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Increase survivor bloodpoint reward

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  • Dabrownman1812Dabrownman1812 Member Posts: 1,804
    Nice how everyone is thinking about this issuee in an 1v1 perspective.
    There are 4 survivors, each capable of reaching 32ķ, same as killer. Actually survs can snatch items too, increasing their effective gain.

    Im a casul player but i guess even regular redrankers have rounds where all 5 players have around 18-22k Each. (Unless its a stomp)

    While I agree my 4v1 view isn't ideal, neither is comparing 1 surv with the killer
    In my opinion, the flaw in that logic is that it isn't one account/person with 4 party members to split the loot or experience between, it's four individual accounts/people all putting the time and effort into that match with equal amounts to lose and not enough ways to earn them or just generally not getting enough for what they do do. Each person needs to gain an amount equal to the effort and time they put into the match, not split it. With that logic the killer should be getting 80k+ points(4 times the current survivor amount), not 20k+ :) It just seems a bit odd to me to compare them. Hopefully I didn't misinterpret what you meant
    People could do better but it depends on the killer. An ok killer gives good points. Bad or too good gives less points.
  • AvarikuAvariku Member Posts: 608
    it's really pathetic that so many killers are whining about this idea. 
    it literally does NOTHING to you... it simply incentivizes more survivor play. 
    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)
  • MalakirMalakir Member Posts: 799
    Avariku said:
    it's really pathetic that so many killers are whining about this idea. 
    it literally does NOTHING to you... it simply incentivizes more survivor play. 
    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)
    Fun fact. I farm with feng for my spirit. Getting chased 24/7 and do a gen I enough to earn more than the killer, especially if you do save with we are gonna farm forever
  • TheLegendDyl4n1TheLegendDyl4n1 Member Posts: 1,493

    again items and add ons for survivor is not guaranteed to survive and items and add ons for killers well the item is your power which i can argue does alot more for than my item and the add ons are so much more powerful then our item add ons so when items/power and add ons are given equal power then they can be one use. and no its not a 1v4 for me its a 1v1v1v1v1

  • MrMyersMrMyers Member Posts: 43

    7 Objectives for 4 survivors, (Gens + Gates) 2 of these objectives which take little time, whilst 12 objectives for 1 killer.

    Tell me again, why should survivors get more bloodpoints?

  • Wolf74Wolf74 Member Posts: 2,959

    @SiftHeadsDude said:
    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.
    What is holding you back?
    Just do it.
    And don't forget to come back to the forum and share your experience with us.

  • The_CrusaderThe_Crusader Member Posts: 3,688
    Unhooks shouldn't grant points or count towards altruism anymore. Survivors should get more points for other things to compensate for this.

    Maybe then killers that don't step more than 10m away from the hook wouldn't have such an easy time when survivors decide to attempt an unhook anyway.
  • OnionthingOnionthing Member Posts: 469

    It made sense to me, but im an old school D&D player. A solo player (killer) should get a higher amount of exp than a party of 4-6 (Survivors) ... I main killer, but I play occasionally survivor too, so I have enough BP to feed my Meg just by playing my killers. Not a problem for me since it is all pooled together.

  • aproposapropos Member Posts: 245

    I've been playing survivor a lot more recently, and I've come to find that survivors have benefits that killer's don't get to enjoy.

    Survivors are able to engage with the trial as much as they see fit; if you want to hide the whole trial, you can do that; on the other hand you can choose to engage more by getting chased and unhooking people; your bloodpoint scores will reflect this. The greatest aspect to this, really, is that as a survivor I have a few options regarding how stressful I want the game to be, not always, but often. As a killer, it's [BAD WORD] or get off the pot.

    Also, survivors can leave the trial early. When playing killer I am stuck in the match until it finishes, but as a survivor I have been able to earn 5-10k BP quickly and be out of the trial in a few minutes, even if I die. So, if I focus on playing that way, I can get in 3-5 games in the time it takes my killer to complete 2-3. Pretty good when I consider that as a killer I'm not guaranteed to earn 50-60k each trial.

