There's no way DBD is so complicated that it can't run much more easily than it does. My last computer was having a ton of issues with it, but was able to run the new Resident Evil 2 fairly well. Sims 3 had the same issues DBD was having, and we already know how great the coding with that is lol
This will be the last time I make a comment here because a mod is hawk-eying this thread and seems to be hyper-sensitive.
I would really like to know actual performance issues that can't be chalked up to your network problems and/or hardware problems, console or not. I have an Xbox One, Xbox Series X, and a PC slightly better than the Series X. I NEVER run into performance issues maybe except the Xbox One. Which is pretty obvious why but I have to choose my words carefully because the hyper-sensitive nature of the people here involving the old consoles.
AGAIN, I've have watched nearly every "performance issue" clip in this thread and 90% of them are network issues. Either your connection is just not cutting it at times, the server hit a hiccup, or there is a bug with certain interactions in the game that cause the server to crap itself. Just to remind you, actual optimization/performance issues are followed by a huge dip in framerate or frames being held up for to long (micro-stutters....but micro-stutters are not anywhere near as common as it can be on PC but is usually due to hardware/setting issues). If you notice is nearly all the clips, there is a freeze then the gamestate playing "catchup" and seems to fast forward within a couple hundred milliseconds. This is a network issue. Either from you or the server. If you notice just you seemed to be dazed by the "freeze", then it's your network. If you notice the survivor your chasing or the killer your running, seems to be dazed after the "freeze" then it was a server hiccup.
If anyone here wants to truly help this "problem" some of you think is plaguing the old generation consoles, it's important it distinguish between actual optimization issues or network issues.
All I'm saying is that when a PS4 has constant stuttering and never hits a consistent 60fps while looking like, well, DBD, but Resident Evil Village can play like this
If you think issues like dh (now fixed mostly) sloppy, certain killer powers, unhooking etc. causing freezes are "network" problems you are completely clueless and no one should even take you seriously after this post.
I think simple replies will suffice. The PS4 does not play DBD at a consistent 60fps and probably never will. Both Xbox One and PS4 play DBD at a stable 30fps however. Did we just forget what BHVR said back in 2019?
Comparing these two games is quite hilarious. RE8 will sacrifice graphical fidelity/consistency to hit target framerates. Doing this in DBD will probably be a "competitive" nightmare. Since then the complaint will be "sometimes Clown looks like a rainbow potato and it's hard to tell what he is doing." which is a much worse complaint than "my 2013 console lost 15fps when he threw a bottle at me". Competitive consistency will serve this game far better than making things' LOD low just to squeeze a few more frames to hit a target fps. Which is why BHVR specifically said in 2019 pushing 60fps on the old consoles will be a long and tedious goal. This is exactly the mess that is going on with Warzone. Old gen console players are in arms about how bad the game looks past 50m and the FOV. Which is a more than fair point, but this was done to hit a "target framerate".
It's also just crazy how no one will just come out and say "Hey, my console is getting kind of old, yes it's still supported but some of my issues im having is just because it's just that, old." This is exactly why I got the Series X. I understand the limits, and the Xbox One and the PS4 has met theirs. This is this childish mess I see everywhere in forum communities and it's insane. No one will stop and admit maybe IT IS their hardware. Everyone will just point fingers at devs.
Just to further explain why it is because I understand not everyone here has a job in server management, it goes like this. If the gamestate bugs out on the server whatever data you receive that was in reply to the bugged whatever, than it will bug you out. This wasn't a problem with the game itself, just a server issue. Which is why it is classified as a network issue.
As an example, say you go to hook someone you freeze as you put them on the hook, that survivor more than likely freezes himself as well. Some interaction that happened the server bugged and you had to wait for the packets where the issue was already resolved internally on the servers gamestate. In other words, there was some interaction that made the server hang-up. And again, this would be deemed a network issue.
Do you realise that devs fixed dh and they don't consider these things I mentioned "network issues" but hdd problems. Do you even know anything at all except making your own theories about things?
