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Beating the dead horse: toxicity

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  • RaccoonRaccoon Member Posts: 6,271
    I believe you.
  • PiiFreePiiFree Member Posts: 1,152

    That doesn't surprise me at all then:

    20 x 0 kills
    9 x 1 kill
    12 x 2 kills
    13 x 3 kills
    8 x 4 kills

    With a few farm matches and free hatch escapes.

    If you don't tryhard, what makes you think you'd receive toxic reactions? Now try to play a bit more "objective-oriented" - as you're supposed to do after all - and let's see how they react ;)

    I did the "Ironman challenge" as Billy; from Rank 20 to Rank 1 without ever using a single perk, add-on or offering and in the 51 matches I played, only a handful of Survivors managed to escape. You can imagine how much salt and insulting comments I got from that, but I never camped or tunneled, I simply played as efficient as possible...

  • George_SorosGeorge_Soros Member Posts: 2,270
    @PiiFree both my records and my experience suggests, when things turn salty, it's more about the personality of the player than the end result or playstyle. Many of the 3-4K games do not have salt after them.

    I'm guessing the high salt content of your games is in no small part due to you playing on console. From what I hear, console players are much more immature than PC people.
  • PiiFreePiiFree Member Posts: 1,152

    @George_Soros said:
    @PiiFree both my records and my experience suggests, when things turn salty, it's more about the personality of the player than the end result or playstyle. Many of the 3-4K games do not have salt after them.

    I'm guessing the high salt content of your games is in no small part due to you playing on console. From what I hear, console players are much more immature than PC people.

    What makes you think I'm playing on console? I'm on PC.

    Of course this is all about personality of the player but to trigger certain reactions, all it takes is a merciless victory or a "too efficient" playstyle :)

    I mean, we could go on like that forever, there's no way to prove what effectively triggers toxicity but from my experience, if many Survivors escape = more likely to get a gg and if they all die, you'll most likely get flamed. Just my experience. I also think we have to differenciate between "toxic" playstyles and toxic behaviour via insults. One doesn't justify the other, so even if I theoretically facecamp every survivor I come across, it would be mean but that wouldn't justify them insulting me. (I'm not doing that, just saying)

  • George_SorosGeorge_Soros Member Posts: 2,270
    PiiFree said:

    @George_Soros said:
    @PiiFree both my records and my experience suggests, when things turn salty, it's more about the personality of the player than the end result or playstyle. Many of the 3-4K games do not have salt after them.

    I'm guessing the high salt content of your games is in no small part due to you playing on console. From what I hear, console players are much more immature than PC people.

    What makes you think I'm playing on console? I'm on PC.

    Of course this is all about personality of the player but to trigger certain reactions, all it takes is a merciless victory or a "too efficient" playstyle :)

    I mean, we could go on like that forever, there's no way to prove what effectively triggers toxicity but from my experience, if many Survivors escape = more likely to get a gg and if they all die, you'll most likely get flamed. Just my experience. I also think we have to differenciate between "toxic" playstyles and toxic behaviour via insults. One doesn't justify the other, so even if I theoretically facecamp every survivor I come across, it would be mean but that wouldn't justify them insulting me. (I'm not doing that, just saying)

    Oh.
    Sorry about that.
    But yeah death is an important factor.

    Speaking of which, this horse here is dead enough. Thank you all for your contribution :)
  • redsopine01redsopine01 Member Posts: 1,269
    edited December 2018
    Peanits said:
    In my experience, you get what you give. If you play for fun and try not to make the game miserable for the other side, you get a lot of positivity. If you play like a dick, people get mad and treat you like one.

    That, and the bad sticks out more than the good. You can meet a dozen nice people, but then one bad guy comes along and suddenly you look at your entire session as a negative experience.

    In any case, please report toxic people. We've got chat logs and we do review them and ban for that sort of thing.
    So would camping or rbt crouch tunneling a guy who does a last second switch for no reason other then to run dh and ds togeather count as toxic or is it just showing them how you feel at doing something that a lot of people find to be a nuisance and is uncalled for?
  • redsopine01redsopine01 Member Posts: 1,269

    @PiiFree said:
    OP, would be interesting to know how many of those games ended up in a 4k / 3k /2k / 0k?

    I'm sure there is a direct relation to the results of your matches. People rarely judge the matches based on the actual experience during the game, all that matters is the result.

    Umm... all right then.
    You asked for it.