    It's pretty neat that as a survivor I can leave a trial with an item, even when I didn't bring any in... then continuously reuse that item. As a killer I have to spend points just to improve my chances to win, but even then, if I get genrushed and can't secure many hooks for BBQ I can leave the trial with 10k BPs. Only earning 10k doesn't happen often, but it only pays for the addons I used to enter the trial, meaning I gained virtually zero bloodpoints from that trial.

    To be frank, I don't have a problem with survivors earning more BPs, really. I see them do it all the time. Although, I do have a problem with them earning BPs more easily than killers, because those potential BP gains are sometimes the only reason a person is willing to play as the killer.

  • TheLegendDyl4n1TheLegendDyl4n1 Member Posts: 1,493

    @MrMyers said:
    7 Objectives for 4 survivors, (Gens + Gates) 2 of these objectives which take little time, whilst 12 objectives for 1 killer.

    Tell me again, why should survivors get more bloodpoints?

    so you killers can keep your survivors to kill instead of survivors playing killers for more BP

  • MrMyersMrMyers Member Posts: 43

    @Avariku said:
    it's really pathetic that so many killers are whining about this idea. 
    it literally does NOTHING to you... it simply incentivizes more survivor play. 
    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)

    1: Disagreeing with someone does not automatically make them a "whiner"

    2: Killers have much harder jobs, therefore granting them more bloodpoints.

  • AvarikuAvariku Member Posts: 608
    MrMyers said:

    @Avariku said:
    it's really pathetic that so many killers are whining about this idea. 
    it literally does NOTHING to you... it simply incentivizes more survivor play. 
    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)

    1: Disagreeing with someone does not automatically make them a "whiner"

    2: Killers have much harder jobs, therefore granting them more bloodpoints.

    did I say ALL of them that I disagree with are whining? no, I stated that there are a lot of them whining about it and yes... that's a fact.

    second, no one is trying to make killers get less for the work they do, they're trying to get more for the work that survivors do... so where's the problem you have with this?

    I guess survivors should just risk their lives for their teammates "just because" ? 

    breaking totems and voluntarily slowing down the game just in case someone has NOED shouldn't be rewarded? 

    no, you're right, survivors shouldn't get any incentive to play the game since they're obviously not putting in anywhere near as much work as the killer, hell, they're getting too many bloodpoints already.
  • MrMyersMrMyers Member Posts: 43

    @Avariku said:
    MrMyers said:

    @Avariku said:

    it's really pathetic that so many killers are whining about this idea. 

    it literally does NOTHING to you... it simply incentivizes more survivor play. 

    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)

    1: Disagreeing with someone does not automatically make them a "whiner"

    2: Killers have much harder jobs, therefore granting them more bloodpoints.

    did I say ALL of them that I disagree with are whining? no, I stated that there are a lot of them whining about it and yes... that's a fact.

    second, no one is trying to make killers get less for the work they do, they're trying to get more for the work that survivors do... so where's the problem you have with this?

    I guess survivors should just risk their lives for their teammates "just because" ? 

    breaking totems and voluntarily slowing down the game just in case someone has NOED shouldn't be rewarded? 

    no, you're right, survivors shouldn't get any incentive to play the game since they're obviously not putting in anywhere near as much work as the killer, hell, they're getting too many bloodpoints already.

    1. Who is whining?

    2. I didn’t say people are trying to make killers get less blood points.

    3. You act like survivors get much less blood points than killers. This is incorrect. Try “We’re going to live forever”

  • AvarikuAvariku Member Posts: 608
    MrMyers said:

    @Avariku said:
    MrMyers said:

    @Avariku said:

    it's really pathetic that so many killers are whining about this idea. 

    it literally does NOTHING to you... it simply incentivizes more survivor play. 

    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)

    1: Disagreeing with someone does not automatically make them a "whiner"

    2: Killers have much harder jobs, therefore granting them more bloodpoints.

    did I say ALL of them that I disagree with are whining? no, I stated that there are a lot of them whining about it and yes... that's a fact.

    second, no one is trying to make killers get less for the work they do, they're trying to get more for the work that survivors do... so where's the problem you have with this?

