Suggestion to punish and fix (face)camping
The game's priority should be to have fun. Camping, especially facecamping is one thing in this game that is absolutely no fun at all.
You can get dowened at the start of a game and then camped until you are dead and you have no counterplay you can make. And no, genrushing in no counter because you still die and don't have fun. Also, it's a core game mechanic that you get saved my teammates so theres that.
I'd suggest that if the killer spends too much time in a specific radius around the hook, the killer starts getting a debuff similar to exhaustion, mangled, etc. The closer and longer the killer is next to the hook the faster the debuff starts to fill up. Once the debuff circle is full, the killer could either get stunned (he can't do anything and is rooted in place) and loses vision for x seconds so that survivors can safely unhook the survivor and run away (easy fix). The killer would only get the debuff if the is not in a chase of course and the circle would only start to fill after 5 seconds of hooking a survivor.
Another option would be that the killer gets teleported to a random spot on the map that is at least 48 meters away from the hook so survivors can unhook safely as well.
Camping isn't fun and has been a core problem since release and it should be fixed.
What do you think?