you get to the next loop
You joking? 😂
Then you need to be better that the good spirit.
Pigs kill rate is higher. Pig OP?
Good thing they nerfed Freddy, now every one of these 20 posts a day about nerfing him will be about nerfing Spirit instead.
Makes me wonder who will they want to be nerfed after spirit, any bets?
Nah man pigs alright the way she is. She's a pain in my butt but she's cool to go against. Spirit on the other hand is annoying asf! Can't understand how anyone who's played against her can't see any issues with her if I'm honest..
The same could be said about the pigs traps. Annoying doesn´t mean OP. Its just a matter of adapting to each killer.
Yeah I didn't understand the problem with Freddy he was pretty easy to go against. I usually just stayed in the dream for a bit to determine how close he was by the volume of the music. Even in chases I found him pretty easy to escape. I'm having issues with Billy and spirit at the moment tbh. I feel like unless I'm using Meg and her lithe and sprint burst, it's easier just to stand still with Billy and just take a spanking and hook. Yeah he dont turn as easy as we do but he's insanely quick. It's an instant sigh if I'm against either one of those 2.
Ah yeah those traps man. I swear that's the only thing that's annoying.
Especially when you take it off and she's instantly at the spot you are. Almost like you actually want that thing on your face 😂
Either lack of time or they still dont know how to nerf her without gutting her or making her too similar to other Killers.
actually pig should be buffed on the traps either making her trap countdown faster or survivor should unlock in 2 place before could remove it, most of killers in this game need to be buffed, the gap between tier A and B or C killers is still big
Not according to the dev stats. They said themselves that they only look at the stats. With exception of the nurse.
So since spirit isn´t overperforming, she won´t get a nerf. Pig might get a nerf. Even when most people agree that pig is weaker than spirit, the stats show something else.
If they do change her, make it so that she has a higher skill floor and ceiling like Nurse does so that they can utilise the strongest killers with more than caveman-level effort.
Why hasn't SWF been nerfed yet?
there is literally only TWO killers viable at red ranks, nurse and spirit. Freddy was a close third but he's now B tier.
Why the ######### do you want to nerf 1 out of the 2 only killers viable at red ranks?
Do you want this game to die because no killers want to play in red anymore?
There are more Killers playable at Red Ranks.
I mean, you will probably lose most of your games even when playing Spirit. Does this mean that she is weak?
I won all of my games yesterday with Demo (yes, also against SWFs, two games were 4man SWF, at least one other was against two 2man SWFs). Demo OP?
all killers need to be buffed to match SWF
nurse and spirit are the only 2.
There is no more than 2.
You repeat the same incorrect nonsense all the time.
All Killers are viable in Red Ranks. No, you dont go against SWFs all the time. No, not every SWF is full of good players.
Those are the truths you have to accept. And all your complaining about SWF will not make you play any better, even a bunch of Rank 18 Megheads will win against you, when you play bad.
Solo Q needs to be brought up to par with swf.
If that is done then you can see what and if killers needs to be buffed or nerfed.
If you keep buffing killers to be a treat against swf than a lot of solo players will be destroyed.
In your words, that will make the game die because there are close to none survivors left.
Edit, there are more killers viable in red ranks.
I played a lot of wraith before he got buffed without windstorm.
Almost every game 3 or 4k, even against well coordinated swf teams
So you're the ppl who DC early vs. Spirit in my solo ques. Look at you, won't learn anything.
The only stupid thing with Spirit is her "standing still mindgame". Just give her phase noises EVERYTIME, even in TR.
Some people unfortunately refuses to learn new things.
See the cries about the "nerfed" ds for example.
There hasn't really changed anything big for survivors side with it but the crying about it is real.
About spirit and her standing still.
I don't think they should give her the phasing sound while in her TR.
Give her a slight animation or a short sound cue when she starts phasing.
Nothing more than that is actually needed tbh.
Even though I have no problems with that when going against her, I think this would be a good and nice compromise for both sides
So basically you want to remove all her tracking, making her power a map traversal & nothing else...and then pretend to 'buff' her by giving her more speed, but nerf her timer, so she's literally in the same position she was before that?
So, basically, you want to nerf her while pretending to buff her.