Home Dead by Daylight Forums Feedback Feedback and Suggestions

Solo queue is genuinely unplayable

Katie_metKatie_met Member Posts: 421
edited August 2021 in Feedback and Suggestions

I'm sure there are plenty of posts about this, but I wanted to make my point and also just have a rant about it because I've really started to notice how genuinely terrible it has been as of lately.

I don't mind dying in this game, it adds variety to the matches, but I like to think that I at least had a chance in the game, or if my team were even able to do a generator. It's the core focus of the role of survivor. With solo queue it's not just a loss, it's a full blown dead at 5 gens less than 10k points kind of loss. With solo queue teammates it's a mixture of the inability to do a gen, the inability to have a good chase but also manage to use every single damn pallet on the map.

If I'm the one in chase and actually manage to loop the killer for a good while, it's unlikely my team will have even been doing a gen, and then they just leave me to die even if I am playing kindred because they're too busy walking to preserve their sprint burst, or searching a chest or cleansing a dull totem.

I try to brush it off and assume the next game will be better... but it never is. I don't ever recall actually escaping in solo queue unless I've escaped through hatch. When I try to do a gen, every teammate just seems unable to hold up a chase long enough, and then I have to go and get the unhook and leave my gen because I can see on kindred that my teammates aren't doing the objective nor are they going for the unhook.

Obviously the lack of communication is a massive issue with solo queue, but it's something I can handle if I can guarantee that my teammates are objective focused, and actually know how to loop a pallet.

Additionally, I can't attempt to carry chase all game because I play on an Xbox One, where I can't play dead hard to extend my chase because it doesn't work, and I can't guarantee that a frame drop won't kill me, and I'm also unable to greed a pallet as much as I would like to because of the genuine delay I experience from playing on an old gen console.

So take the combination of a lack of communication, weak teammates and a poorly optimised console (which of course is my own issue and not necessarily the case for everyone), and then solo queue becomes unplayable. I don't want to rely on swf every time I play this game but there's no motivation to play solo queue when every game is consistently terrible, even if the killer can be countered, teammates will always be the killer.

Post edited by Mandy on


  • Huge_BushHuge_Bush Member Posts: 3,458
    edited July 2021

    I'm only playing solo queue and I do just fine. Yea, I die a lot but that's mainly because I'm bad and usually the weak link in the group when it comes to chases*. These days, I usually escape about 40% of my matches. It's just the bad matches stand out more than the good ones.

    I do wish matchmaking would take time played into consideration when grouping people together. I think itll help with people knowing the basics of the game.

    Post edited by Huge_Bush on
  • GhosteGhoste Member Posts: 1,560

    Yeah it's definitely a dice roll of what kind of teammates you get. It's still my preferred way of playing just because SWF feels too easy. The game is really fun when you manage to get a competent squad in solo.

  • JerekJerek Member Posts: 92

    I solo and don't have too much of an issue and I can loop and focus objectives pretty easily against most killers/maps. I have gotten really good at looping and love making killers waste time most of the game.

    My main issue with solo queue though is if I don't have kindred, it really hurts the team and suddenly nothing is getting done and several people are simply wasting valuable time running at the hook. Worse is if I have no info, doing a generator and half done, I feel compelled to try to finish my gen just hoping someone else gets the rescue. And if that backfires it costs a hook state for some one and most of the time they just DC.

    I like kindred and it is one of the best solo perks, but I get tired of my base kit being a few select perks just to give my team info. Also this is presuming my team is at least decent, but my god some other solo survivors are worse than potatoes and nothing can fix that.

    I know there is alot of perks for information in many situations, but if survivors could see auras of their team on while doing a gen i feel like that could help solo queues a bit.

    A sfw group obviously counters all of this and has general knowledge of the killer location nearly all game, which is incredibly unfair. So no need for any info perks and the killers info perks could be potentially pointless.

  • TheMadCatTheMadCat Member Posts: 2,203

    How many solo matches did you do for never escaping any of them through the exit gates?

