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Tips for going against bubba?

Idk if I'm the only one with this problem, but I seem to have a disproportionately hard time going against Bubba. Most other killers is a case by case basis related to the killer's skill, but unless the Bubba is so bad they bump into walls a lot, I'm hopeless.

I don't remember if I've made a thread like this before (probably have so I guess I'm trying again) but I figured I'd ask to see if there's any top secret tricks to not go down after 5 seconds in chase. All the advice I've heard before (stay tight to corners in case he bumps into them, etc) is stuff I'm already doing but it doesn't really seem to help me much, and I don't know if it's necessarily my looping skills in general, since I don't have a problem with any other killer like this ;-;

That chainsaw is the bane of my existence




  • glitchboiglitchboi Member Posts: 5,408

    Sprint Burst is extremely helpful if you're in a dead zone. Bubba is a dead zone destroyer, and he will catch you in a dead zone (unless he really screws up).

    Windows and pallets can be used to your advantage. If he has Bamboozle then predict his movement and find another loop, or just force down the pallet. For this reason, Lithe is also a great perk against him, however it is not needed.

  • GoodBoyKaruGoodBoyKaru Member Posts: 18,602
    edited August 2021

    Windows. Bubba will tear you apart in an open space and chews through pallets like granola. Windows are the one thing he cannot counter with his power and is reduced to the typical 115 killer for. If he's using bamboozle, then use the counter to that perk and chain tiles together (like Shack and a nearby L-T wall for example).

    Don't greed. He punishes that very well so pre-drop pallets to be safe and only loop the windows. Asides from that it's time to hold w and pray.

    Split up. Bubba can instadown multiple survivors at once and with perks like Tinkerer is very good at it. Split up on gens moreso than usual to make sure this won't happen- should be doing this anyway against all killers tbh.

    Heal up in safe zones. Don't heal in a dead zone because again he can multi-down and then he's got multiple people down. Since he can insta down if you remain injured it's not that bad anyway, particularly with Dead Hard if you have it.

    If he's camping, leave. The hooked survivor is a lost cause and trying to save them will lose you as well. Don't even bother. Do a gen or get a gate just don't try and save unless you're in a SWF, have BT, and/or plan to do something incredibly stupid.

    Edit: Also be very mindful of positioning. If you think he's near try to make it to a window and if you think he's going to come to you get out of a dead zone. The w key is your friend- he has no movement power and so map traversal is poor.

  • lauraalauraa Member Posts: 2,286

    really good survivors have giant balls of steel and will pallet stun Bubbas. That seems like a decent way of buying a couple seconds instead of him just sawing the pallet. I myself am not at that level lol.

    Vaults are definitely your friend. Bubbas typically run Bamboozle because of how strong windows can be against him.

    I think your safest and easiest bet is to simply be aware of Bubba, either through your game sense or through perks. If Bubba catches you in an unfavorable position, the chase is nearly unwinnable for you. But if you can have a bit of a headstart and not be caught out in a really bad spot, you can buy your team some valuable time.

  • AfiusAfius Member Posts: 563

    Stay by windows. Leave your teammates on the hook.

  • Pat00tSackPat00tSack Member Posts: 45

    So far I'm seeing the stuff I'm very aware of and works fine for me (until there's no more pallets in the map after like 2 minutes) except the windows. I've gotta be doing something wrong with the windows, cause I know they're supposed to be pretty safe against Bubba, but I guess I have awful luck or timing or both cause I always get chainsawed through the window no matter what I do.

    I normally lay around rank 4-6 survivor and it's always the red rank Bubbas who can smell my fear

  • GhostMaceNotCrustyGhostMaceNotCrusty Member Posts: 710


  • JunylarJunylar Member Posts: 1,440

    Just vault a window and win, ez. Also, if you vault a pallet he is sawing down at that moment, you don't take damage. Yup, makes total sense, right?

  • Ghouled_MojoGhouled_Mojo Member Posts: 1,700

    Keep it tight and clean. Vault is a key word. Stay out of dead zones.

  • Seth__Seth__ Member Posts: 1,228

    Um.... .... ..

    Don't get greedy at loops, chain windows and tiles. I know it's way harder in practice but that's how you do it. Do not do gens in open-space and even if there's a window or pallet nearby ... know your surroundings, Tinkerer is a nightmare fuel.

  • DarKaronDarKaron Member Posts: 613

    As someone who's played a fair bit of chase Bubba, it's kind of simply a matter of WHEN he will catch you, not IF.

    Don't anticipate using Dead Hard, and even if you are injured, Dead Hard will not save you unless he goes for the M1.

    Do NOT get greedy with pallets. Drop it and run. If he spends time to rev beforehand, it's your one lifeline. If he doesn't see the pallet coming, you either force him to rev, buying time, you force him to loop, buying time, or stun him, buying time. Worst case scenario, you buy yourself a couple extra seconds because he pre-revved the pallet.

    Vaults are your best friend, but again, don't get greedy. Stay ahead of the game, watch for mindgames, and keep an eye out for Bamboozle.

