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Nerf Billy ( just a little bit )

All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.
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Comments

  • HatCreatureHatCreature Member Posts: 3,298

    Do you know how to hide? Did you know that if you hide efficiently then you can't be found by anyone, not even someone who can instadown? Billy does not need to get nerfed, you need to get better, not getting caught in the first place is the worst thing that can happen to any killer because it means they can't hook anyone and they lose. Urban Evasion is your friend and now this new perk that Jeff has that blocks Aura reads will also be your friend.

  • The_CrusaderThe_Crusader Member Posts: 3,688
    He should keep his 115% movement speed.

    He just needs his chainsaw nerfed a bit.
  • sorrowensorrowen Member Posts: 742

    Its a chainsaw....lol you get hit by a chainsaw its gonna suck

  • DemonDaddyDemonDaddy Member Posts: 1,486
    God no, please not the nurfs.
    Seriously though, nurse and Billy are the only hardmode we get. I'd like to keep some competency required to win in this game.
  • OnionthingOnionthing Member Posts: 469

    1) get behind cover
    2) like huntress, dont run in a straight line
    3) hide

    I've been gen rushed with no hits on survivors with Billy, it all depends on the group of survivors.

  • AvarikuAvariku Member Posts: 603
    I will say that it also depends on the map with Billy... but at the same time, there are certain maps where he can go from one side of the map to the other in about 12 seconds. (completely just estimating on that time) 

    I'm sorry, but the only one who can come close to doing that is nurse and she doesn't have an insta-down... so what makes billy so special?
  • The_CrusaderThe_Crusader Member Posts: 3,688

    1) get behind cover
    2) like huntress, dont run in a straight line
    3) hide

    I've been gen rushed with no hits on survivors with Billy, it all depends on the group of survivors.

    He can still hit people even if they don't run straight due to add-ons and the fact that the reach on his chainsaw is VERY forgiving.

    He used to be kept check by the game being survivor sided. Now with pallets changed, loops changed, vacuums gone, vaults changed etc , and add on top of that more anti-loop perks like spirit fury and bamboozle, his weakness is being covered well leaving only his strength.
  • MasterMaster Member Posts: 10,208

    @Broosmeister said:
    All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.

    The devs said that not all killers are meant to be viable at high rank, but that doesnt mean that there shouldnt be viable killers :wink:

  • OnionthingOnionthing Member Posts: 469

    @The_Crusader said:
    Onionthing said:

    1) get behind cover

    2) like huntress, dont run in a straight line

    3) hide

    I've been gen rushed with no hits on survivors with Billy, it all depends on the group of survivors.

    He can still hit people even if they don't run straight due to add-ons and the fact that the reach on his chainsaw is VERY forgiving.

    He used to be kept check by the game being survivor sided. Now with pallets changed, loops changed, vacuums gone, vaults changed etc , and add on top of that more anti-loop perks like spirit fury and bamboozle, his weakness is being covered well leaving only his strength.

    Fair enough.

    That means i just suck with billy ... But if i have to "get gud" with a killer, it doesnt tell me that the killer it OP; that tells me its the players skill is better. Just saying.

  • AvarikuAvariku Member Posts: 603
    @Onionthing
    wouldn't that obliterate most "killer main" responses that survivors should just "git gud" while simultaneously saying the game is survivor sided or that survivors are OP.

    (I swear I'm not stalking you, we're both just replying to very similar threads.)

    *crouches into tall grass*
  • OnionthingOnionthing Member Posts: 469

    @Avariku said:
    @Onionthing 
    wouldn't that obliterate most "killer main" responses that survivors should just "git gud" while simultaneously saying the game is survivor sided or that survivors are OP.

    (I swear I'm not stalking you, we're both just replying to very similar threads.)

    crouches into tall grass

    I cant speak for every killer or survivor, i can only speak for myself .. but yes, that would ultimately be my point, for both sides.

    I dont mind if people stalk me, just don't mori-me, I like to get hooked and hang around instead.

  • AvarikuAvariku Member Posts: 603
    whaaaat? I enjoy getting mori'd... it makes me feel special! but yea, both sides have some serious entitlement issues, no denying that.