    I guess survivors should just risk their lives for their teammates "just because" ? 

    breaking totems and voluntarily slowing down the game just in case someone has NOED shouldn't be rewarded? 

    no, you're right, survivors shouldn't get any incentive to play the game since they're obviously not putting in anywhere near as much work as the killer, hell, they're getting too many bloodpoints already.

    1. Who is whining?

    2. I didn’t say people are trying to make killers get less blood points.

    3. You act like survivors get much less blood points than killers. This is incorrect. Try “We’re going to live forever”

    noone is whining, at all, definitely not about killers losing items, cause survivors never lose theirs. I was just lying to make my case look better

    you're right,  it's a fallacious point I was making that clearly serves no purpose. it definitely wasn't meant to illustrate that killers are up in arms over something that literally doesn't affect them at all.

    and once again, no, you're right, survivors should be forced to rely on a broken mechanic (taking hits for other survivors that rarely register) or throwing ourselves at the mercy of every camper for a rescue to get bloodpoints. 

    I'm sorry that I forgot how hard this game is on killers... I'll let myself out...
  • TheCatLadyTheCatLady Member Posts: 60

    I'd be down for a permanent BP increase, or at least more frequent blood hunts. As it is at the moment, grinding is just painful especially with how bad the bloodwebs can be, leveling up feels like wasting my BP half the time.

  • MrMyersMrMyers Member Posts: 43

    @Avariku said:
    MrMyers said:

    @Avariku said:

    MrMyers said:

    @Avariku said:
    
    it's really pathetic that so many killers are whining about this idea. 
    
    it literally does NOTHING to you... it simply incentivizes more survivor play. 
    
    this issue is exactly why I end up playing more killer than survivor. (this and the abundance of campers on xbox)
    
    
    
    1: Disagreeing with someone does not automatically make them a "whiner"
    
    2: Killers have much harder jobs, therefore granting them more bloodpoints.
    
    
    
    did I say ALL of them that I disagree with are whining? no, I stated that there are a lot of them whining about it and yes... that's a fact.
    
    second, no one is trying to make killers get less for the work they do, they're trying to get more for the work that survivors do... so where's the problem you have with this?
    
    I guess survivors should just risk their lives for their teammates "just because" ? 
    
    breaking totems and voluntarily slowing down the game just in case someone has NOED shouldn't be rewarded? 
    

    no, you're right, survivors shouldn't get any incentive to play the game since they're obviously not putting in anywhere near as much work as the killer, hell, they're getting too many bloodpoints already.


    * Who is whining?

    • I didn’t say people are trying to make killers get less blood points.

    • You act like survivors get much less blood points than killers. This is incorrect. Try “We’re going to live forever”

      noone is whining, at all, definitely not about killers losing items, cause survivors never lose theirs. I was just lying to make my case look better

    you're right,  it's a fallacious point I was making that clearly serves no purpose. it definitely wasn't meant to illustrate that killers are up in arms over something that literally doesn't affect them at all.

    and once again, no, you're right, survivors should be forced to rely on a broken mechanic (taking hits for other survivors that rarely register) or throwing ourselves at the mercy of every camper for a rescue to get bloodpoints. 

    I'm sorry that I forgot how hard this game is on killers... I'll let myself out...

    Smart!

  • SiftHeadsDudeSiftHeadsDude Member Posts: 34
    edited December 2018
    Wolf74 said:

    @SiftHeadsDude said:
    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.
    What is holding you back?
    Just do it.
    And don't forget to come back to the forum and share your experience with us.

    What’s your problem lol? Like seriously cut the toxicity. I do play as a killer, matter of fact I play killer more than survivor. Congratulations I hope you’re happy that you have that info. Now that that’s out of the way, which was completely off topic...feel free to address the issue I presented, where survivors get arguably too low amount of bloodpoints, and I presented ideas to give a small boost that’s both fair and improves gameplay. 
  • SiftHeadsDudeSiftHeadsDude Member Posts: 34
    MrMyers said:

    7 Objectives for 4 survivors, (Gens + Gates) 2 of these objectives which take little time, whilst 12 objectives for 1 killer.

    Tell me again, why should survivors get more bloodpoints?

