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I just wish killers could've had the same hook UI as Survivors

madminer95madminer95 Member Posts: 151
edited July 2021 in Feedback and Suggestions

At least it wont take up screen space now.

Post edited by Gay Myers (Luzi) on
«1

Comments

  • SleepyWilloSleepyWillo Member Posts: 1,978

    I like the hook ui though? It's handy if there's 2 gens left and everyone is alive but I have 8 hooks.

    would I like both? yes. am I going to disable it because it doesn't do everything I want it to? absolutely not.

  • SeraphorSeraphor Member Posts: 2,790
    edited July 2021

    But it doesn't do that.

    A survivor dying on first hook is bad for the killer, you only get one hook score event out of it, but the counter counts it as 3, so you can't even rely on the information the counter is giving you.

    Also, without individual survivor hook counts, it can be hard to keep track of who you have and haven't hooked, and can lead to inadvertent tunnelling, especially with multiples of the same survivor. So without it, you get accidental tunnels. Meanwhile actual tunnelling killers will tunnel regardless, and already know who they're going after because they're only focusing on one survivor.

  • Jivetalkin13Jivetalkin13 Member Posts: 428

    Yeah...but then you only have 3 other survivors. 3 × 3 = 9, you have 9 hook stages before everyone is dead.

  • SeraphorSeraphor Member Posts: 2,790

    I'm not sure what your point is...

    I want as many hooks as possible.

  • Jivetalkin13Jivetalkin13 Member Posts: 428

    Okay, but that's on the survivors for unhooking and on you to allow them to unhook and then hook someone else.

  • Aven_FallenAven_Fallen Member Posts: 10,736

    I mean, I dont need either, like I know who has been hooked that often. In the end, those are 4 Survivors and everyone should be able to keep track of their Hook States. It is really not that difficult.

    However, I agree that the Killer Hook-Counter should count actual hooks and not Hook Stages. Because the actual Hooks are important for the Emblems, not the Hook Stages.

  • ShinobuSKShinobuSK Member Posts: 3,189

    Killers will just have to remember hook states just like before

  • madminer95madminer95 Member Posts: 151

    I know, I've pretty much given up on the Dev's listening to reason, just saw those patch notes and knew this meme had to be made.

  • CrustyCakeCrustyCake Member Posts: 30

    What do you need that info for? I don't see how that info will help you, unless you really want to make sure everyone is on death hook before you start killing them off.

    That info won't really help you not tunnel, except very early game. There is a very easy solution to that, "whoops I accidently hooked dwight twice, o well from now on I wont chase dwight until I have hooked a few others." What there are two dwights wearing the exact same cosmetic, very rare and usually a swf trying to trip you up, at that point you are no longer responsible if you accidently tunnel.

    If you need it to tunnel, well.....umm.....bad killer.

  • IlliterateGenocideIlliterateGenocide Member Posts: 2,074

    i wouldnt say there a bad killer for tunneling, especially mid to late game, tho i think there a bad killer if they need a hook counter to tunnel

  • GaffyGaffy Member Posts: 222

    Imagine the devs thinking that I'm not gonna tunnel people more if they don't have some notches next to their name.

  • legacycoltlegacycolt Member Posts: 713

    No, we don’t need to make it easier for killers to tunnel.

  • BumbusBumbus Member Posts: 600

    It would be a good QOL change to don't keep the count in your head.

    But devs don't want playing killer to be comfortable.

  • MrCrazyCat62MrCrazyCat62 Member Posts: 135

    Some people in here acting like this would make it easier to camp/tunnel.

    If a killer is really camping snd tunneling they don't need a counter. They just hook someone and wait until they eithier die or get unhooked. They don't need those 2 notches to know what their doing.

    The hook counter would only really help actual killers playing normally. Many times have I killed someone at the wrong time because theres four Neas that can only be distinguished by their different pants...

  • beatddbbeatddb Member Posts: 532

    I really don't understand why they don't add this, it would literally make the game better for everyone. Killers who want to play fair and get more bloodpoints will prioritize hooking everyone to avoid accidental tunneling, and killers who really want to tunnel would do it anyway regardless of if there's a personal hook counter or not.

    And yes of course you could just count yourself, but personally sometimes I play with my mind on auto pilot and don't really keep track of who I've hooked 2 gens ago.

  • TacitusKilgoreTacitusKilgore Member Posts: 1,382

    If killers could see which survivors were hooked and which weren't, there would be an unruly increase in tunneling. Its a terrible idea.

  • madminer95madminer95 Member Posts: 151

    A better hook counter wouldn't have any negative effect in regard to tunnelling,

    A Killer that's purposely tunnelling can easily remember who it is they've chosen to target and a better hook counter wouldn't benefit them any.

    But for a Killer that isn't purposely tunnelling and would rather spread the hooks out to be nice/get the most bloodpoints would use the counter to reduce any accidental tunnelling they might do.

  • terumisanterumisan Member Posts: 1,281

    I would rather have the survivor hook count than the killer one we have now

  • madminer95madminer95 Member Posts: 151

    Killers having the separated hook UI would just be a good quality of life addition.

    Letting them avoid accidentally tunnelling and ending up eating a decisive strike and preventing Killers wasting they're perk tokens or powers (e.g. Pig putting a reverse bear trap on a death hook Survivor)

  • madminer95madminer95 Member Posts: 151

    I'm not sure what your trying to imply here,

    that a new player would be encouraged to not chase the first person they find roaming the map because they're not first on the list?

    because I feel like even the dumbest player would quickly realize that's a bad idea.

  • FreudentraumaFreudentrauma Member Posts: 1,042

    I personally think it has less to do with tunneling rather with encouraging focus in certain situations, where a killer can track or see several survivors and will choose the one who is closer on death hook than the others. Of course that can already happen with killers who have a good memory, but when killer have the information, they will focus more in situation like these. And the devs kinda want to prevent that from happening.

    I personally don't agree with that, but that what I think is the reason why.

  • legacycoltlegacycolt Member Posts: 713

    Still, the MAJORITY of killers aren’t trying to play nice and fair.

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