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new survivor perks just hurt me

distortion
the making of this perk was fueled by the distortions that killers are over powered
1. bbq and chili aura reading is now useless
2. nurses calling when you really need it now basically gives that Claudette crouched behind a crate a free escape
3. no scratch marks for 10 seconds is ludicrously unfair altruism is going to be unbearable
4. whenever you hook someone with bbq and chili their is no way of knowing now if anyone is near the hook the token on distortion will fade giving the altruistic survivor time to sprint burst over to the hook undetected and whispers will still go off because they haven't fixed it yet camping is now a NECESSITY WHY?

aftercare
id rather go straight home thank you very much
1. unlimited aura reading yeah i dont see anything wrong with that
2. as if sfws needed to be even more accurate
3. once again way too much altruism camping is a NECESSITY
4. not even killers get aura reading like this

breakdown
im going to have a breakdown if this goes live without changes
1. hangman's trick is now essential that makes two essential perks on high ranks guess we dont get a choice on what we want to run
2. now not only will the first survivor you finally get stab you and get awaty but the second will be rescued from under your nose then when you manage to down the rescuer guess what hooks broken and they wiggle free
3. JUST WHY
4. i get jake needed a buff after sabotage was nerfed but this is overkill

and what did the legion have

discordance
2 people working on a gen is already known as discordance why do we need a perk that does nothing but tell us that i mean its not like 4 survivors each do a gen at the same time... right

mad grit
its ok and thats it not seeing much grit here

iron maiden
weren't lockers already death traps?

to anyone that says this game is killer biased tell me just tell me how that is the case WITH PERKS LIKE THESE!

huff... huff.... huff... huff....

sorry just needed to rant but actually these 6 need to see some major nerfs and buffs before they go live
comment below what you think would make these perks balanced

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Comments

  • friendlykillermainfriendlykillermain Member Posts: 3,166

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    after care is fine with solos but with sweaty sfws it gives them way too much accuracy also if the only way to counter a perk is to use an addon then something is very wrong

  • MasterMaster Member Posts: 10,205

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

  • friendlykillermainfriendlykillermain Member Posts: 3,166

    @Master said:

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

    probaly with scratched mirror myers

  • friendlykillermainfriendlykillermain Member Posts: 3,166

    @friendlykillermain said:

    @Master said:

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

    probaly with scratched mirror myers

    just spam stalk

  • AChaoticKillerAChaoticKiller Member Posts: 2,711
    @friendlykillermain not really since if you use an add-on that constantly reveals auras like scratched mirror or huntress aura add-ons or pigs arua add-on or hags arua add-on... You get the point. If one of those constant aura add-ons are being used those tokens will fly off that perk which would make it pretty useless. 
  • friendlykillermainfriendlykillermain Member Posts: 3,166

    @AChaoticKiller said:
    @friendlykillermain not really since if you use an add-on that constantly reveals auras like scratched mirror or huntress aura add-ons or pigs arua add-on or hags arua add-on... You get the point. If one of those constant aura add-ons are being used those tokens will fly off that perk which would make it pretty useless. 

    yeah but the fact the only counter is an addon something is very wrong

  • MasterMaster Member Posts: 10,205

    @friendlykillermain said:

    @Master said:

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

    probaly with scratched mirror myers

    Yeah well but good luck geting looped with that speed :smile:

  • friendlykillermainfriendlykillermain Member Posts: 3,166

    @Master said:

    @friendlykillermain said:

    @Master said:

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

    probaly with scratched mirror myers

    Yeah well but good luck geting looped with that speed :smile:

    and thats were the problem lies

  • AChaoticKillerAChaoticKiller Member Posts: 2,711

    @AChaoticKiller said:
    @friendlykillermain not really since if you use an add-on that constantly reveals auras like scratched mirror or huntress aura add-ons or pigs arua add-on or hags arua add-on... You get the point. If one of those constant aura add-ons are being used those tokens will fly off that perk which would make it pretty useless. 

    yeah but the fact the only counter is an addon something is very wrong

    Not just add-ons, perks too. Its just that add-ons that have an aura reveal affect are more sutable. 
  • The_DaydreamerThe_Daydreamer Member Posts: 457

    His perks are okay. Not too bad or too strong.
    Distortion is just good against BBQ or Nurses Calling. And tbh I saw many Rank 1 Killers just using BBQ if they have a aurareadingability, thats all. Distortion is not gonna be that impactful on high ranks.

