Haddonfield on the chopping block?

So with all these realm reworks going on, the only three that need looking at left are Haddonfield, Swamp, and the Lab. With Haddonfield being the oldest and most outdated right now, is it safe to say that Haddonfield would be next? Especially considering how powerful some of these houses are on the map compared to Swamp and Hawkin's design.
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Don't forget Red Forest.
We've got three (four if you count Hawkins) realms left that NEED a rework from the ground up. Hilariously, my three least favorite realms are all bunched together because BHVR for some reason wanted to save the best for last. If the rumblings are true, Swamp should be up next. Hopefully, they do Swamp and Red Forest together and then save Haddonfield for when Myers and Laurie get their visual updates as well.
Hopefully hadnofunfield is next.
What's wrong with Hawkins (minus indoor maps being unfun for a lot of killer powers)?
With the bugs that showed up on the swamp I'm pretty sure thats the next one we can expect, then maybe Red Forest and Haddonfield. I don't think Hawkins is gonna be reworked since I think its still under the "updated map" category
Blight, Nurse, console, Huntress, Trickster, Oni, Billy, Trapper, Bubba. Must I go on?
Hawkins is not being reworked
I dont think Lab getting reworked. Lab is paired with Saloon which are the last map (minus Silent hill & RE). Sactum of Wrath (Dec-2019) being the middle between Lab (Sep-2019) & Saloon (Mar-2020) which is outdated because using Yamaoka realm. Which is why Yamaoka was the early one to get reworked.
Swarm, Haddon, Red forest are the last. I think all of them will be done in this year.
I don't think Hawkins will get a rework, But I do hope Haddonfield is next. Playing on that map is torture.
I hope haddonfield isn't next tbh they'll put breakable walls in stupid places and ruin gameplay
Haddonfield will be probably reworked for Halloween event, since Myers and Laurie graphical reworks are scheduled on that same time.
Personally I want Swamp maps rework next, those maps are horrible for everyone
How can huntress like this map she rdy a hatchette the survivor enter a room and lose LOS.
Trickster is a bad killer and he suffer the same problem i said about huntress.
Billy is not really played anymore but like i said you just need to enter a room when he charge his chainsaw and just like that you counter him
If you cant see the trapper trap i think you need some glasses
Im not a huge nurse player but most of the video of the main nurse i have seen all said that hawkings is the worst map for her i think i will believe a 5k hours nurse player over my 100 hours nurse XD
Blight i did not play him enough to give a fair opinion. I believe that oni is good in that map because he dont get ######### when a survivor enter a room while he use is power.
I think hes trying to say that they're bad on the map, hence the map needs the change. Not that they're good on the map.
Maybe your right and i hope your right XD
Haddonfield just sucks so much....its just the worst feeling when a SWF brings an offering for that map.
don't forget half the pallets are nearly useless
No, the reworked maps still need looking at because there are still terrible maps that just got some lipstick on their pigface.
God knows that Haddonfield should have been the first to go if they cared about design, but since Carpenter seems stuck releasing his mediocre Halloween sequels, I suppose BHVR is mired in licensing issues and waiting for the Myers house to re-appear in the films as well as us as a community waiting for Carpenter to let out his latest medicore Halloween bowel movement.
TL;DR : It'll come when the movie comes. And the movie will be bad, and the way BHVR balances it will be underwhelming,
Wait did they say Myers and Laurie were getting graphical updates?
Considering that the farm maps are still really unbalanced, I wouldn’t hold your breath on a Haddonfield visual rework making it any more fun to play on.
Yes, I am expecting Halloween event this year to be big and also new cosmetics for Laurie and Micheal as well
Lab isn't getting rework i think, it's already part of the "new" realms.
As for Haddonfield, i think we might get it pretty soon, since the new Police map bring new police car models :D
As for Swamp they talked about Terrain, which would make sense for this realm :3
Red forrest also is missing a rework, but honestly it still looks rally good so it might be the last to be reworked;
Hawkins isn't getting changed the Devs said this already.
The only maps left are Haddenfield, Red Forest & Swamp.
I think the lab is fine.
As a long-time Halloween fan, one issue I have with Haddonfield is that it doesn't look or feel like Haddonfield.
I wouldn't mind alternative map types, one daytime and one night.
The pallets on Hawkins are only as useless as the survivor running them. Period.
All that tells me is you don't know how to "run" anything but a completely safe pallet.
how was it not? it's insanely different looking compared to before lol
Keep that in mind next time you try to loop using one of the hallway pallets against Huntress, Deathslinger, Trickster and soon Nemesis
I would like to see a washing line with sheets attached in the Haddonfield rework. Imagine slashing at a survivor and having blood splatter all over them.
As the current set up of Haddonfield shows that Lampkin Lane is now seemingly derelict, how about have it changed to include some of Michael's victims bodies shown in iconic ways? It doesn't have to utilize the actual authentic characters, but it could be a nice touch. A man pilled to the wall by a knife, a woman dead on the bed with Judith's tomestone etc.
...precisely the reason you mentioned lmao. The current design for indoor maps is terrible for DbD's gameplay loop and eliminates what makes this game fun. You can definitely make indoor maps work, they kiiinda showed they could do it with The Game.
The center of that map on the top floor is quite open and you can actually see things and it's not claustrophobic as all hell. You can make maps indoors but just make them open with a giant ceiling so it doesn't feel so cramped and so you can actually see more than 5ft in front of you.
Not blight, blight can still use his power on that map
Nah they will update the textures on Hddonfield. Maybe change some bush positions and put about 20 pallets and 35 breakable walls in.
Indoor maps are killer sided in general. Even weaker killers do better on indoor maps. A lot of players, regardless of role, just refuse to learn those maps and it shows.
Yeah 😂
These are the killers and systems that make this map bad. Maybe you misunderstood 😂