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The real problems I have with No One Escapes Death.

R1ch4rd_N1x0nR1ch4rd_N1x0n Member Posts: 1,611
edited September 2021 in General Discussions

I run Detective's Hunch every game, and break every totem in an effort to stop this perk from activating. The perk is heavily complained about, however, I rarely have issues with this perk due to this, but there's rare occasions where I'm unable to get the totems in time, resulting in the perk activating.

However, despite the fact that I almost always prevent it, the existence of the perk is still a big hinderance. It bothers me in a completely different way than most players. Allow me to explain, here are several problems with preventing NOED entirely:

  1. You're wasting time to get the totems, to the point where because you're getting totems, everyone might just die before the last gen even pops.
  2. The Killer may not even have the perk, resulting in all that time spent cleansing totems being a big waste.
  3. Other Survivors often do not help me get the totems. I often find myself breaking all 5 because NOBODY else did any. Even in parties I'll ask my friends to help me get them, they usually don't even if they see them.
  4. Not currently an issue, but likely will be when Boon perks are added. Breaking all of the totems will prevent other Survivors from using their Boon perks, then they'll get angry at you for it. This is why I'm worried about the addition of Boon perks.

Some people have said you shouldn't break all the totems and should instead go find it, if it ends up being in play. I do not like this, because like this, the Killer still gets use out of the perk, potentially causing massive pressure because of even only one insta-down.

While NOED's instadown and "crutch" qualities do not bother me, the effort you have to go through in order to actually stop it is quite an annoyance. No, I'm not asking for a rework of NOED, I'm simply sharing how I feel about the perk.

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Comments

  • PhasmamainPhasmamain Member Posts: 10,057

    Noed is only really an issue in solo queue imo. Even totem hunting perks can’t stop it sometimes

  • VonCrowVonCrow Member Posts: 375

    I think the real issue is the mentality of survivors. They are told to just rush gens so they do it, they don't care about totems unless its Ruin.

    Noed is actually really good in this meta, which is sad because its not the most fun perk, but I understand killers that rely on noed when games are 4-5 minutes long.

    There should be more rewards for doing all totems, like extra bloodpoints for the team maybe (after the match is done, like 30k extra por everyone or something like that).

  • RaSavage42RaSavage42 Member Posts: 3,397

    With the way the game is being played NOED strikes a nerve to a lot of survivor players... And I can see why

    But on the other hand if the Killer is running NOED but kills all survivors before endgame (the last gen being done) then they were good enough to run 3 perks for the entire game

    Also NOED is a perfect example as to why a second Objective is needed in this game (other then opening the doors cause the killer can now do that)

    That's also why it's a hot topic... Instead of running Ruin/Undying and see their totems being done early on they will use NOED to maybe surprise the survivors

    Anyways... there's only 3 perks that help find totems and 1 give a benefit to cleansing totems

    Small Game

    Detective's Hunch

    Counterforce

    Inner Strength

    But with Boon Totems coming soon (TM) there will be further discussion on NOED and Totems

  • R2kR2k Member Posts: 1,069

    Despite people talk about NOED time to time, it's so rare to find killer actually running it. But if u rly struggle and for some reason your killers and only against u 100% run NOED, bring Red Map with aura addons so every teammate can see where totems are. It will save u tremendous amount of time and is much better than Detective.

  • AGMAGM Member Posts: 570

    The only problem I have with NOED is when a survivor runs the killer for most of the match and then only manages to down the survivor because of NOED, because in that case the survivor it affects most literally could not do anything to prevent it.

    Regardless, I'm of the opinion that, since the reality of the situation is that most of my teammates won't be running totem perks, and since the killer may not even be running NOED, doing dull totems "just in case" is counterproductive because in general the easiest to find totems will be cleansed first resulting in making NOED that much harder to find for all my totem-perkless teammates. Therefore, the most efficient strategy is to just remember where the dull totems you come across are, and to check them once you know that the killer has NOED, so that the hex has a chance to spawn at the T/L wall tile in the middle of the map as opposed to the barely visible debris covered totem in the corner of the map that nobody knows about.

  • RaptorrotasRaptorrotas Member Posts: 2,604

    It's actually funny to see how DS and DH have condotioned killers.

    Expecting DS at any time and baiting out DH have become the norm.

  • MaphusailMaphusail Member Posts: 44

    I really hope it's a trolling post. If not, man it's a game, it's one of the element of gameplay that slowsthe game from the killer POV side. Otherwise you'd just push left-button mouse 5 times and run away.

  • EntityNeaEntityNea Member Posts: 171
    edited September 2021

    As a survivor main, I've never understood the complaint about NOED. If someone goes down to it late-game I just try to find it before going for the rescue, and the totem is usually found. I just find it funny when it's used by a killer who can one-shot survivors without it.

    The only perk I truly hate is Franklin's, because it seems like such a dick-move to use it. The killer could run any other perk to help them get kills, but instead they choose to destroy items that people have spent bloodpoints to get. You shouldn't be able to mess with currency like that, wouldn't be fair if survivors had a perk that could delete the killer's addons if you stunned him or something.... but that's a topic for another time, and just my personal opinion!