    I still think Billy could use a slight nerf... and I mean SLIGHT.  not sure what, but I do like that he is top tier and dont want him to lose that viability.
  • MonsterInMyMindMonsterInMyMind Member Posts: 1,359
    edited December 2018

    The only thing about billy that needs to be changed is the hitbox which was made huge to bandaid fix for the false hits classic behavior not actually fixing something just throw a bandaid on it but seriously though they should just fix false hits on the hit detection side of things and then revert back to normal billy hitbox.

    As far as his movement speed goes leave it alone making billy 110 would make him the worst killer in the game hands down without a doubt he would be the worst killer map pressure means nothing if you cant down a survivor.

  • MalakirMalakir Member Posts: 799
    He is fine
  • only1biggsonly1biggs Member Posts: 1,178

    Billy is perfectly balanced.

  • Condorloco_26Condorloco_26 Member Posts: 1,714

    @DemonDaddy said:
    God no, please not the nurfs.
    Seriously though, nurse and Billy are the only hardmode we get. I'd like to keep some competency required to win in this game.

    And a chance at winning, as a killer.

  • TheluckyboiTheluckyboi Member Posts: 1,114

    Is awesome the new downvote button?

  • DelfadorDelfador Member Posts: 2,553

    @Broosmeister said:
    All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.

    and all of those 110% ms killer has some kind of power against looping.

    Billy doesn't have this therefor doesn't need any kind of nerf.

  • DemonDaddyDemonDaddy Member Posts: 1,486

    @DemonDaddy said:
    God no, please not the nurfs.
    Seriously though, nurse and Billy are the only hardmode we get. I'd like to keep some competency required to win in this game.

    And a chance at winning, as a killer.

    Maybe if I played em, but both are still lvl 1 cause I don't like using their powers. Love to face them though. 
  • aarongaiaarongai Member Posts: 124

    I think when the Distortion perk comes out in the next chapter it'll help balance Billy's and Nurse's snowballing a lot. There were no perks that could counter BBQ until now.

  • DCh4rlieDCh4rlie Member Posts: 27
    Making him 110% movement speed would give him the same problem like Legion: Great map pressure, while having little potential in a chase. That would push him into lower tiers immediately.

    However I do agree on the point that Billy is the easiest to master out of the top tier killers - to a point where I would argue that you get too much reward for the skill needed.
    Even if you totally suck with his chainsaw, you can still play a m1 Billy while having more map pressure than any other m1 killer on this game.

    If anything should be nerfed, it‘s his infinite chainsaw run ability. Take Huntress, Spirit or Legion as an example: Their map pressure/hunt abilities all have a „cooldown“: Spirit walk/Feral Frenzy are based on a resource while Huntress has to refill her hatchets. Making Billy‘s chainsaw run based on a resource like Legion/Spirit would be the better nerf, if one is even needed... because:

    There is one big arguement against a Billy nerf: The Nurse.
    If the devs nerfed Billy, there would be a lot more Nurses around generally. And I‘m not sure whether anyone wants that.
  • MegMain98MegMain98 Member Posts: 2,493
    edited December 2018
    aarongai said:

    I think when the Distortion perk comes out in the next chapter it'll help balance Billy's and Nurse's snowballing a lot. There were no perks that could counter BBQ until now.

    Not really. You only have three tokens and they could easily have other aura reading perks such as Nurses Calling and Deerstalker. It is good for very early game but a competent Nurse and Billy will probably hook 3 players early on. If it completely negated aura reading perks then it would snowball Nurse and Billy much more but that would be kinda OP.
  • FoggyDownpourFoggyDownpour Member Posts: 287
    I disagree. I have a ton of fun playing as and against Billy and I love him the way he is. That speed is part of what keeps the chases interesting! When hiding fails, I watch him super closely and and I'm usually able to figure out his patterns
  • BroosmeisterBroosmeister Member Posts: 282
    His power against looping is destroying pallets faster and the ability to instadown people easily when you're even the slightest bit of being good at playing as billy. It's far too easy now to just walk up to a survivor and instadown them, at least walking towards a survivor with your chainsaw should take longer. Then you have the missed chainsaw which takes literally a second to recover so even when you're far behind someone just chainsaw over there and you end up directly beside them. 
    The only balanced thing about billy is playing against him on the game map or lery's.
  • only1biggsonly1biggs Member Posts: 1,178

