I’m getting really friggin tired of the hyperbolic, bombastic way the word “nerf” is being thrown around lately.
There was no nErF here!!!
To be fair. They worded it piss poorly. Giving people the notion that it was windows, and not boarded up windows. Which would of been a rediculous nerf. Even more rediculous then being able to avoid it just by crouching
Yeah pretty much if BHVR wasn't overly vague about things to where they have to clarify in a Twitter post the community wouldn't be misled half the time. How many times do you see the community get confused over a change just for BHVR to just clarify on a twitter post not even a day later?
Purely a communication issue - patch notes may as well have been read out like an addon
That would probably be too oppressive on smaller maps, but I think 3 is a good number plus improved AI and pathing.
He is one of my favorite killers to go against because he is so weak, but yeah he could use few buffs indeed
I thought hitting through windows was like where his power was most effective
Cash grabbing? Did i miss the part where dbd developers are making you buy the cosmetics? Do you need the cosmetics to play better?
If you can't afford the cosmetics i feel you, i really do but the cosmetics have always come out at these prices? Why complain now? To just add another thing to jump on the hate bandwagon? If more people were positive and just played the game and stopped this endless river of tears the game would be fine. I have played with some truly cool people recently. It was so refreshing and then i come back to the forum and it's nothing but negativity. I'm done with this forum. If you guys are this unhappy then maybe go outside and get some air? Just a thought. Stop trying to ruin the game for us players that don't find everything wrong with it Earth shattering or life altering.
although I would argue that it is a bug, you do have a point, he does actually need some buffs to be decent
are we playing the same killer? because I'd say the complete opposite
I´m playing the one whose "power" consists in hitting survivors 3 times, before they are downed.
Which one are you playing?
Sure, was just a suggestion. Maybe they could change the number per map?
His whip through windows was what made him strong i thought tho, he can break loops...
the one that can break off loops completely, whether there's a zombie blocking it or not, nemesis can break pallets quicker than any other killer, down survivors who aren't even near him, AND he doesn't always have to hit survivors 3 times, the zombies can infect survivors too
Nemesis was literally able to hit two pallet spaces away through a window! That needed to stop. Thankfully BHVR didn't intend that.
Now it's time to get rid of his aura reading of zombies. They already help with infecting and damage, he shouldn't also base kit be able to see when a survivor is near them from across the map. No other killer has that much power with no effort or cost on the player's part at all. This should be an iridescent add-on, not a base power.
He should also be slower than normal speed killers. He has a ranged attack that hits past pallets (and can break them) and over junk/debris, he shouldn't be faster than Huntress and Trickster. He is also slow in the RE games, so him being that much faster than the survivors is NOT in line with who he is.
So you play Billy with Lopro Chains? That explains, why you have a different experience.
Oh and its really hard to get downed by zombies. They are slow and easy to lose.
No I don't lmao. Yeah they can be slow but in certain scenarios they can block off loops (I have footage if you really want it) and in indoor maps is where they are strongest.
you have to play it strategically with the zombies
Actually, Nemmy needs to tier up fast and he's a chase oriented killer, so no, he should be able to see zombie auras so he can spread the Contaminated status.
Zombies also don't help at all with damage lmao They're so easy to counterplay unless they are camping a gen. Even then, you can just lead them away and then lose LOS. Nemmy almost always has to zone you into a zombie AND you have to be not paying attention to get hit.
Well I play both and I think he's fine and fun. WHat you got to say to that?
He's good when you know when to and when not to throw knives.
No. Believe it or not he wasn’t supposed to hit 20 feet through walls and pallets. Crazy huh?
AKA get right up on someone and then throw knives, then aim for a M1?
Because that's the only way to really play Trickster. His knives worsen considerably in usefulness the further the Survivor is.
Balance doesn't work that way. Just because something gets a nerf or a fix doesn't mean you get a buff to compensate for something that wasn't intended in the first place.
No that's just like a huntress only using hatchets when they get right up on you. Just learn to aim and bring the add on that makes the decay less.
Not what I said, maybe try reading next time honey
"Learn to aim"... through walls and through corners, I guess?
Jungle gyms counter Trickster's power hard, same for Killer shack. He struggles with very common tiles, only good for open loops that Huntress or Slinger would handle JUST as well.
Today I've had like 10 matches with Nemesis. Not a single indoor map. On the other maps the zombies are almost useless.
That's why he should have a way to "limit" zombies to preferred areas or the map.
If you want Nemesis to be slower, then you'd need to increase his tentacle range, both base and tier 3.
That’s why you push survivors towards them
Well actually.... :)
Not a nerf to Nemesis, but now Trickster and Deathslinger also can't shoot through those gaps in the boarded windows, which they could until this release. So they've had one of their iconic abilities nerfed, yay BHVR using a dumptruck when a shovel will do.