    Aftercare is my new favorite perk. I saw someone saying that he thinks that perk is useless, because bond is doing his job better, but for me aftercare is better. I like seeing 3 survivors all the time (if I dont get hooked) instead of seeing maybe 1 or 2 if they are near to me. Dont forget that the other 3 survivors can see you too.

    Breakdown can be annoying if you combine it with saboteur. But nothing too strong, because you can easily counter it with Hangmanstrick, Agitation, Iron Grasp or just slugging. And just because things are annoying doesnt mean that they are OP. Like Sprint Burst or Spirit Fury.

    Some people are just overreacting. Like with the new killer. He is not weak, if you understand how to play him.

  • VietfoxVietfox Member Posts: 3,826
    edited November 2018
    I don't get all this crying about bbq, i only use it if i need more bloodpoints asap.
    I always go check the gens since i gotta keep the map pressure, i don't really care if someone is close by.
    About aftercare, i think i read it goes off when you get hooked.
  • ad19970ad19970 Member Posts: 3,082
    edited November 2018

    Distortion:
    Honestly I think this perk is quite fine. I mean if it becomes another meta perk I wouldn't mind, the more variety in viable perks the better. I think 10 seconds is too long, especially if scratchmarks don't appear as well. I'd reduce the effect of Tier 3 to 6 seconds, and maybe get rid of the fact that scratch marks disappear. Although the second maybe isn't necessary. I just feel like using Tattoos Middle finger on clown for example could easily hurt you when playing him against people using distortion.

    Aftercare
    Don't see a problem with that perk at all. Seems very balanced to me. Especially since the aura is lost if you get hooked.

    Breakdown
    This perk will still be changed, I'm pretty sure of that. The problem I have is that I don't know how long the hook stays destroyed. If it's just like sabotaged hooks, that could easily become a problem with a swf group all running that perk and even sabotaging hooks. Very fast there would be many areas with no hooks at all. So the killer would camp once he gets a hook.
    However I do like the idea of this perk. It's another help against camping, and more so, tunneling. However a hook that is broken by this perk should regenerate after 30 or 40 seconds. No more. Then the perk would be perfect.

    I do agree that the killer perks are very disappointing. New killer perks are one of the things I was looking forward to the most. But two of them are so situational and just not effective enough, they seem almost useless to me. The only perk I could see being useful and good is disordance, since it can really help with pressuring the gens more. But I was really hoping for another perk that helps in chases. Having another perk for different builds that help killers in chases would always be nice, so I really hope those kind of perks will come with a fututre killer. I mean we've already got so many different tracking perks.

  • MiloMilo Member Posts: 6,125

    Distortion:
    Just is a counter to BBQ. Yey
    Aftercare:
    YES now i my altruism pays off even more
    Breakdown:
    2 saves per person so that's max of 8 broken hooks (if they stay like sacrificed). If it's coordinated SWF that want to "bully the killer" then yes. This will be strong. Other than that it will be meh/okay at best

  • ad19970ad19970 Member Posts: 3,082

    @Milo said:
    Distortion:
    Just is a counter to BBQ. Yey
    Aftercare:
    YES now i my altruism pays off even more
    Breakdown:
    2 saves per person so that's max of 8 broken hooks (if they stay like sacrificed). If it's coordinated SWF that want to "bully the killer" then yes. This will be strong. Other than that it will be meh/okay at best

    Well BBQ already has got a new counter which is hiding in lockers. But the perk does seem fine.
    But regarding breakdown, that's exactly what I am worried about. I like the idea of the perk, but hooks broken like that need to be repaired after like 30 or 40 seconds, so it could not be abused by swf groups to get rid of many hooks.

  • MiloMilo Member Posts: 6,125

    @ad19970 said:

    @Milo said:
    Distortion:
    Just is a counter to BBQ. Yey
    Aftercare:
    YES now i my altruism pays off even more
    Breakdown:
    2 saves per person so that's max of 8 broken hooks (if they stay like sacrificed). If it's coordinated SWF that want to "bully the killer" then yes. This will be strong. Other than that it will be meh/okay at best

    Well BBQ already has got a new counter which is hiding in lockers. But the perk does seem fine.
    But regarding breakdown, that's exactly what I am worried about. I like the idea of the perk, but hooks broken like that need to be repaired after like 30 or 40 seconds, so it could not be abused by swf groups to get rid of many hooks.

