Freddy's nerfs were misguided
Yes I know I am late to this.
Freddy has hardly changed after his nerf, it didn't fix what people did not like about him:
Over the last few games, I have been playing Freddy. And he plays literally the exact same as before. You still just put a snare here and put a snare there and boom, that's it. His gameplay is still the same. He isn't that fun to play as or against, and it takes almost no skill to gain the reward he gets.
He is still a strong killer, don't get me wrong, but the nerfs might as well have done nothing. The only real nerfs were to his slowdown addons and his black box.
Quick question, why was the black box addon nerfed? It is worthless now and I really don't understand why this one was nerfed. It is fitting for an ultra rare, but it was gutted, why?
Anyway, Freddy is still the same as before, just ever so slightly weaker. Here is his gameplay: You get into a chase with a sleeping survivor, you put a snare down are the apex of a loop and get a hit if the survivor decides to greed the pallet; repeat. Or you get into a chase with a sleeping survivor, you put a snare at the apex of the loop, they drop it early; repeat. This isn't very fun, the counterplay to him nor actually playing him.
Compare this to a killer like Huntress. If she is chasing you around a long wall jungle gym for example, you have to watch her and try to bait out a throw and then run away. It is much more fun and interactive besides latency screwing both sides over at times of course. But with Freddy you just play really safe when asleep.
Why people dislike Freddy, and why they still do:
People disliked Freddy because his chases are boring, due to his snares, and because he gets his power ready by just existing.
His nerf addressed none of this nor changed any of it to correspond with the skill of the Freddy player. He is just so boring to play as and against. Why is he still the same? Because he was getting slight nerfs, not full on changes or another smaller rework.
Like I said before he even got nerfs, I said it would not fix what people don't like about him. And they STILL went through because a lot of people thought he was "too strong".
I remember old Freddy, and even he was more fun than current Freddy because it was cool to play him, and his gameplay was unique. Now, not so much.
However the one good thing the Freddy rework originally came with was the dream projection ability. While it is still gotten for free, the actual ability itself is great and a good way to have one part of his power for mobility but not like other mobile killers. It is unique and it should stay if Freddy gets changed again.
What he needs:
Freddy needs changes that add skill to his power in somehow, right now he gets use of his teleport and snares for free because survivors fall asleep passively. His snares should also be changed to take more skill rather than spamming them at loops, and yes he can still do that, the nerfs like I said did almost nothing.
Feel free to share your thoughts on if you agree with me or not, maybe even come up with a few concepts for how his snares could work differently.