It's clear the poster has created a new forum account for the purpose of derailing this topic. The poster said above this would be the last post they would make but still continues with posts which are nothing more than theories as you say.
Player interactions are more complicated than fixing one line of code...one additional killer or perk and a rework can easily make the same bug appear.
HDD problems....interesting how the HDD can cause hangups when everything you need (unless you have like 3GB of system memory) is stored on the ram for quick access. Again, if you don't know how this works, then why act like you do?
You got me. Maybe it's because I'm not here to be mean or hateful, rather helpful. Like I've stated, if this is something everyone is serious about when it comes to fixing game performance issues on old consoles than it's important to distinguish what is what to give clarity to the devs to fix things.
As an added note, your just wrong. Im just new in the DBD forums. I made the forum account because I was curious if I'm alone in a specific matchmaking issue I was having. I noticed this thread, was genuinely curious because I have very rarely ran into actual performance in DBD whether that be on the Xbox One, Series X, or PC and noticed it was more dev bashing more than an actual discussion of actual issues that are because of poor optimization or what have you.
So you are denying what devs stated and them fixing dead hard clearly means they are wrong right? Also what about people who don't have freezing after switching to ssd?
Dude just stop, you are embarrassing yourself trying to be right when you are wrong.
Also I won't respond anymore since you are either trolling or have such a big ego to face the facts. You are basically saying devs are wrong lol.
I guess everyone on last gen has bad internet. I am done lmao.
It's 100% trolling and trying to derail the post. Devs have even agreed that there are performance issues that they are working on. Mod that works for BHVR has said the videos are helping to fix performance issues. They are just ignoring all of that to try and bait out arguments.
You do know that if it the server that causing the problems then why hasn't it been addressed as such and why hasn't it affect everyone that been playing the game regardless of how powerful the their console and pc?
@Vizikk please stop derailing this thread. We have acknowledged the issues and have discussed the HDD issue - the fixes for the issues listed on this thread are being worked on.
If you are not having these issues, then I am happy for you. But please stop with your comments on this thread that are attempting to disregard the situation. I do suggest moving to another thread if you wish to discuss something and not derailing this one further.
This specific issue with perk activation/deactivation, status effects, prompts that seems to effect HDD more does not make it an issue with how the game handles unloading and offloading on a HDD or even account for every performance issue that commenters on this thread is referring to.
BUT IM the one derailing the thread, gotcha. Couldn't be the BHVR bashing or even the the thread name being that way. No way, impossible. Jesus. If this is a report thread then pin it. It's as simple as that. It's not like im here shitposting. You wanna maintain the BHVR bashing, and aggressive reports, that's cool and fair. PIN...IT. If it was pinned for the topic, I would not be here. Every post I've made in this thread has been related to the topic of "Performance Issues". Discussing the validity of what these performance issues are, or could be is on topic. So as far as it's concerned I'm not breaking any forum rules.
But, I'll leave this thread be. I advise if you want this to be a report topic, pin it.
Why do you keep insisting these are network issues when the devs themselves acknowledge these are optimization problems? Are you implying you know more about DBD than the devs?
Hi. Randomly came into this thread, no idea whats going on, this is just the most recent comment in the thread. I'd say about 90% of the people that play this game know more about DBD than the Devs.
You may have a point in terms of balance, fun, etc, but when what the devs are saying is echoed by so many people in both experience and the one time the code got leaked itself then I'm inclined to trust the majority, including the devs, over one person on the forums insisting it must be a network issue
Mandy. I have been experiencing fps drop when a survivor is being unhooked (while playing trickster, pinhead and blight) I've been also experiencing consistent fps drop from lithe and some frame drop while playing killer and maybe survivor.
I will try to post on this thread if I find more fps problem in the future and will keep and eye open on what causing it.
Comments
There's no way DBD is so complicated that it can't run much more easily than it does. My last computer was having a ton of issues with it, but was able to run the new Resident Evil 2 fairly well. Sims 3 had the same issues DBD was having, and we already know how great the coding with that is lol
I had a good experience on the PS5 but I've heard people are having issues on the Xbox Series X.
