The 3.4.1 hotfix is rolling out on Steam and PS4, with Xbox and Windows Store following soon. For patch notes, click here: https://forum.deadbydaylight.com/en/discussion/110295/
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/
Comments
The game runs a lot worse now, at least 10-20fps worse. I see it already in the lobby. 10% higher gpu usage.
I have a OC'ed 980TI and play on 1080p display, I had modifed ingame cfg gameUserSettings.ini file to have higher render resolution.
I use to have ScreenResolution=120 , making ingame as 158%, but now I had to lower to 110 or ingame 128%, to have somewhat the same fps as before.. Im using 72fps cap.. Use to have 80-99% gpu usage before at 158% and 72fps cap 99% of the time, but now if I used the same settings it would drop to low as 50-55fps and very jittery.
At 110 or ingame 128% it looks a lot worse for me personally, narrower Field of view and more blurry.. I already raised driver LOD to - 0.750 now, before I had -0.375 for sharper view and it's still somewhat not it. Im playing @ ultra setting.
Please do something about it, or lower that volumetric fog detail. Idk why you raised/changed that in the first place.
Ps4
New map. Crashed 3xs myself (Ps error) aka blue screen. Every match on that map atleast 1 survivor has crashed Not RQ but crashed
Also some textures are low quality.
And new map and Freddy Kruger, I sometimes see him for a split second, even though he should be invisible. And yeah when in his dream world performance goes down too ALOT!
EDIT: played that wreckyard map and personally I must say the game looks uglier now, blurry and just bad. Never mind lower performance.
You killed it on one go, great job!
Issue: FPS loss
Platform: PS4
Map played: All so far
Additional details: Turning feels laggy, like the movement is lagging some parts of a second behind the input
Issue: Game Crash/Blue Screen
Platform: PS4
Map played: Mount Ormont
Additional details: Happened two times so far. Also, there were several survivor dcs when playing this map as killer
(On the postive side, it looks really good when it's working)
Issue FPS loss
Platform PC
Map played Mount Ormont
Additional details Just fps drops and some lag here and there. Major fps drops during loading screens
Quality selected Low
Processor AMD FX(tm)-4300 Quad Core Processor
RAM 8
Hard Drive Could not find it
Graphics Card NVIDIA GeForce GT 720
Monitor AOC (All i could give you sadly)
Operating System Windows 10
I posted here before, the new map still runs like utter garbage. Getting between 45-55fps (with very bad frame timing) on it when using ultra. High doesn't change much, maybe lifts the average by 5 fps, but I'm often still below 60. The game has no excuse looking and running like this. I am not going to buy a 1070/1080 just to play this 1 game at 1080p/60fps. I am not going to play with low res textures and no AA. Either optimize your game or give us actual graphical settings that matter, not some cut down worthless preset menu. Even Deathgarden's graphics menu was worthless despite having a lot of different options. The different settings barely made a difference in performance and looks. If you want to emulate CS:GO for the sake of "being fair" at least do it right and try to fix the horrendous performance. All other maps I've played so far are still fine, but I am guessing the office area in Lery's and Badham's school (sometimes not always) are still broken and run like ass. It wouldn't be so bad if at least the frame timing was decent, but it's not. Dropping to 45ish fps on those maps feels more like 20 at best.
i5 4460
1060 6GB
12GB DDR3
500GB SSD
Win 8.1
Oh and infinite loading screens are back. Second match yesterday resulted in an infinite loading screen stuck at 0% and later again, but stuck at 45% (around 20% for my friend who I was playing SWF with). Both times I just closed DbD via task manager after waiting for 5+ minutes. In the past 4 or 5 months I've had exactly 0 infinite loading screens, only softlocks in other types of loading screens.
Issue: Map lighting/color and audio issues
Processor: Intel i5-2500k 4.2 GHz OC
RAM: 16 GB
Hard Drive: Intel SSD (SATA3)
Graphics Card: GeForce 1060, 6GB DDR5
Monitor: ASUS VE278Q
Operating System: Win10
Quality selected: Low-Ultra (experimenting)
Map played: Coldwind, Ski Lodge, Autohaven, Macmillan
Additional details: Lighting on the older maps looks absolutely terrible. Macmillan looks like it has multiple floodlights shining on it. Autohaven Wreckers is covered in a foggy green miasma, and Coldwind Farms maps look like they've been sprayed with Agent Orange. The new Ski Lodge map looks fantastic, however. The overall brightness of all the maps makes scratch marks extremely hard to see, as previously I relied on contrast of their brightness to discern them. Additionally, the game becomes very dark when going indoors.
The new map looks great, but has serious frame rate issues. Every other map I can run at 60FPS on Ultra, the Ski Lodge gets 30-40FPS if I'm lucky.
The biggest issue, however, is the new audio changes. The entire master gain appears to be going through some sort of post-processing in the form of a limiter, causing a "wall of sound" effect where the overall audio level is kept consistently maxed out and causing dynamics to be lost. For a good example of how this impacts sound quality, Google "loudness war" for how it effects the music industry and why this is bad.