  • C3ToothC3Tooth Member Posts: 4,880

    Youre missing the point. He doesnt direct complain about Noed. But because Noed exist, survivors have to play around it.

    At the result survivors team may all down because one guy seeking 5 totems, while he could finish 1 more Gen and 3-4 escape. In the end killer didnt even use Noed.

    (Just as killers have to play around DS DH)

    Technically thats why I like about Noed on both side.

  • MarknessMarkness Member Posts: 242

    I've had matches where my NOED didn't pop when all gens popped. It is possible for it to happen. Most of the time survivors rush gens and go "oh crap, I hope I don't get to be the first person to be hit", because you know why. Too greedy.

  • EntitySpawnEntitySpawn Member Posts: 3,626

    Honestly survivors should be encouraged to get totems, like I'm sorry if SBMM actually worked and paired people up accordingly then youd have plenty of time. Survivors need another objective.

    For me, like most things that others hate I dont care about it unless the player is also being toxic about it, like noed me fine, but dont then BM me.

    Versed a noed pin today, chased me most of the game and lost (4gen chase, about 5mins of chase) then got me with the noed speed, all fine with me, camps due to EDC fine I understand but when I get saved by the only survivor who stayed he just hit me again and watched me bleed out for 2oddmins just constantly swinging and shaking to then message me ez...

    Like wth...

  • TsulanTsulan Member Posts: 12,687

    You are missing the point we both tried to make. There are 4 survivors. So its not 1 guy that spends the whole match searching for totems. Its 4!

    So if 1 guy does 2 totems, the others just have to do a single one during the whole match. Thats not to much to ask for or is it?

  • Nos37Nos37 Member Posts: 2,713
    edited September 2021

    NOED shouldn't activate on Exits Powered. It should activate on Last Gen Completed. THEN it will actually punish "gen rushing." Currently, it punishes "didn't do bones," which is not as correlated with gen rushing as some think.

    0 gens done (no gen rushing; at all), yet the hatch STILL spawns and if the killer finds it first... then BAM "punshied for rushing gens (ALL ZERO OF THEM)!"

  • JagoJago Member Posts: 1,590

    Optimal Swf scenario.

    NoED is a crutch perk especially against solo Q.

    Period.

  • Nos37Nos37 Member Posts: 2,713
    edited September 2021

    I doubt Boons will use totems.

    Even if each survivor is limited to just 1 boon perk, that's 4 boon perks occupying dull totems (if all 4 survivors use one), which means NOED will not have a dull totem to attach to if the survivors do just 1 bone.

  • TsulanTsulan Member Posts: 12,687

    I almost ever play/ed solo. Never had a issue with NOED.

  • The issue i have with no one escapes death is that sometimes they still escape

  • MadLordJackMadLordJack Member Posts: 8,815

    You do realise that by wasting your own time, you are directly giving the killer masisve use out of a perk that they probably don't even have, right? What's stronger, instadowns while the gates are powered, or someone not doing gens for at least 2 minutes?

  • BrokenSouIBrokenSouI Member Posts: 6,688

    Do Bones. Or do bones after it's active. Most killers with NOED arnt going to get a hit. Leave them lay/and or leave the hook.

    Ez. Moving along. Nothing to see here ❤️

  • KatzengottKatzengott Member Posts: 583

    I run Detectives Hunch + Inner Strenght nearly every game and i'd say in only 5% of all games the killer actually had NOED and i was able to prevent it to get activated. It's still a underated perk combo for other reasons, if you know how to use it. I don't really have a problem with NOED, but it's def stronger against solo players. Ofc you can cleanse totems here and there, but then the last totem (which was the hardest to find anyway) will end up become NOED. SWFs on the other side can call the totem count and were other totems might be left. They don't even need Small Game for that. Another guy once told me he's counting dull totems as a solo aswell. I get how, but you won't be able to do that consistenly.

  • RaSavage42RaSavage42 Member Posts: 3,397

    I was just saying that Boon Totems will have an impact (also that they will use totems)

  • C3ToothC3Tooth Member Posts: 4,880

    You know it still requires a Gen time to do 5 totems. Thats enough time for those moments that I mentioned: 1 guy dead on hook and Killer comes to your 90% Gen with Pop, which may lead one more of you also to death hook. It could be 3-4 escape if they didnt hunt dull.

    Im not talking about Survivors rush gen then get 2-3 death with Noed pop, or they all die at 3 Gen because they made major mistake or Killer was too good.

    So yes, OP doesnt hate about dying by Noed. Its about the feeling he wasted time to prepare something great, but never come.


    I use Noed all the time as a tool to punish survivors gen rush, since I never use any slow down. Noed pop up 95% of the time.

  • IlliterateGenocideIlliterateGenocide Member Posts: 4,126

    Gens get done to fast cause a killer is not putting any pressure , no enough time to get every totem.

    Killer putting on alot of pressure so you can't spend time on totems.

    Either way the majority of time you will never find all totems especially on midwich and lerrys cause of it's totem you can cleanse.

  • ShroompyShroompy Member Posts: 3,366

    This would only change one situation, and that's not activating when the killer closes the hatch

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