    Idk what you’re going on about, but if you actually opted to read what I wrote, you woulda seen that I explained the amount of bloodpoints acquired by the survivors is arguably too low when you take in the amount of time put into the game as well as killer gameplay. And a small increase would both help balance it out, as well as improve overall gamplay.
  • Wolf74Wolf74 Member Posts: 2,959

    @SiftHeadsDude said:
    Wolf74 said:

    @SiftHeadsDude said:

    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.

    What is holding you back?

    Just do it.

    And don't forget to come back to the forum and share your experience with us.

    What’s your problem lol? Like seriously cut the toxicity. I do play as a killer, matter of fact I play killer more than survivor. Congratulations I hope you’re happy that you have that info. Now that that’s out of the way, which was completely off topic...feel free to address the issue I presented, where survivors get arguably too low amount of bloodpoints, and I presented ideas to give a small boost that’s both fair and improves gameplay. 

    Killer need more BPs... Killer are the only player that will play the whole game from start to end, no matter what… Survivor can still gain MORE BPs than the killer IF they are good… so what's your point exactly?
    Survivor can just jump into the next game and go on playing and gain more BPs per minute, but of course not if you have to wait for your SWF buddies.

  • TheLegendDyl4n1TheLegendDyl4n1 Member Posts: 1,493

    can we just let this go already FFS if you want more BP just play killer if not suck it up as I do.

  • mcNuggetsmcNuggets Member Posts: 767

    @Dragonredking said:
    Like I said one billion time since the game release, if you want as much point as killer you should also accept losing your item/addon no matter the game outcome like killers

    This

  • AvarikuAvariku Member Posts: 608
    the thread has honestly shown me just how toxic so many killer mains are. 

    like literally arguing against something that has absolutely no affect on them just because they don't want you to have it. 

    using the same tired line that so many use... If everyone goes to play killer to get more BP, you will have a harder time finding rounds. 
  • MhhBurgersMhhBurgers Member Posts: 1,776

    @TheLegendDyl4n1 said:
    again items and add ons for survivor is not guaranteed to survive and items and add ons for killers well the item is your power which i can argue does alot more for than my item and the add ons are so much more powerful then our item add ons so when items/power and add ons are given equal power then they can be one use. and no its not a 1v4 for me its a 1v1v1v1v1

    LoL, survivor items are pretty much overpowered considering their items should do far less since it's 4v1.

    You have friggin instaheals while insta-down addons on killers usually have heavy downsides like for example myers who takes forever to stalk to tier3 with the unlimited EW addon while you can just pack in a brown medkit with the syringe and have an instaheal.

    Toolboxes save you 20 friggin seconds per gen if you equip them for speed.

    Maps make Hexes redundant altho good maps are pretty rare.

    The key with addons is a potential 4man free escape if you play against a killer that has an endgame build like freddy.

    Also killers are still weaker than a good survivor unless you're playing nurse/billy.

  • SiftHeadsDudeSiftHeadsDude Member Posts: 34
    Wolf74 said:

    @SiftHeadsDude said:
    Wolf74 said:

    @SiftHeadsDude said:

    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.

    What is holding you back?

    Just do it.

    And don't forget to come back to the forum and share your experience with us.

    What’s your problem lol? Like seriously cut the toxicity. I do play as a killer, matter of fact I play killer more than survivor. Congratulations I hope you’re happy that you have that info. Now that that’s out of the way, which was completely off topic...feel free to address the issue I presented, where survivors get arguably too low amount of bloodpoints, and I presented ideas to give a small boost that’s both fair and improves gameplay. 

    Killer need more BPs... Killer are the only player that will play the whole game from start to end, no matter what… Survivor can still gain MORE BPs than the killer IF they are good… so what's your point exactly?
    Survivor can just jump into the next game and go on playing and gain more BPs per minute, but of course not if you have to wait for your SWF buddies.