    12.07.
    1/ Freddy, 0K, not a word
    2/ Freddy, 3K plus giving Hatch, a few kind words with the one given hatch (two ######### suicided)
    3/ Freddy, 2K, a few kind words with one of the escaped survivors (he said "sorry" for a last second flashlight save!)
    4/ Freddy, 0K "gg gg gg :)"
    5/ Freddy, 0K, had a very easy shot at tunneling one to death early but didn't do it. A bit of whining about "tunneling" in chat, but nothing serious
    6/ Freddy, 2K, "nice tunneling" (true, I DID tunnel and it WAS nice)
    7/ Freddy, 2K, lots of teabagging, "gay camper" / "get rekt"
    8/ Freddy, 2K, I'll quote: "every sociopath idiot has to play this game either camping or tunneling style"; "ultra boring"; "dumb as [BAD WORD]" :)
    9/ Freddy, 4K (Devour Hope, 5 tokens!), still get a "gg" from one of the survivors (a Russian no less)
    10/ Freddy, 1 sacrifice, 1 hatch, 1 suicide on hook and a DC. Last two: pathetic trolls with multiple VAC bans, spamming sound notifications. Got a "gg" from the one who escaped through Hatch.
    11/ Freddy, 1K, tunneled DS guy to oblivion, the rest escaped. Even so, "Gg"- s all around.
    12/ Freddy, 1K, tryhard SWF group. Tunneled the Obsession to oblivion. "Gg"-s from the ones who escaped.
    13/ Freddy, 0K, "gg"-s
    14/ Freddy, 4K, "gg wp" friendliness all around
    15/ Freddy, 2K, "gg" from one escaped

    12.08.
    16/ Wraith 0K, a single "gg"
    17/ Hag, 0K, a single"gg"
    18/ Freddy, 4K, "gg".
    19/ Freddy, 3K, 2 "gg"-s
    20/ Freddy, 0K, everyone "gg gl"
    21/ Freddy, 4K, not a word
    22/ Freddy, 3K, "gg" only from escaped surv

    12.09.
    23/ Wraith, 0K, "gg"
    24/ Freddy, 4K, "gg", friendly chat
    25/ Freddy, 0K, lots of exit gate teabagging, "gg"-s after game
    26/ Freddy, 3K + giving hatch, friendly chat
    27/ Freddy, 4K, not a word
    28/ Freddy, 1K, not a word
    29/ Freddy, 1K, "gg"
    30/ Freddy, 0K, friendly chat
    31/ Freddy, 0K, "gg"x2
    32/ Freddy, only 2 guy, farming
    33/ Freddy, 3K, not a word
    34/ Freddy, 0K, "gg"-s
    35/ Freddy, 1 kill, 1 suicide, 1 DC, one given hatch.
    36/ Freddy, 1 kill, 2 DC, 1 given hatch, "gg"
    37/ Freddy, 1K, long game against SWF, "gg wp"
    38/ Freddy, 0K, "gg"
    39/ Freddy, 0K, "gg"
    40/ Freddy, 2K, "gg"
    41/ Freddy, 2K, "gg"-s, from dead ones too
    42/ Freddy, 3K, something incoherent
    43/ Freddy, 0K, flashlight clicks, teabagging, but "gg"x2
    44/ Freddy, 1K, flashlight clicks, teabagging, but "gg"x2
    45/ Freddy, 2K, SWF, flashlight spamming, teabagging, "lol get bullied xD"
    46/ Freddy, 2K, full SWF, not a word
    47/ Freddy, 2K, full SWF, "gg"
    48/ Leatherface, 0K, friendly chat
    49/ Freddy, 0K, "gg"
    50/ Freddy, 3 DC, one given Hatch. A river of tears about "camping" and "tunneling"... from a team that did flashlight switching, silly unhooks and missed their DS.

    12.10.
    51/ Freddy, 1K, 2 DC, 1 Hatch, "gg"
    52/ Trapper, 3K, not a word
    53/ Trapper, 0K, flashlight spamming, "gg"-s
    54/ Trapper, 1K, "gg"
    55/ Trapper, 0K, "gg"-s
    56/ Trapper, 3K, "gg"
    57/ Leatherface, 1K. Civilized chat, even though I did a by-the-book facecamp.
    58/ Freddy. 1 sacrifice. Slugged the rest and waited till they all bleed out, like a complete [BAD WORD]. All I got was "you could troll less".
    59/ Freddy, 1K. The one dead throws a tantrum.
    60/ Clown, 4K. Friendly chat.
    61/ Wraith, 3K, not a word.
    62/ Leatherface, 0K (Speed Limiter, ok?!), "gg"x2

    Lol dude the guy throwing a tantrum for being killed by Freddy mind teĺing us what it was as I got one from a guy that was blantently hookrushed the second I hooked him 2 times in a row then says good camping please delete the game so I pointed out he was hookrushed 2 times
  • CarpemortumCarpemortum Member Posts: 4,511
    This is what we call "anecdotal evidence".
    Should i post screenshots of people messaging me to help ops point? I get the occasional "gg" or "you were better than me you should have escaped". 