    As I said, it's not a matter of IF he doens you, but WHEN. Make the most of things as you can, and if you get caught in a bad spot... Well, do what you can.

  • PredatedPredated Member Posts: 2,456

    I have personally been of the opinion to make speedlimiter a basekit on bubba and give people an exposed status if he downs someone. Bubba is powerful enough that the "meme" addon isnt even that meme-ish, as he can quite easily hit survivors twice in a row.

    He might need a longer trajectory to compensate for it, but to me, it would make sense.

    And for the people who say "but it's a chainsaw, it's supposed to instadown you", let me ask you this: would you be standing when a 150 kilogram weightlifter slices you with a sharp machete? No, that's "supposed" to instadown you too. Would you be standing if an axe is thrown at your head by a strong axe thrower? No, that's "supposed" to instadown you too. I dont see an issue with Bubba dealing only 1 damage state per sweep, per survivor if he gets a longer time he's boosted and exposes people around him if he downs someone. That would essentially make him equally as powerful as he is right now, it would just make him slightly worse at facecamping a hook and downing multiple people.

  • ZozzyZozzy Member Posts: 4,483

    Drop pallets early and RUN. Window vaults are the bane of his existence.

  • JunylarJunylar Member Posts: 1,440

    He is not powerful. He is one of the weakest killers in the game. Just two SWF survivors with purple flashlights can make him miserable.

  • agonizingagonizing Member Posts: 132

    Make him M1 you. Doesn’t have to be vaults, could be pallets too. Stand at the pallet when he gets close and make him hit you or he’s forced to let you loop it at least one more time.

  • AfiusAfius Member Posts: 563

    That's one garbage bubba, bubba can chase down survivors with his chainsaw faster than a fat kid eats cake

  • SnowbawlzzzSnowbawlzzz Member Posts: 1,121
    edited August 2021

    Everything is a loop for Bubba. Rocks, hedges, trees, everything. He's bad at cornering and you can make him fail a chainsaw just by hugging those clusters of rubble in Temple Of Purgation.

  • DBD78DBD78 Member Posts: 2,625

    Jump into lockers if you can't get to vault/pallet and time your escape right is also good thing to do, it has saved me many times.

  • TacitusKilgoreTacitusKilgore Member Posts: 1,381

    He has a special ability called "Bubba's chainsaw" getting hit by it will insta down you.

    Don't get hit by it.

  • WexlerWendigoWexlerWendigo Member Posts: 1,867

    Force M1’s where possible, as you get a speed boost and deny him of an instadown.

  • AkitoAkito Member Posts: 600

    Windows over pallets

    Don't get greedy at all. No extra loop, just throw the pallet. If your team is good it will use the time you bought them, if they're bad it wouldnt matter anyway.

    initial chase distance. do not greed a gen if you can't get it done anyway or if it doesn't really matter. The higher the distance the more time he has to invest

    vaccum stuns. Risky, first off you have to analyize how he's playing pallets. If he hesitates before he breaks pallets with his power, you run a bit further and then press spacebar. you get vaccumed back to the pallet and maybe get a stun. That's a big deal for a bubba.

  • Devil_hit11Devil_hit11 Member Posts: 1,572

    what the heck. no. speed limiter is bubba is a meme. Bubba needs an instant-down for his time efficiency in chase. Every second for killer counts and needing 2 hits means that a survivor can tank hit, speed boost to the pallet and than bubba chainsaw has to break it. that extend chases by 30+ seconds. Billy with Lopro chains has speed limiter when he breaks a pallet and billy is so bad now in general.


    Bubba has counters. you need understand how much each chainsaw sweep goes with normal, yellow chili, purple chili and yellow+purple chili with regards to distance. Once you understand this, you can greed pallets to maximize bubba token cooldown. It will allow you to conserve pallets and it maximizes your chances of making bubba make a mistake at bumping into objects for pallet loops.

    Windows are hard counter to bubba as his chainsaw cannot go through them, however 99% of bubba who are good will use bamboozle. Bamboozle is countered by chaining two window tilesets. You need to make predictions for when Bubba will vault windows so that you can understand when to move next tile. Really good bubba can estimate distances between loops and will sometimes chainsaw 10-14 meters away so that when they're on 3rd token, they instant down you from a far. The way to counter this is that Bubba moves faster when you are walking in straight line, but bubba lose distance if he has to curve jagged objects like curved rocks as survivor can hug curved objects better than bubba can. This has to do with bubba chainsaw hitbox being huge and survivor model hitbox being small. Watch out for bubba switching directions when loop tightly around an small object. You can make Bubba waste all of 3 of his tokens which gives lengthy cooldown if he does not hit you to move to next loops.

    Lastly, if your in deadzone, it is possible to jump into a locker and jump out safely if Bubba tantrums into a locker. there are 3 timings to escaping a locker. charge 1, 2 and 3. It is better if you can jump into lockers from further away as you can eliminate charge 1 and only work on learning Charging 2 and Charge 3. Jane's Head-on perk can skip exact timing to jumping out.