    No they don’t, although I’m not opposed to anyone getting more bloodpoints because the grind is insane especially for anyone unfortunate enough to just start playing now. And yea they can maybe like 5% of the time but the rest of the time killers routinely get double if not even triple what a survivor gets in about the same amount of time. Like I mentioned so many times before. Did you even bother to actually read the comments on this thread?  
  • TheLegendDyl4n1TheLegendDyl4n1 Member Posts: 1,493

    @MhhBurgers said:

    @TheLegendDyl4n1 said:
    again items and add ons for survivor is not guaranteed to survive and items and add ons for killers well the item is your power which i can argue does alot more for than my item and the add ons are so much more powerful then our item add ons so when items/power and add ons are given equal power then they can be one use. and no its not a 1v4 for me its a 1v1v1v1v1

    LoL, survivor items are pretty much overpowered considering their items should do far less since it's 4v1.

    You have friggin instaheals while insta-down addons on killers usually have heavy downsides like for example myers who takes forever to stalk to tier3 with the unlimited EW addon while you can just pack in a brown medkit with the syringe and have an instaheal.

    Toolboxes save you 20 friggin seconds per gen if you equip them for speed.

    Maps make Hexes redundant altho good maps are pretty rare.

    The key with addons is a potential 4man free escape if you play against a killer that has an endgame build like freddy.

    Also killers are still weaker than a good survivor unless you're playing nurse/billy.

    4v1 but i cant kill the killer? also intaheal is one use while a myers lock of hair gives unlimited tier 3

  • FoggyDownpourFoggyDownpour Member Posts: 288

    @MhhBurgers said:

    @TheLegendDyl4n1 said:
    again items and add ons for survivor is not guaranteed to survive and items and add ons for killers well the item is your power which i can argue does alot more for than my item and the add ons are so much more powerful then our item add ons so when items/power and add ons are given equal power then they can be one use. and no its not a 1v4 for me its a 1v1v1v1v1

    LoL, survivor items are pretty much overpowered considering their items should do far less since it's 4v1.

    You have friggin instaheals while insta-down addons on killers usually have heavy downsides like for example myers who takes forever to stalk to tier3 with the unlimited EW addon while you can just pack in a brown medkit with the syringe and have an instaheal.

    Toolboxes save you 20 friggin seconds per gen if you equip them for speed.

    Maps make Hexes redundant altho good maps are pretty rare.

    The key with addons is a potential 4man free escape if you play against a killer that has an endgame build like freddy.

    Also killers are still weaker than a good survivor unless you're playing nurse/billy.

    4v1 but i cant kill the killer? also intaheal is one use while a myers lock of hair gives unlimited tier 3

    There's also the fact that killer addons don't always disappear after being used. I know they are supposed to, but they don't a majority of the time. I've used the same Iridescent King 5 matches in a row without a ward, and sometimes I get to use it even more than that.
  • MalakirMalakir Member Posts: 799
    Wolf74 said:

    @SiftHeadsDude said:
    Wolf74 said:

    @SiftHeadsDude said:

    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.

    What is holding you back?

    Just do it.

    And don't forget to come back to the forum and share your experience with us.

    What’s your problem lol? Like seriously cut the toxicity. I do play as a killer, matter of fact I play killer more than survivor. Congratulations I hope you’re happy that you have that info. Now that that’s out of the way, which was completely off topic...feel free to address the issue I presented, where survivors get arguably too low amount of bloodpoints, and I presented ideas to give a small boost that’s both fair and improves gameplay. 

    Killer need more BPs... Killer are the only player that will play the whole game from start to end, no matter what… Survivor can still gain MORE BPs than the killer IF they are good… so what's your point exactly?
    Survivor can just jump into the next game and go on playing and gain more BPs per minute, but of course not if you have to wait for your SWF buddies.