    @Broosmeister said:
    His power against looping is destroying pallets faster and the ability to instadown people easily when you're even the slightest bit of being good at playing as billy. It's far too easy now to just walk up to a survivor and instadown them, at least walking towards a survivor with your chainsaw should take longer. Then you have the missed chainsaw which takes literally a second to recover so even when you're far behind someone just chainsaw over there and you end up directly beside them. 
    The only balanced thing about billy is playing against him on the game map or lery's.

    You have to equip specific addons for the chainsaw to be faster than kicking the pallet.

    Survivors can keep distance from him and not hide in corners when they know it Billy. He can be looped hard if the survivor learns what to do. Billy can also us his saw to mindgame several tiles that otherwise couldn't be and be rewarded for it. This takes practice and skill. Survivors can also mindgame Billy, which takes practice and skill. You can't just run up and easily down someone unless the survivor is dumb and isn't aware of things.

    A missed chainsaw has a cooldown, unless of course more specific addons are used. This is the punishment for missing chainsaws.

    A good Billy doesn't need addons and can do well, this is why he is balanced.

    It seems to me, based on what you have said, that you go against bad Billy players that only use his OP addons like Thompsons MIx and Tuning Guide, or that you might need to learn a few more things about playing against him?

    Either way, Billy is balanced and the only thing that needs looked at on his kit, is the instasaw combo of addons I mentioned (Mix/Tuning Guide), which is not fun at all for survivors and is brokenly over powered.

  • SpitfireOrMichinaSpitfireOrMichina Member Posts: 209

    All he need is:

    • Reduce the movement speed while charging his chainsaw.
    • Block the camera angle when running into an obstacle or reduce it a lot (Like the nurse when she is fatigued)
  • XxAtomicAlfiexXXxAtomicAlfiexX Member Posts: 395

    ''just a little bit'' is used for ruin not for nerfs. i know you were just trying to make a reference but still. ruin.

  • only1biggsonly1biggs Member Posts: 1,178

    @SpitfireOrMichina said:
    All he need is:

    • Reduce the movement speed while charging his chainsaw.
    • Block the camera angle when running into an obstacle or reduce it a lot (Like the nurse when she is fatigued)

    I'm sorry, but you either don't know how to play against a Billy or you just don't want to learn. Don't be in the open and don't hide in corners, this will change your mind on him needing a movement speed reduction while charging. What you ask for will ENCOURAGE the use of his broken addon combo and EVERY Billy will HAVE to use instasaw.

    As for making him take longer to recover from bumping into things or obscuring his vision, this will only effect bad/new Billy players or those that make lots of mistakes when using the chainsaw, but still isn't needed. At all.

    Billy Is balanced.

  • SpitfireOrMichinaSpitfireOrMichina Member Posts: 209
    edited December 2018

    @only1biggs said:

    @SpitfireOrMichina said:
    All he need is:

    • Reduce the movement speed while charging his chainsaw.
    • Block the camera angle when running into an obstacle or reduce it a lot (Like the nurse when she is fatigued)

    I'm sorry, but you either don't know how to play against a Billy or you just don't want to learn. Don't be in the open and don't hide in corners, this will change your mind on him needing a movement speed reduction while charging. What you ask for will ENCOURAGE the use of his broken addon combo and EVERY Billy will HAVE to use instasaw.

    As for making him take longer to recover from bumping into things or obscuring his vision, this will only effect bad/new Billy players or those that make lots of mistakes when using the chainsaw, but still isn't needed. At all.

    Billy Is balanced.

    lol. Boi. 2.8K hours of DBD on record. I know how to play against billy :^)
    Make some changes could be nice to reduce the amount of billy per games. Btw, why dont we talk about leatherface who have addons to increase his movement speed while charging his chainsaw. He is actualy slow af without addons.

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