My sims 4 runs better than sims 3 too
I heard Sims 4 is getting just as bad though. Games like these are built for content but can't handle it lol
In my experience, Sims 4 seems fine.
This will be the last time I make a comment here because a mod is hawk-eying this thread and seems to be hyper-sensitive.
I would really like to know actual performance issues that can't be chalked up to your network problems and/or hardware problems, console or not. I have an Xbox One, Xbox Series X, and a PC slightly better than the Series X. I NEVER run into performance issues maybe except the Xbox One. Which is pretty obvious why but I have to choose my words carefully because the hyper-sensitive nature of the people here involving the old consoles.
AGAIN, I've have watched nearly every "performance issue" clip in this thread and 90% of them are network issues. Either your connection is just not cutting it at times, the server hit a hiccup, or there is a bug with certain interactions in the game that cause the server to crap itself. Just to remind you, actual optimization/performance issues are followed by a huge dip in framerate or frames being held up for to long (micro-stutters....but micro-stutters are not anywhere near as common as it can be on PC but is usually due to hardware/setting issues). If you notice is nearly all the clips, there is a freeze then the gamestate playing "catchup" and seems to fast forward within a couple hundred milliseconds. This is a network issue. Either from you or the server. If you notice just you seemed to be dazed by the "freeze", then it's your network. If you notice the survivor your chasing or the killer your running, seems to be dazed after the "freeze" then it was a server hiccup.
If anyone here wants to truly help this "problem" some of you think is plaguing the old generation consoles, it's important it distinguish between actual optimization issues or network issues.
All I'm saying is that when a PS4 has constant stuttering and never hits a consistent 60fps while looking like, well, DBD, but Resident Evil Village can play like this
It's a game issue, not a console issue.
If you think issues like dh (now fixed mostly) sloppy, certain killer powers, unhooking etc. causing freezes are "network" problems you are completely clueless and no one should even take you seriously after this post.
I think simple replies will suffice. The PS4 does not play DBD at a consistent 60fps and probably never will. Both Xbox One and PS4 play DBD at a stable 30fps however. Did we just forget what BHVR said back in 2019?
Comparing these two games is quite hilarious. RE8 will sacrifice graphical fidelity/consistency to hit target framerates. Doing this in DBD will probably be a "competitive" nightmare. Since then the complaint will be "sometimes Clown looks like a rainbow potato and it's hard to tell what he is doing." which is a much worse complaint than "my 2013 console lost 15fps when he threw a bottle at me". Competitive consistency will serve this game far better than making things' LOD low just to squeeze a few more frames to hit a target fps. Which is why BHVR specifically said in 2019 pushing 60fps on the old consoles will be a long and tedious goal. This is exactly the mess that is going on with Warzone. Old gen console players are in arms about how bad the game looks past 50m and the FOV. Which is a more than fair point, but this was done to hit a "target framerate".
It's also just crazy how no one will just come out and say "Hey, my console is getting kind of old, yes it's still supported but some of my issues im having is just because it's just that, old." This is exactly why I got the Series X. I understand the limits, and the Xbox One and the PS4 has met theirs. This is this childish mess I see everywhere in forum communities and it's insane. No one will stop and admit maybe IT IS their hardware. Everyone will just point fingers at devs.
If you don't understand the difference between network issues, and actual game hitches. Then why are you here?
Just to further explain why it is because I understand not everyone here has a job in server management, it goes like this. If the gamestate bugs out on the server whatever data you receive that was in reply to the bugged whatever, than it will bug you out. This wasn't a problem with the game itself, just a server issue. Which is why it is classified as a network issue.
As an example, say you go to hook someone you freeze as you put them on the hook, that survivor more than likely freezes himself as well. Some interaction that happened the server bugged and you had to wait for the packets where the issue was already resolved internally on the servers gamestate. In other words, there was some interaction that made the server hang-up. And again, this would be deemed a network issue.