When multiple sounds overlap (such as a chase) there is some serious audio distortion happening that isn't tied to the one volume slider we are given in the settings. Not only is it difficult to discern the relative positioning of objects based on their sound due to these changes, but the overall effect is headache-inducing after a few rounds of play.
INFORMATION NEEDED
Issue FPS Loss
Platform: PC
Map played: Mount Ormond, Asylum, Haddonfield, Badham, Lereys
Additional details:
I have run the game in Ultra at 60 fps with no problems since I bought the game over a year ago. However with latest engine, I struggle to maintain 50+fps on average across all maps with the exception of the Ormond, which struggles to hold 40+ fps. Additionally the game now seems to run slower, with skill checks feeling choppy. I really don't want to have to drop my graphical settings especially seeing as my pc runs a number of more demanding games at 60fps just fine
ADDITIONAL INFORMATION FOR PC
Quality selected: Ultra
Processor: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz, 3408 Mhz, 4 Core(s)
RAM: 8GB
Hard Drive: HDD 930 GB
Graphics Card: NVIDIA GeForce GTX 1060 3GB
Operating System Windows 10
PC (Laptop msi gl62m 7rex)
Ormond, Springwood, Red Forest, Autohaven Wreckers, The Macmillan Estate
Low (100% Res)
i5 7300hq
8GB RAM
SSD 250GB
GTX 1050ti
Incorporated monitor
Windows 10
Issue: Fps loss
Processor: Intel Core i5 7500 @ 3.40GHz
Ram: 16,0GB Dual-Channel Unknown @ 1064MHz
Hard Drive: 111GB KINGSTON SV300S37A120G (SATA-2 (SSD)) for operationg system and 1863GB Seagate ST2000DM006-2DM164 (SATA ) for storage
Graphics Card: Nvidia GTX 970 4095MB
Monitor: DELL 2209WA ([email protected])
Operating System: Windows 10 Home 64-bit
Quality selected: Ultra
Map played: Mount Ormond Resort
Additional Details: So far game ran smoth for me. Only FPS drop I had was in Freddy's Basement (Springwood). After new patch Game looks much better and still runs smoth on any other map than Mount Ormond Resort. When I play Mount Ormond Resort my FPS drops to ~30 and game starts to feel laggy. It doesn't matter if I play as Surv or a Killer.
Plattform PC:
Badham Preschool is very bad now. Before you could look from one side of the street all to the other side so across the entire map now you cant see very far (and its too dark) and all objects or trees are just black silouets untill you come closer. They seem not properly rendered. This needs to change the old map was way better.
Lampkin Lane: This one sucks aswell. Way too dark and you cant look very far same render issue like badham preschool.
Léry's Memorial Institute WAY too dark. Old version is far superior to the new one.
Corn maps are fine.
MacMillan Estate: basicaly fine it just looks a bit weird but not gamebreaking. I liked the old version better though.
Autohaven Wreckers: Personally i like it a bit better then before but it really isnt much of a diffrence.
Backwater Swamp: Liked the old ones better but its not too bad.
New map: Looks fine to me.
Gideon Meat Plant: couldnt test yet.
PC specs:
i5 4690k
gtx 980 ti
16 gb ram
Quick Question: Exactly how is this going to help considering the last time this was done not a thing was done to fix it?
I do not really want to give my specs as they probably are horrible considering a seven year old PC. However, I typically can still run games on LOW - Medium depending on the game above 60 fps.
DBD was one of those games I could run on Low and guarantee 60 fps and Medium around 40-55. However after this update with new engine I cant seem to get above 30 fps if I am lucky. I am freezing as I play DBD and sometimes my screen just freezes for minutes because of it.
I beg you BHVR, please fix this engine or consider reverting back to the old one as I no longer can play this game which i have been playing since Launch back in June 2016. The minimum specs required back then were no match for my Laptop specs as I had specs far greater than those required.
Again please BHVR fix this current graphic issue and guarantee the minimum specs required, this new engine definitely upped the minimum specs and now I can not longer play a game I love and will have to reconsider.
Framerate drop, Sttuter and graphic settings not working.
Lowest FPS = 15 (Shelter Woods and Snow Map)
Highest FPS = 55 (Lery's Memorial)
Average FPS = 33-40 (Most maps)
Lost FPS Max - 15
Lost FPS Min - 5
PC Specs
Intel Core i7 4510U, 2 Core/4 Threads - 2,6 GHz
Nvidia Geforce 710M
8 GB Ram
Windows 10 Single Language
MacMillan Estate: The color brightness are too high
Autohaven Wreckers: FPS Drop near Trees and weird map render in far objects
Coldwind Farm: FPS Drop near the cornfield
Specs:
Intel Core 2 Quad CPU Q9400 @2,66Ghz
4 GB RAM
Windows 7 64-bit
NVIDIA Geforce GTX 650 Ti
Settings: Low 46% Resolution ( on a 1920x1080 Monitor)
Issues: FPS Drop, Blurred Textures, Lag
I know my system is not the best but I do prefer being able to play the game on [BAD WORD] settings instead of not being able to play at all
Issue: FPS Loss
Plataform: PC
Map: All
Additional details: Before the new update my game used to run at 40 FPS, which is very good for me, now in the new update my game is running at 18 FPS.
