Who else thinks corrupt intervention should be basekit?
The first 2 minutes of the game are incredibly stressful and the spawns don't help. If you ever use lethal pusuer you'll see things like 3-4 survivors spawning at 3-4 different gens and or LIT totems.
So immediately that hex ruin is gone in 10 seconds across the map and 3 survivors have got 3 gens at 50% progress before you even slowly run all the way over to the gen.
Corrupt intervention fixes this problem. Games no longer feel like they are being genrushed and Instead of the devs manually going to every single map and different variation and editing the spawn points which could take months to do the most simple solution would be just making corrupt intervention basekit.
Now the other solution would be slowing down gen speeds but that's just not fun and will provide much more boring gameplay. Corrupt spices the game up a bit.