    It's still PTB. As we saw with Autodidact we can see changes to perks happen with numbers so let's wait. Other than that this chapter i like :3

  • KhalednazariKhalednazari Member Posts: 1,429
    Let me prescribe you Codeine. That'll help. 
  • ad19970ad19970 Member Posts: 3,082

    @Milo said:

    @ad19970 said:

    @Milo said:
    Distortion:
    Just is a counter to BBQ. Yey
    Aftercare:
    YES now i my altruism pays off even more
    Breakdown:
    2 saves per person so that's max of 8 broken hooks (if they stay like sacrificed). If it's coordinated SWF that want to "bully the killer" then yes. This will be strong. Other than that it will be meh/okay at best

    Well BBQ already has got a new counter which is hiding in lockers. But the perk does seem fine.
    But regarding breakdown, that's exactly what I am worried about. I like the idea of the perk, but hooks broken like that need to be repaired after like 30 or 40 seconds, so it could not be abused by swf groups to get rid of many hooks.

    It's still PTB. As we saw with Autodidact we can see changes to perks happen with numbers so let's wait. Other than that this chapter i like :3

    Yeah exactly. If hooks right now do stay broken just as long with this new perk as with sabotaging hooks, I do believe they will change it. It would be too good for a sabo swf group otherwise.

  • CymerCymer Member Posts: 942
    Master said:

    distortion

    Guess what happens if the killer sees noone on BBQ lighting up, yes survivors are swarming the hook, we all know what to do.

    aftercare

    Another SWF included perk, doesnt bother me tbh

    breakdown

    If survivors want to have a boring and annoying game, then they can have one. I know how it feels to bleed out on the floor, spinning circles and just waiting for the timer to tick down. If thats the gameplay you wanna have, fine go ahead and pick the perk. That one doesnt bother me either tbh

    The only relevant perk this DLC is distortion imo

    My biggest issue with the patch however is the BT buff


    Just wait until they realize Unbreakable is a perk. No slugging.
    With the new Breakdown perk you as a killer get punished for playing the game.
    You chase down a survivor, DH, hit him again, DS, chase again, put him on the hook, breakdown, chase him again, DH, chase further, no hook, slug him, Unbreakable, he up and walking again, and you got a perkslot free for personal flavor(SB,SC,BT,SD ect.)
    And now think of this 3 times for each survivor. When the first survivor dies on the hook, already 3 hooks are gone. With the new perk you need now 3 different hooks for each survivor...only chance is now an Ebony Mori...
  • EntityDispleasedEntityDispleased Member Posts: 1,449
    Cymer said:
    Master said:

    distortion

    Guess what happens if the killer sees noone on BBQ lighting up, yes survivors are swarming the hook, we all know what to do.

    aftercare

    Another SWF included perk, doesnt bother me tbh

    breakdown

    If survivors want to have a boring and annoying game, then they can have one. I know how it feels to bleed out on the floor, spinning circles and just waiting for the timer to tick down. If thats the gameplay you wanna have, fine go ahead and pick the perk. That one doesnt bother me either tbh

    The only relevant perk this DLC is distortion imo

    My biggest issue with the patch however is the BT buff


    Just wait until they realize Unbreakable is a perk. No slugging.
    With the new Breakdown perk you as a killer get punished for playing the game.
    You chase down a survivor, DH, hit him again, DS, chase again, put him on the hook, breakdown, chase him again, DH, chase further, no hook, slug him, Unbreakable, he up and walking again, and you got a perkslot free for personal flavor(SB,SC,BT,SD ect.)
    And now think of this 3 times for each survivor. When the first survivor dies on the hook, already 3 hooks are gone. With the new perk you need now 3 different hooks for each survivor...only chance is now an Ebony Mori...
    If it really does make it into the game I'm pretty sure hangman's trick will see a lot of use if breakdown becomes common. But it sucks having to dedicate perk slots to counter one single thing.
  • ReneAenslandReneAensland Member Posts: 838

    Can someone please post what the [BAD WORD] these perks say? Their actual meaning? Not what they're meant to do, like...copy and paste, please.
    Hard to believe I trust people on these forums with their misleading headlines.

  • PigNRunPigNRun Member Posts: 2,428
    edited November 2018

    @ad19970 said:
    The problem I have is that I don't know how long the hook stays destroyed.

    By default, it stays destroyed for 3 minutes.

  • blue4zionblue4zion Member Posts: 1,716

    the new survivor will be the most unpopular ever:

    • not well-defined/topical personality
    • fat and fugly
    • meh
    He thicccc tho 👀
  • friendlykillermainfriendlykillermain Member Posts: 3,166

    i have to say im starting to see the sense for distortion if they nerf the timer to 8 or 6 seconds i dont think anyone will really have a problem.

    after care i still dont like the permanent aura i feel it should be more of a radius then from across the map but hooking does remove it

    breakdown still needs a nerf though

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