  • DemonDaddyDemonDaddy Member Posts: 3,495

    Solo is the best survivor experience. It reflects on your ability to avoid the killer and complete objectives. When teammates are bad, they die first and grant more time for objectives. Escape is highly favorable to the Survivor most capable of out living the rest.

  • CrowmanCrowman Member Posts: 4,855

    I wouldn't say it's unplayable. There are nights where my teammates I keep getting are not helpful at all and there are nights where my teammates and I just dominate killers back to back.

  • SnowbawlzzzSnowbawlzzz Member Posts: 1,121

    Play with Aftercare dude, you'll actually wonder how they managed to rank up. You'll be getting chased and your teammate across the map will be Urban Evasioning behind trees, or Self Caring in a building. Seeing my teammate's aura genuinely makes me want to quit this game.

  • Katie_metKatie_met Member Posts: 421

    Haha, I'm always conflicted by using bond because I love how informative bond is, but at the same time it's so painful seeing my temmates crouching around or chucking down all the pallets.

  • TheClownIsKingTheClownIsKing Member Posts: 6,278

    I play solo fine. I win some. I lose some. I think you should probably re-familiarise yourself with what “genuinely” and “unplayable” actually mean.

  • KazimKazim Member Posts: 224

    turn off cross platform, xbox killers are easier and you can get people to play with in facebook groups there are always those who are looking for partners.

  • Katie_metKatie_met Member Posts: 421

    I think that's the issue, I could handle bad teammates if the killer was equally balanced, but it seems I'm being put with weak teammates but with a strong rank 1 killer who knows what they're doing. And aren't the queue times bad without crossplay? I've not played off crossplay since around November last year

  • KayTwoAyyKayTwoAyy Member Posts: 775

    I just got into F1 Racing, and I honestly couldn't recommend anything more than sim racing to someone looking for a rewarding gaming experience. F1 as a sport to watch has been incredibly entertaining to get into, but I've also been impressed with how enjoyable it is to play. There is so much to learn/master, and the more you indulge yourself in the sport the more you'll want to improve.

    Like any sport/multiplayer game, racing has moments where you're just a passenger watching the race being stolen from you with no way to stop it. But by and large, sim racing is just you, the car, and the track--and when something goes wrong there is no one to blame but yourself.

    It has been extremely satisfying delving into a game where I can feel truly accountable for the outcome, and not be cheated or dragged down by the actions of others.

    I'm tired of having my gaming experience ruined by the people I am randomly queued up with, and I believe I may have uninstalled Dead by Daylight for the last time.

  • Luciferr_2ndLuciferr_2nd Member Posts: 909

    I don't have a large issue when i play solo

    However, scott jund proposed a ping system that i think is really well designed you should check it out.

  • burt0rburt0r Member Posts: 2,737

    Well that is the problem of all team mulitplaysrr games. It is the reason why I can't play league of legends, overwatch, rainbow six siege, rocket league and other games for long periods of time together with randoms.

    It might be always a mixed bag and you win some and lose some but it lies in the human nature's and they selective memory that the bad experiences drown out the good at some point.

    For DBD i still suggest to make most of the aura reading and info perks that are made obsolete by coms base kit.

  • KrazyKatFTWKrazyKatFTW Member Posts: 179

    You can tell yourself that all you like but the game is actually made with the actual in game options to actually play with your actual friends

  • VolczVolcz Member Posts: 678
    edited August 2021

    I actually don't mind it as much as others seem to.

    Just yesterday I ran a red rank Doc around Badham after he had killed 2 people already, Ruin was still up (I ended up cleansing it) and the other player was on death hook. Was at least a 5m chase and I ended up winning every mind game (was running Deception and a full Head On build), which messed with him quite a bit. I had gotten the gen to 60% and after running him around the entire map once, realized the Bill wasn't even working on the gen. Figured he was just waiting for me to die to get hatch. I said oh well, and kept going. Eventually Bill woke up and realized he could work on a gen and got it done. He ended up opening the gates just as I got to him and we both managed to get out. Came out with a 30k score and a 2pip. Was a really satisfying match because the others just couldn't run the killer at all, and kept going down repeatedly but I ended up bringing the match back for the Bill & I.

