Thanatophobia Buff or Rework?
Hello people of The Fog! I have an idea! Let's change Thanatophobia! By change I really mean buff, but nonetheless, it'll still work. Buff the numbers to 10%/20%/30%/40%. If that's too much for you, then make it 15%/20%/25%/30%. I don't know any number combinations that would be good to play against, but it breaks my heart to see learning Killer mains that need nurturing thinking that this is a good selection. If we had to rework it, maybe there could be something like: Injuring, downing, or hooking a Survivor reduces a random Survivor gains a token that reduces their action speed by 5%/7%/10% for 15/20/25 seconds, up to a maximum of 4 tokens. This would make it more reliable and impactful, and it actually rewards the Killer for consistent brutality, much like the perk was originally designed to do (I think). Anyway, let me know if this is a good or bad idea, and if the devs should listen or even pursue it. -Insert conclusive outro-