If the optimization issues are related to networking then why hasn't anything been done to address this since 2019?
Do you realise that devs fixed dh and they don't consider these things I mentioned "network issues" but hdd problems. Do you even know anything at all except making your own theories about things?
It's clear the poster has created a new forum account for the purpose of derailing this topic. The poster said above this would be the last post they would make but still continues with posts which are nothing more than theories as you say.
As an added note, your just wrong. Im just new in the DBD forums. I made the forum account because I was curious if I'm alone in a specific matchmaking issue I was having. I noticed this thread, was genuinely curious because I have very rarely ran into actual performance in DBD whether that be on the Xbox One, Series X, or PC and noticed it was more dev bashing more than an actual discussion of actual issues that are because of poor optimization or what have you.
So you are denying what devs stated and them fixing dead hard clearly means they are wrong right? Also what about people who don't have freezing after switching to ssd?
Dude just stop, you are embarrassing yourself trying to be right when you are wrong.
Also I won't respond anymore since you are either trolling or have such a big ego to face the facts. You are basically saying devs are wrong lol.
I guess everyone on last gen has bad internet. I am done lmao.
It's 100% trolling and trying to derail the post. Devs have even agreed that there are performance issues that they are working on. Mod that works for BHVR has said the videos are helping to fix performance issues. They are just ignoring all of that to try and bait out arguments.
You do know that if it the server that causing the problems then why hasn't it been addressed as such and why hasn't it affect everyone that been playing the game regardless of how powerful the their console and pc?
@Vizikk please stop derailing this thread. We have acknowledged the issues and have discussed the HDD issue - the fixes for the issues listed on this thread are being worked on.
If you are not having these issues, then I am happy for you. But please stop with your comments on this thread that are attempting to disregard the situation. I do suggest moving to another thread if you wish to discuss something and not derailing this one further.
This specific issue with perk activation/deactivation, status effects, prompts that seems to effect HDD more does not make it an issue with how the game handles unloading and offloading on a HDD or even account for every performance issue that commenters on this thread is referring to.
BUT IM the one derailing the thread, gotcha. Couldn't be the BHVR bashing or even the the thread name being that way. No way, impossible. Jesus. If this is a report thread then pin it. It's as simple as that. It's not like im here shitposting. You wanna maintain the BHVR bashing, and aggressive reports, that's cool and fair. PIN...IT. If it was pinned for the topic, I would not be here. Every post I've made in this thread has been related to the topic of "Performance Issues". Discussing the validity of what these performance issues are, or could be is on topic. So as far as it's concerned I'm not breaking any forum rules.
But, I'll leave this thread be. I advise if you want this to be a report topic, pin it.
Why do you keep insisting these are network issues when the devs themselves acknowledge these are optimization problems? Are you implying you know more about DBD than the devs?
Hi mister knows everything, I thought this was your last comment here?
Hi. Randomly came into this thread, no idea whats going on, this is just the most recent comment in the thread. I'd say about 90% of the people that play this game know more about DBD than the Devs.
You may have a point in terms of balance, fun, etc, but when what the devs are saying is echoed by so many people in both experience and the one time the code got leaked itself then I'm inclined to trust the majority, including the devs, over one person on the forums insisting it must be a network issue
The code got leaked when? And was it they entire code or was there only a paragraph?
it was the entire code but it was also 2016/2017 time
I could guess that at the time the code could be leak but only part of it. But having the entire code being leak must of been concerning back then.
I wonder how much of that code still remain in the current version of dbd even if it one line of code.
All of my clips were taken on 150 mpbs upload and 40 download.
All of my clips after July 1st are using an external SSD.
All of my clips are from the Xbox One X.
It's been confirmed to not be a network issue.
Mandy. I have been experiencing fps drop when a survivor is being unhooked (while playing trickster, pinhead and blight) I've been also experiencing consistent fps drop from lithe and some frame drop while playing killer and maybe survivor.
I will try to post on this thread if I find more fps problem in the future and will keep and eye open on what causing it.
hope this help in fixing the issue's