    Although there are a lot of frustrating matches with boosted red ranks who only got there because of altruism farming and SWFs, I also feel like Solo is my favorite experience because its just 4 strangers w/o voice comms that have to coordinate and play well together to make it out (usually).

    Also I always say this but solos should be bringing Kindred (and yes, I've had teammates those teammates too that don't take advantage of it). Its a big help for you and its a big help for your team overall.

    Just tons of bad players. I was agreeing with most of your post until you got to the 'I cant recall escaping in solos unless through hatch'. If you can't recall escaping in solos through EG, I'd say you're probably part of the problem too.

  • EvilJoshyEvilJoshy Member Posts: 5,296
  • Entity_Lich94Entity_Lich94 Member Posts: 314

    My experience is usually this. Some days you get a bad streak of terrible team mates, others you get absolute amazing ones. It's pretty much just luck on wether you'll be put with people who actually have common sense or not.

    With thay said though, I definitely think the match making makes solo alot worse. Lost count at the amount of rainbow ranked games I've had

  • JawsIsTheNextKillerJawsIsTheNextKiller Member Posts: 3,135

    Isn't that what matchmaking is supposed to address though?

    Nobody should NEED to git gud. Four solos that haven't quite yet gotten gud should be versing a killer that has also so far been unable to reach the dizzy heights of gud.

  • EvilJoshyEvilJoshy Member Posts: 5,296

    That's in a game where MM actually works. The learning curve of this game is so steep that the MM only cares about quicker que times. That's why you get killers at r18 facing all reds or yellow survivors facing a red killer.

  • justbecausejustbecause Member Posts: 1,521

    Solo queue is definitely something else there's countless of times I just want to disappeare from map with some team-mates like yesterday I ran nemesis for minutes and they didn't fix any gen just for meg to farm me and got myself tunelled out of game

  • NMCKENMCKE Member Posts: 8,050

    Even experienced survivors will get screwed over by the flaws of solo queue because they have no communication to coordinate. If this meant making killer really powerful as compensation, I'll take it so that solo queue isn't painful to play.

    By the way, I don't care if I get sacrificed, just want decent games that don't end with five generators remaining. I want to feel like I got owned by the killer, not because of the no communication in solo queue that carried the killer.

  • JawsIsTheNextKillerJawsIsTheNextKiller Member Posts: 3,135

    Solo seems to be worse in purple rank. The survivors have often only got there because of grinding through the rift and/or taking advantage of cake and double bloodpoint events. The killers tend to know roughly what they are doing in purple.

  • Tricksters_WifeTricksters_Wife Member Posts: 545

    I play mostly swf but I have been playing solo survivor more often. Honestly I haven't had many problems? I would say around 70% of my games at least one or two people escape, even if that doesn't include me. I do lose a hook state often but even with my swf it happens so it doesn't bother me much anymore. But I don't think I get many games where it's a complete slaughter and no gens get done with my team standing around. I could be just getting consistently lucky though.

  • DodgingbearsDodgingbears Member Posts: 252

    I have played solo queue 98% of my games for 5 years. It is not that bad. you are sensationalizing. Also you have plenty of options to find people to play with, you just arent putting forth effort.

  • EvilJoshyEvilJoshy Member Posts: 5,296

    Your werent meant to have communication. Headsets were not intended to be required for gameplay. There's also perks that help give information such as kindred, bond, empathy.

  • NMCKENMCKE Member Posts: 8,050
    edited August 2021

    So, you going to knock on BHVR's door and ask them to remove SWF? I doubt you will get far with that, and it would kill the game because a lot of people want SWF to play with their friends.

    The next solution is to bring solos and SWF together by giving solos information that SWF already have, then compensate killers accordingly.

Sign In or Register to comment.