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Hex Totem Protection At The Start Of Trial
I'd think someone has suggested similar thing before but if not, then here it comes:
Hex Totems should have built in protection for 1 minute (blocked by Entity) at the start of the trial to avoid them getting destroyed immediately. It maybe sounds harsh for survivors but it would do a bit and it's not balance breaking. It benefits every hex totem, naturally. Just a suggestion which isn't too unfair.
What's your thoughts? What would be cons? Etc.