They dont. I have tons of games where i have more bloodpoints than the killer. But its not enough to just hide and doing those gens as fast as possible, you have to play a little more of the game.
So, if i see the killer is to fast, when do i use my hook offering to affect the game? Or if i dont like the map and would rather use a map offering? Or should we be able to use 2 offerings per game?
Thats actually a simple change: map offerings are still possible before the match starts and point offerings become available after the match. That way, people don´t have to decide.
So killers get to make 10 hooks in the time it takes survivors to complete a single gen? Even the pickup and hook animation would be longer than what a single survivor takes to complete a gen.
Same as you spending 90-100 seconds on one chase. Complaining about "gen rush" or killer hooking survivors too fast is dumb af. I only see it viable if survivors do it and let one rotten at hook but that happens once in a year. Not everyday like some people complain.
Killer doesn´t need 90 seconds to complete a chase. Since he doesn´t start the match next to a survivor. Unlike survivors, that start within 2 meters of a gen and instantly begin repairing them. Killer takes at least 30 seconds to find the first survivor. Then 20 seconds for the first hit, another 20 seconds for the second hit (being generous here), pickup, walking to the hook and hooking takes between 10 and 20 seconds and voila, 3 gens are completed by the time the killer got his first hook.
1/10 games survivors spawned 2 survivors/gen 1 & 1 survivor/gen 2 & one survivor at the corner where was nothing near
1/10 games 3 survivors spawned over 10 meters from a gen 1 & 1 survivor spawned near gen 2
1/10 games 2 survivors spawned over 10 meters from a gen 1 & 1 survivors next to gen 2 & one was using distortion so I couldn't see him
How many matches do I need to play to prove your point by 3 or 4 survivors spawning next to a gen alone where they can do that 3 gens in 80 seconds?
You just make worst case scenarios for killers to start game to prove your point even when it happens maybe once in 50 games.
I have thousands of hours on solo surv and I spawn 70% of my games with someone else and usually when I spawn alone. First gen is done in 20 to 30 seconds which means that there is 3 survivors working that same gen.
So 3 survivors spawn at the same gen. Means that gen is gone in half the time a normal gen would take. Since we established that finding the first survivor + chase + down + hook = at least 80 seconds. This still results in 2 gens done by the time the killer gets his first hook.
Yes, you go straight to that gen. Every survivor runs in a different direction. You chase 1, the other 2 go back to the gen, complete it in 10 or 20 seconds, before the killer even got a hit, and then they move to the next gen, which takes 44 seconds to complete in coop. While he still chases that first survivor.
Anyway, we should go back to topic. Which was about bloodpoints.
Comments
They dont. I have tons of games where i have more bloodpoints than the killer. But its not enough to just hide and doing those gens as fast as possible, you have to play a little more of the game.
So, if i see the killer is to fast, when do i use my hook offering to affect the game? Or if i dont like the map and would rather use a map offering? Or should we be able to use 2 offerings per game?
And killers complete 80% of their objectice in the time survivors complete 20%.
It's not viable excuse good sir.
Say what?
Go play killer, its stressful as #########
Thats actually a simple change: map offerings are still possible before the match starts and point offerings become available after the match. That way, people don´t have to decide.
So killers get to make 10 hooks in the time it takes survivors to complete a single gen? Even the pickup and hook animation would be longer than what a single survivor takes to complete a gen.
Same as you spending 90-100 seconds on one chase. Complaining about "gen rush" or killer hooking survivors too fast is dumb af. I only see it viable if survivors do it and let one rotten at hook but that happens once in a year. Not everyday like some people complain.
Killer doesn´t need 90 seconds to complete a chase. Since he doesn´t start the match next to a survivor. Unlike survivors, that start within 2 meters of a gen and instantly begin repairing them. Killer takes at least 30 seconds to find the first survivor. Then 20 seconds for the first hit, another 20 seconds for the second hit (being generous here), pickup, walking to the hook and hooking takes between 10 and 20 seconds and voila, 3 gens are completed by the time the killer got his first hook.
I rarely have situation where all survivors start from different gens alone.
Equip Lethal Pursuer and you´ll have those situations far more often. (or at least you can see them)
10 games in:
2/10 games survivors spawned 2 survivors/gen 1 & 2 survivors/gen 2
5/10 games survivors spawned 3 survivors/gen 1 & 1 survivor/gen 2
1/10 games survivors spawned 2 survivors/gen 1 & 1 survivor/gen 2 & one survivor at the corner where was nothing near
1/10 games 3 survivors spawned over 10 meters from a gen 1 & 1 survivor spawned near gen 2
1/10 games 2 survivors spawned over 10 meters from a gen 1 & 1 survivors next to gen 2 & one was using distortion so I couldn't see him
How many matches do I need to play to prove your point by 3 or 4 survivors spawning next to a gen alone where they can do that 3 gens in 80 seconds?
You just make worst case scenarios for killers to start game to prove your point even when it happens maybe once in 50 games.
I have thousands of hours on solo surv and I spawn 70% of my games with someone else and usually when I spawn alone. First gen is done in 20 to 30 seconds which means that there is 3 survivors working that same gen.
So 3 survivors spawn at the same gen. Means that gen is gone in half the time a normal gen would take. Since we established that finding the first survivor + chase + down + hook = at least 80 seconds. This still results in 2 gens done by the time the killer gets his first hook.
3 survivors on one gen isn't 60% of survivors objective done. Aldo you can go straight to that gen and prevent them to complete that gen.
Yes, you go straight to that gen. Every survivor runs in a different direction. You chase 1, the other 2 go back to the gen, complete it in 10 or 20 seconds, before the killer even got a hit, and then they move to the next gen, which takes 44 seconds to complete in coop. While he still chases that first survivor.
Anyway, we should go back to topic. Which was about bloodpoints.
Just play Killer (easy solution).
because killers don't just hold M1 all game, as simple as that
They hold W and tap M1 for ez wins. Although it is easier, they get a lot more bloodpoints.
say that you've never played killer without saying that you've never played killer:
Survivor BP gain is absolutely miserable and needs a huge buff. More points for being on hook/camped, more points for gen repairing etc
Memeing as stealthy pig i got 100k BP ez, decided to play survivor match 10k BP and camping legion for ya
Running the WGLF.