Players at jungle gyms can start to walk and there are lots of possibilities, he might go for the window, he might stop at the courner, he might vault the pallet, he might double back, there are lots of possibilities, I have ot even mentioned any perks as you said.
Yeah he was kinda douche there
We are talking about spirit not nurse
I wish we had more players that understood their mistake and tried to fix it like Lucent
Whats the point of leaving scratchmarks then? You can just walk or even crouch to make les noie and less visual tips for the killer.
Fair counterplay is a nerf. Spirit needs a nerf. I don't understand the word that shall not be spoken mentality about killer nerfs. It's not a taboo word. Say it:
N e r f
Which is already laughable gameplay for all parties involved. Super mundane compared to the great esports titles.
I really don't understand the Spirit defenders. Keep up the good work Scott.
What a surprising topic on these forums, was wondering why there are only 15 of them today
Ya had I realized that I wouldn't have posted it... lol xD
Wow, mind accepting Scott's spirit challenge then? Show us all what's the counterplay to spirit
this will be the same problem, everyone said they can juke and they can counterplay spirit but when ask the proof they will give 100 reasons to not accept the challenge
Spirit is slightly oppressive yeah, but the thing is at highest level of game play survivors do just fine against her. We have seen many tournaments where survivors juke best spirit players really well even without strong counter perks like iron will or dead hards. Biggest mistake i see survivors do is simply not spreading out at the beginning.
Does playing on premade with comms take any skill? Not at all, and premades are not going to be nerfed on a Closer future so.... Spirit is fine untill premades still as they are.
Another person talking about tournaments teams. Please accept Scott's challange and show us her counterplays. I wanna see that because i am so bad againts good Spirits.
The thing is that you don't need to keep killer busy for hours. If spirit takes 40 seconds to down the first survivor that will be 3 generators half done. Scott has said this himself that there are SWF groups that would beat him. What it would say about game balance if a single survivor could keep killer busy for hours? it's asymmetrical game. You aren't supposed to loop the killer long time.
Spirit requires more skill than Doctor.
Perks and hiding are the only way to beat a good spirit wasting time while she looks and tries to beat your perks and a couple unexpected jukes will get a few survivors out.
Quick and quiet, head on, iron will, lucky break, a good medkit, borrowed time, ds, adrenaline, spine chill, strategically rushing gens. These are the perks and strats I find most useful.
The best juke are the double backs whether it be through windows pallets and out in the open through some grass. Throw-in some double double backs and L shaped walk arounds at times and it's possible.
She's much easier to get away from than an experienced nurse but I admit that they are both needlessly over powered with their best add ons and perks.
Dude any team can defeat any killer. We are talking for average survivor teams. And Spirit mains haunting them. How many survivors are good like tournament teams?