    Rarely hate mail. Usually salt is from other survivors who got themselves ######### and blame me. 

    Even as camping LF I've got one message. "Why. Why play like a dick?" I told him I needed faces
    Got an "ok". No hate.
  • PeanitsPeanits Dev, Community Manager Posts: 6,712
    Peanits said:
    In my experience, you get what you give. If you play for fun and try not to make the game miserable for the other side, you get a lot of positivity. If you play like a dick, people get mad and treat you like one.

    That, and the bad sticks out more than the good. You can meet a dozen nice people, but then one bad guy comes along and suddenly you look at your entire session as a negative experience.

    In any case, please report toxic people. We've got chat logs and we do review them and ban for that sort of thing.
    So would camping or rbt crouch tunneling a guy who does a last second switch for no reason other then to run dh and ds togeather count as toxic or is it just showing them how you feel at doing something that a lot of people find to be a nuisance and is uncalled for?
    You can't see their perks in the lobby anyway, the only reason to do so is for items. Even then, I can't blame them, too many people dodge over petty things like items. For all you know they were just spending bloodpoints on another survivor.

    But going back to the original question, that killer would be in the wrong there because there's literally no basis to it.
  • PoweasPoweas Member Posts: 5,873

    @George_Soros said:
    I'm getting a bit confused about endless complaints about toxicity. The way some players cry out, you'd think 90% of the DBD playerbase is made of carefully selected Jerry Springer guests.
    My experience is very different. So... I went ahead and started to keep track of my games. Not recording, just keeping notes on how "toxic" players were, and how the endgame chat looked like. So far, 62 games, most of them with Freddy, rank 1 and 2.
    About a third of these were against 3 or 4 SWF.
    4 games out of the 62 were ones with people apparently crashing at start, so I mostly farmed, these don't really count.

    Results:

    Endgame chat

    • Not a word: 8 games
    • Friendly chat or at least a "gg": 44 games
    • Whining (e.g. "tunneler", "camper"): 4 games
    • "Toxic" (insults, obscenities and the like): 2 games

    In-game behaviour

    • Trolling, e.g. flashlight or sound spamming, excessive teabagging (btw I don't think any of these is really harmful in any way, but I know a lot of people hate it): only 7 games.

    I even had games where I slugged everyone with Freddy and let them bleed out, and one where I did a by-the-book facecamping with Leatherface, and still only got a civilized notion: "you could troll less you know".

    You whiners out there who constantly cry about DBD playerbase being "cancerous" and "toxic". You're wrong. Even with the occasional mild trolls and the very rare ones who are genuinely obnoxious, DBD playerbase is largely a bunch of nice and polite people. So all you pathetic, whining virgin bitches can [BAD WORD] off and take your endless crying and butthurt feelings somewhere else :)

    ^ Get this man a medal.

  • RaccoonRaccoon Member Posts: 6,271
    Peanits said:6
    Peanits said:
    In my experience, you get what you give. If you play for fun and try not to make the game miserable for the other side, you get a lot of positivity. If you play like a dick, people get mad and treat you like one.

    That, and the bad sticks out more than the good. You can meet a dozen nice people, but then one bad guy comes along and suddenly you look at your entire session as a negative experience.

    In any case, please report toxic people. We've got chat logs and we do review them and ban for that sort of thing.
    So would camping or rbt crouch tunneling a guy who does a last second switch for no reason other then to run dh and ds togeather count as toxic or is it just showing them how you feel at doing something that a lot of people find to be a nuisance and is uncalled for?
    You can't see their perks in the lobby anyway, the only reason to do so is for items. Even then, I can't blame them, too many people dodge over petty things like items. For all you know they were just spending bloodpoints on another survivor.

    But going back to the original question, that killer would be in the wrong there because there's literally no basis to it.
    What would the killer be in the wrong about?
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