    @Predated Your post is classic "Nerf killer post" so I can escape survivor post. With speed limiter, You wouldn't need to learn anything against playing Bubba and because 75% of playerbase survivor playerbase puts zero effort into learning to play against Bubba, He ends up having 75% kill rate. Its not that killers are unfair/too strong, its that survivor put no effort in learning to play against them and ask for silly "base-kit Speed-limiter leatherface change plz".

  • KweenPleaseKweenPlease Member Posts: 266

    Well this ... might not help you? Because I'm partly recommending it with something else? and . . . it might upset them to the point they tunnel you? But . . .

    When Bubba does that long chainsaw I'll pop in the locker during chase and let him finish . . . if you have head-on you can then stun him.

    I assume you're already pallet stunning him as best as you can.

    I also think STEALTHING is better than CHASE if you can help it with Bubba. Keep a REALLY keen eye out for him and maybe duck around at a medium distance from the area your gen is in if he doesn't see you. Blastmine is a great perk for Bubbas because once they kick it you can gain distance or stay hidden nearby and wait for them to get a good distance away before you return to your gen.

    Using Diversion to toss at a locker far from you is pretty fun too because you waste their time by making them look around. Odds are they won't stop at looking in just one locker and will rotate the loop a bit costing them anywhere from 5-15 seconds. Maybe a hair more.

  • WishIcouldmainWishIcouldmain Member Posts: 3,866

    Never loop a Bubba for too long unless you want to risk getting Insidious camped

  • theplagggtheplaggg Member Posts: 264

    Spam windows and hope he doesn't have Bamboozle . Try to force a m1 as much as possible and don't run into deadzones.

    There really is not much "counterplay".

  • PredatedPredated Member Posts: 2,456

    Bubba one of the weakest? Hah, sure. That's why rank 1 Bubba mains have a 80%+ kill rate. Bubba is easily high A tier.

  • PredatedPredated Member Posts: 2,456

    Except that a lot of people in higher ranks agree that speed limiter bubba isnt really that much of a meme. He can hit you twice before you can reach the next loop because of his speed boost. You can actually use his chainsaw to gain distance. People tend to forget that.

    "Lastly, if your in deadzone, it is possible to jump into a locker and jump out safely if Bubba tantrums into a locker."

    Deadzones dont have lockers, and you cant jump out safely if Bubba tantrums as he continuously sweeps and deals damage faster than the locker exit animation lasts. You can only jump out after his final sweep has finished and that jump has to be nearly frame perfect to not be a grab(desync is a thing).

    And no, it's not classic nerf killers. They overbuffed Bubba slightly.

    As for "learn to play against bubba", 95% of the killers that are being picked are not bubba, meaning you simply will not have enough time to learn to play against a bubba specifically, as there is quite a significant chance you wont encounter a bubba for literal weeks.

    Dont act as if Bubba is a very common killer to face.

    And again, base-kit speed limiter on bubba makes sense, he sweeps multiple times anyway. You could easily compensate by increasing his movementspeed OR add another charge OR increase the speed of regaining charges to compensate.

    I've been playing this game for a very long time, buffing old bubba by giving him speedlimiter as basekit while giving current values has been a very common request, because being able to hit multiple survivors twice was so much better than barely being able to hit 1 survivor once unless you facecamped.

    Seriously, why does bubba NEED an instadown for efficiency in chase? We have tons of killers that dont have an ability to get rid of a pallet in 1 second that are doing just fine. Bubba is better at what Pig can do. So as a counter argument of "With speed limiter, You wouldn't need to learn anything against playing Bubba" My argument would become: With speedlimiter, you would need to be able to mindgame a survivor into a certain position to reach them before they initiate a vault(as you can hit a survivor twice within 1 window vault animation and you'd be hitting a survivor on the pallet while also breaking the pallet rather than downing them and breaking the pallet).

  • vacamanvacaman Member Posts: 1,140

    People say to not be greedy but i would contradict it, you need to be a BIT greedy against him since he eats pallets very easy specially after you get used to the duration of chainsaw. And allways remember that jungle gyms and any windows in general will be your friend. Be very careful not to be in any deadzone close to him, i would run away as fast as I heard his terror radious if I was in a deadzone. Oh and lockers, they can save you if you are in a bad spot and eventually you will learn the timing to when to get out (after a lot of failures).

  • Gamedozer7Gamedozer7 Member Posts: 1,848

    This i was playing as him for a daily(i am a killer main i just don't play bubba) and the survivors would loop objects tight and I couldn't really do anything about it because I have to make a wider turn to i don't stun myself. But m1 Bubba with BW got me a 3k lol

  • hikenhiken Member Posts: 830

    as was explained, dont greed and use windows, if he was bamboozle he can only shut down one at a time... he eats pallets like a mother trucker so, be carefull with taht, and dont greed, dont try to loop him, if he is good he will tear you apart, especailyl with chilli addons.. he will go full circle in the loop.

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