    No they don’t, although I’m not opposed to anyone getting more bloodpoints because the grind is insane especially for anyone unfortunate enough to just start playing now. And yea they can maybe like 5% of the time but the rest of the time killers routinely get double if not even triple what a survivor gets in about the same amount of time. Like I mentioned so many times before. Did you even bother to actually read the comments on this thread?  
    I haven't for example but just the fact you say killers get double or triple bp compared to survivors it's bs

    True, when I play killer I get around 50k but when I play survivor most of the time I get more than the killer, especially surviving the trial. Many times I got 23k and the killer less than 20k

    Plus I harvest chests getting free stuff and taking them with me while as killer I always lose add ons. I think you might need to improve as survivor if you get 1/3 of a killer BP since it doesn't happen anymore to me. Only when I was new to the game I saw that
  • AvarikuAvariku Member Posts: 608
    Malakir said:
    I haven't for example but just the fact you say killers get double or triple bp compared to survivors it's bs

    True, when I play killer I get around 50k but when I play survivor most of the time I get more than the killer, especially surviving the trial. Many times I got 23k and the killer less than 20k

    Plus I harvest chests getting free stuff and taking them with me while as killer I always lose add ons. I think you might need to improve as survivor if you get 1/3 of a killer BP since it doesn't happen anymore to me. Only when I was new to the game I saw that

    some experiences may vary, but I have to agree that I tend to get a lot less than killer whether I survive or not. On average I would say anywhere from 14k to 20k. And more often than not that's at least two and a half gens, healing a teammate, maybe healing myself, and at least one hook save, usually two or three.

    meanwhile I will, yet again, point out that an increase BP for survivors has literally NO effect on killers... it's not like we want anyone else to get less, we just want survivors to stop getting crumbs in comparison. 

    the lesser amount of BP is one of the big reasons I play killer way more than survivor.
  • SiftHeadsDudeSiftHeadsDude Member Posts: 34
    Malakir said:
    Wolf74 said:

    @SiftHeadsDude said:
    Wolf74 said:

    @SiftHeadsDude said:

    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If killer is so great and gives so many easy bloodpoints… feel free to play killer.

    What is holding you back?

    Just do it.

    And don't forget to come back to the forum and share your experience with us.

    What’s your problem lol? Like seriously cut the toxicity. I do play as a killer, matter of fact I play killer more than survivor. Congratulations I hope you’re happy that you have that info. Now that that’s out of the way, which was completely off topic...feel free to address the issue I presented, where survivors get arguably too low amount of bloodpoints, and I presented ideas to give a small boost that’s both fair and improves gameplay. 

    Killer need more BPs... Killer are the only player that will play the whole game from start to end, no matter what… Survivor can still gain MORE BPs than the killer IF they are good… so what's your point exactly?
    Survivor can just jump into the next game and go on playing and gain more BPs per minute, but of course not if you have to wait for your SWF buddies.

    No they don’t, although I’m not opposed to anyone getting more bloodpoints because the grind is insane especially for anyone unfortunate enough to just start playing now. And yea they can maybe like 5% of the time but the rest of the time killers routinely get double if not even triple what a survivor gets in about the same amount of time. Like I mentioned so many times before. Did you even bother to actually read the comments on this thread?  
    I haven't for example but just the fact you say killers get double or triple bp compared to survivors it's bs

    True, when I play killer I get around 50k but when I play survivor most of the time I get more than the killer, especially surviving the trial. Many times I got 23k and the killer less than 20k

    Plus I harvest chests getting free stuff and taking them with me while as killer I always lose add ons. I think you might need to improve as survivor if you get 1/3 of a killer BP since it doesn't happen anymore to me. Only when I was new to the game I saw that
    Except it’s not...as a killer I routinely get 25-30k, while survivor I get around 10-15k. It sounds like you’re either bad as a killer, and as a survivor you’re literally god or have rank 1 teammates and verse a rank 20 killer. I’m not amazing as a survivor but I’m certainly not bad nor do I need to improve to get more bloodpoints. I play the game normally and properly, and I take things like offerings and what I do in game into account. So what I said is accurate. And yea of course you always lose add ons but you routinely lose items and add ons as survivor too, either from death, using them up, and/or simply not getting a new one before you leave. And honestly the whole keep/lose item argument is pointless, it really makes no difference at all to what I’m saying. 
  • TheHourManTheHourMan Member Posts: 1,031
    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?
    If you only got 15k you did not do good. There's more to playing survivor than just getting out alive you know. Gen rushing then running straight out of the exit will net you less points than antagonizing the killer, healing allies and searching chests, even if you die. Take the time to do other things if you want more points. A perfect game gets you 32k points. 
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