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Too much grind for new players

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  • MoundshroudMoundshroud Member Posts: 4,460

    At this point, with as many Perks as we have, it would behoove them to eliminate the different Levels and just have a Perk be a Perk at Level-3.

  • malloymkmalloymk Member Posts: 1,233

    Sometimes it glitches where you can only get 1 perk after level 50. Really annoying. And at the very last perk it still erases two, which is annoying as well.

  • Kalec84Kalec84 Member Posts: 480

    I'd really love to hear something from a dev about this topic...

    They openly admitted that the grind is hard.

    They could at least create a survey like the one they make every now and then about the ptb...

    Just to ask for our opinions...

  • Luciferr_2ndLuciferr_2nd Member Posts: 892

    They should just remove perk tiers, its way too much bloodpoints to get a character p3 level 50 with all perks tier 3.

    And theres so many perks and characters the grind is literally stupid

  • The_KrapperThe_Krapper Member Posts: 2,175

    Imagine just starting this game and seeing you'll have to spend nearly 100 dollars in chapters just to catch up and all the tome challenges to catch up with along with trying to understand how certain perks give the other side an advantage, I've suggested removing the cap on perk slots so you can use at least the three characters perks out the gates even with no points spent because all slots are open from the start and if you did the tutorial you could have points to start with four and the grind wouldn't feel as bad because they can immediately use a character without having to build up 300,000 bloodpoints to have the perk slots available and they would see the synergy the survivors/killers perks provide and learn to figure new builds faster because they already have the slots to play with, overall it improves the quality of both sides and encourages players to try something different with the ease of starting out

  • malloymkmalloymk Member Posts: 1,233

    The grind is the reason I don't pester my real life friends to buy the game. I also, bring it up as a deterrent when my friends ask if they should buy it.

    It's too bad, because the game is obviously a lot of fun too, but I can't ever recommend it to people I actually like.

  • NebulaNebula Member Posts: 471

    Same. I’ve had multiple people watch me play this game and go “this looks pretty fun, should I get it?” And it’s sad that I have to bring up so many negatives to keep them from getting their hopes up (queue times, grind, matchmaking, bugs, etc.)

  • Guest1567432Guest1567432 Member Posts: 728

    Nope, devs won't do anything about it because they see it as "player retention" mechanic which I suppose it is....I mean it's ######### but it is a mechanic.

  • Kalec84Kalec84 Member Posts: 480
  • kodiakykodiaky Member Posts: 51

    Many New players will leave this game as soon as they see how much they have to grind.

  • KilmeranKilmeran Member Posts: 3,116

    Same situation. I'm an author and many of my fans know I play things like Overwatch, DbD, and other games.

    And whenever asked, I have to honestly recommend against them jumping into DbD for the reasons you mentioned.

  • ShadowsValeShadowsVale Member Posts: 54

    Just recently did that myself (except I'm coming from PS4), I'd love to get cross-progression one day. I had all perks on 1 survivor, and 1 killer. Almost had 2 other killers done as well, almost 5 devotion levels.....and then my PC account is under level 25.......I'm working at it none the less.

  • MrPeanutbutterMrPeanutbutter Member Posts: 724

    If the devs are working on it or even thinking about working on it, they sure aren’t saying anything about it. It’s very sad that they are focusing on things like this proposed auto-ban system which is addressing a very small problem that already has multiple solutions in place, while ignoring a giant problem that makes the game miserable for current players and a huge turn-off for new players, and is constantly complained about on forums.

    At minimum they should remove perk tiers, which exist for literally no reason other than to force you to grind more. This is something I see proposed constantly on the forums -have the devs said anything about it even if it’s “no, we’re not going to make a change to perk tiers”?

    Another nice change would be to take a look at item/offering usage and eliminate the items and add- ons that barely get used (I’m sure there are plenty given the large number of useless items/add-ons) and then make the blood webs smaller or reduce the BP cost for everything. The grind is absolutely ridiculous

  • Sweet_PotatoSweet_Potato Member Posts: 127

    DBD also have a progressive grind system which is really dumb.

    An example: 2 years ago there were like 30 survivors and killers in the game. So with the release of each new character you had to level up only 30 characters in order to give them additional perks from the new DLC. Today we have 47 characters in the game, so with the release of the Resident Evil Chapter you will have to grind on 47 different characters already to get them all full perk.


    This stupid grind system is also the reason why I dont recommend the game to anybody.

    You just can't create viable builds to be competitive and to have fun without a good amount of meta perks. Dont wanna get tunneled? Need DS from Laurie. Want have some blood points? Need Barbecue from leatherface. Searching for a good supplement for a locker build? You need Nancy's innter strength.

    Its not even about the cost. You can literally buy all DLC for 40-60 USD / Euro in retail or steam sale. Most Characters are even playable without real money, because you can unlock them for shards. But the amount of time you have to spend to unlock all teachable perks on all characters you wish is just insane.

    Most people want to enjoy the game in the moment they play it, not 1000 hours later.

  • kisfenkinkisfenkin Member Posts: 308

    I agree. Get rid of tier 1 and 2 perks completely. Also remove the 1 million cap. Also get rid of the web, let us buy perks one at a time, and let us buy what we want in daily limited amounts. This would get people to play more daily and also limit the more valuable sought after items. It would also allow people to stop wasting blood on items that are utterly worthless.

  • Pat00tSackPat00tSack Member Posts: 45

    I used to want to be able to get rid of items/add-ons/offerings and stuff that I'd never use for a small fraction of the bloodpoints I spent for them just for decluttering reasons, but thinking about it, I really would like that to help with the grind as well. I only have like one friend to play this game with and I'm torn between trying to get others I know to get it and suffer the grind or playing alone, and as a survivor, that's straight up masochism.

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