Quality selected: Low with some changes in GameUserSettings.ini
Processor: Pentium(R) Dual-Core CPU E5800 @ 3.20GHz
RAM: 4095 Mb
Hard Drive: SAMSUMG HD502HJ
Graphics Card: ZOTAC NVIDIA GeForce GT 730
Monitor: SAMSUMG SyncMaster TA550
Operating System: Windows 7 Ultimate 64-bit
Yes, i live in a third world country.
Update:
Gideon Meat Plant looks fine to me.
New map: lower fps then on other maps not critical though.
Badham Preschool and Lampkin late are extremly horrible. Render issues, cant look very far and super dark. Lower fps too.
Issue: color changes
Platform: PS4 Pro
Monitor: 4K UHD TV by Samsung - UE40MU6170
Map played: Lobby before the game
Details:
The characters faces and clothing appear very bright and overexposed after the update.
It looks like the light cast by the fire (?) is now much stronger.
Examples:
To compare some other areas captured on the same system where the light seems well balanced:
Notes:
Afaik my personal tv settings are not affecting the PS4 Pro screenshots.
Instead the screenshots show how it is rendered on PS4 Pro by default.
Names were edited out in photoshop for privacy.
Updated: December 15, 2018
More details:
Lag lag lag. The new server is beyond laggy. Frame rate drops like crazy now. Ontop of that The game has been disconnecting around 50% of all game's. I tried to play 4 matches earlier and the game crashed on 3 of them. I played about 10 game's last night and me, or someone else was disconnected on at least 4 of the games.
The new map is completely unplayable on ps4. The frame rates are very choppy and all movements are very laggy. Every single time I've played the new map, it disconnects after about 5-10 minutes.
Also this isn't new, but can we please fix Kat and Agent taps hair? I thought Jeff was the metal head, not Kate. Sorry, bad joke. But for real Kate's hair is a dead give a way while it's spinning and flipping all over the place.
Issue: fps loss and im frozen in place
platform: pc
Quality selected: ultra
Processor: intel core i7-8750h cpu 2.20ghz 2280 mhz 6 core(s) 12 logical processor
RAM: 16.0 gb
Hard Drive: cant find it seems
Graphics Card: nvidia geforce gtx 1070
Monitor: cant find this neither windows 10??
Operating System: windows 10 home
I'm playing on pc
survivor problems
Issue: Lag
Platform: PC
Quality Selected: Low (After this update)
Problem: I am a survivor main and I've always had decent frame rate on the quality setting of Medium every since this update though, I've been playing on Low and also the textures seem blurry and the fog causes the game to drop a ton of frames and when I went to go play nurse for my daily, it was as if whenever I blinked and pushed M2 to blink again it already canceled my blink and cause me to do the glitch where you don't go anywhere with your blink and that is how bad the frame rate is and also when I'd 360 to dodge a killers swing it's nearly impossible for the following reason, 1. I am flicking my mouse which results in my camera going in a circle but when it goes in that circle it lags cause my game can't handle that because of all the new textures. 2. I'll have to stop mid spin cause I feel like my game is going to crash if otherwise and I don't wanna be a horrible teammate. Same thing also happens when I play killer cause I need to counter 360's so I flick my mouse what do you know, I stop and it freezes for 2 seconds by that time the survivor is out of sight cause they're using lightweight. I don't understand why you haven't removed sheltered woods cause it has so much fog and it's so small and it just makes you lag so much and nobody likes that map and almost everyone can agree on that statement I don't know if this is just for me but yeah I hope you fix this really soon it's making most veterans wanting to quit till then I'll keep Lagging In The Fog.
Issue:FPS loss
Processor:IntelCore i5-6500 CPU @ 3.20GHz3.60GHz
RAM: 16GB
Hard Drive: 1TB + ssd 220Gb
Graphics Card:GeForce GTX 1070 8GB
Monitor:BenQ GW2470
Operating System:Windows 10 Home 64bit
Quality selected:Ultra
Map played:same fps loss on any map.
Additional Details:Frames drop every few seconds from 60 to 45-40 which lasts for a few seconds and keeps going all the time during gameplay.
bERSERK1241 i have the same Problem since the update. My fps Drops on any map from 60 to 45-40 fps.
Issue: fps loss
Plattform: PC
Map played : all
Fps Drops since the new update from 60 to 45-40 fps.
Cpu: AMD Ryzen 7 1800X
GPU: GTX 1060 6 GB
Ram: 16 GB
SSD: 256 GB
OS: Windows 10
Issue: fps loss
Plattform: PC
Map played : all
Fps Drops since the new update from 60 to 45-35 fps.
Cpu: i5 4440
GPU: GTX 750Ti 2GB
Ram: 8GB
SSD: 120GB
OS: Windows 10