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What is going on with Freddy?

So, Freddy. I have been playing Freddy for some time now and experience so far is annoying and frustrating.Its just soo hard sometimes. Sometimes when survivors dont give a damn about each other then good for me, i can hook at least half of them, but when it comes cooperating, Freddy is #########.Maybe its just me, but i never "tunnel" and i am pretty sure my perks are fine.My question really is - will there be some kind of buff for him or is he completely forgotten? I mean seriously, he is ######### weak :)

Answers

  • hMMhMM Member Posts: 121

    Don't play with him. nobody likes it,

  • RuniverRuniver Member Posts: 2,095

    Freddy was already trash at release.
    Survivor disconnected a lot against him to protest against pseudo "P2W" and "Too annoying to play against cuz no stealth" (which is partially true)
    He got bad reviews out of steam out of that.

    Just in case, they nerfed him to make sure not to see him again.

    Freddy History resumed in a few lines.

  • The_ManletThe_Manlet Member Posts: 474

    They seemed to have rushed Freddy out the gate without thinking him through. His animations weren't even finished when he was released. He's definitely the worst destined killer in the game, and not just the weakest (though he is that too). The devs seem content to just leave him to rot and pretend that he was never added to the game.

  • Dwight_ConfusionDwight_Confusion Member Posts: 1,650

    They could fix Freddy very easily.

    Change the 7 second sleep timer to 6. Remove the slight reduces speed from his paint brush add on

    Let his Blood Warden perk be 90 second limit.

    This alone would strengthen him decently.

  • Dwight_ConfusionDwight_Confusion Member Posts: 1,650

    @The_Manlet said:

    @Dwight_Confusion said:
    They could fix Freddy very easily.

    Change the 7 second sleep timer to 6. Remove the slight reduces speed from his paint brush add on

    Let his Blood Warden perk be 90 second limit.

    This alone would strengthen him decently.

    That would barely do anything at all. Freddy is trash because it's easy to wake up, and so being asleep is not a threat, and he has no tools to help in a chase. And then on top of that he has massive weaknesses that only he suffers from. Freddy needs to be completely reworked harder than the Doctor was, not given a minor buff.

    I agree. I've gotten to rank1 as freddy. I'm with you. I'm trying to be conservative.

    THey should make the sleeping surv's auras range not as far then. That would help. Make it 24 meters

  • The_ManletThe_Manlet Member Posts: 474

    @Dwight_Confusion said:

    @The_Manlet said:

    @Dwight_Confusion said:
    They could fix Freddy very easily.

    Change the 7 second sleep timer to 6. Remove the slight reduces speed from his paint brush add on

    Let his Blood Warden perk be 90 second limit.

    This alone would strengthen him decently.

    That would barely do anything at all. Freddy is trash because it's easy to wake up, and so being asleep is not a threat, and he has no tools to help in a chase. And then on top of that he has massive weaknesses that only he suffers from. Freddy needs to be completely reworked harder than the Doctor was, not given a minor buff.

    I agree. I've gotten to rank1 as freddy. I'm with you. I'm trying to be conservative.

    THey should make the sleeping surv's auras range not as far then. That would help. Make it 24 meters

    Now that's just a nerf. He's already trash, he doesn't need to be even worse. He should be completely remade from the ground up because he's the biggest design failure since Decisive Strike.

  • Alther_PrimusAlther_Primus Member Posts: 131

    Freddy's lack of strength pains me, as A Nightmare on Elm Street is one of my favorite movies, and he doesn't need a lot to become stronger. I do have some ideas to make him more bearable, but on the whole he needs a full-blown Rework. I don't think we're going to get that though, as they'd have to essentially completely renegotiate the killer, which could take ages to do.

    The biggest buff Freddy needs though is for Self Care to not be able to wake Survivors up. That one small change would change him dramatically as he could actually be a decent Stall/Ambush killer, like The Pig. Aside from that I'd argue that Dream Transition should prevent Totems at least, but then again I could write a whole essay about fixing Freddy. As it is we'll just have to hope for the Devs to pull through with a buff.

  • The_ManletThe_Manlet Member Posts: 474
    edited June 2018

    @Alther_Primus said:
    Freddy's lack of strength pains me, as A Nightmare on Elm Street is one of my favorite movies, and he doesn't need a lot to become stronger. I do have some ideas to make him more bearable, but on the whole he needs a full-blown Rework. I don't think we're going to get that though, as they'd have to essentially completely renegotiate the killer, which could take ages to do.

    The biggest buff Freddy needs though is for Self Care to not be able to wake Survivors up. That one small change would change him dramatically as he could actually be a decent Stall/Ambush killer, like The Pig. Aside from that I'd argue that Dream Transition should prevent Totems at least, but then again I could write a whole essay about fixing Freddy. As it is we'll just have to hope for the Devs to pull through with a buff.

    That is true. If you couldn't wake yourself up through self-care than you'd have to either heal at half speed in a safe spot or find a generator or awake survivor to wake you up before self-healing in a safe spot at the normal speed, but Freddy has a lower terror radius and could ambush you on that generator after letting you get away. This change alone would make him a little more viable and scarier. There are many things you could do to make him more powerful without completely reworking him. Right now, his autoaim will prioritize awake survivors over sleeping ones even though he can't hit awake survivors. Why? Because the devs don't care. This is heavily exploited by survivors to prevent Freddy from hitting people at no cost to the survivors.

    There is other equally stupid stuff like skillchecks waking you up even during the dream transition, so Freddy often has to sleep them twice in a row because they wake up the second he tags them, before they're even truly asleep.

  • käiputsitürapeakäiputsitürapea Member Posts: 4

    I agree with you all, but IMO, at least awakening should be much harder and only that, Freddy would be much more enjoyable to play. Not just ######### up skill checks and boom, ######### you Freddy. That s just not quite okay.He is also my favorite character and its sad that things are like they are now :)

  • SnakeSound222SnakeSound222 Member Posts: 4,467
    RemoveSWF said:

    If it took one week to nerf him, it could take one week to buff him. They just don't want to. BHVR hates killers. This is a survivor game.

    Selling a killer at launch and then ruining him one week later should be regarded as false advertising and thievery. Buyers thought they were getting one thing and then it was changed to something else.

    Oh, and we want the proper Robert Englund version of Freddy, not the crappy remake Freddy.

    Freddy wasn’t even that good when he launched and they still listened to the Survivors and nerfed him. 

    I love your username, BTW.
  • newdulsnewduls Member Posts: 90

    the freedy fix is indeed easy.

    No wake up from missed skill checks. Done. Wake up can only be achieved by hook/ally/healed while down.

  • The_ManletThe_Manlet Member Posts: 474
    edited June 2018

    @newduls said:
    the freedy fix is indeed easy.

    No wake up from missed skill checks. Done. Wake up can only be achieved by hook/ally/healed while down.

    That would make him totally overpowered. He'd be able to easily sleep everyone and then just enjoy his 50% reduced generator and heal speed while having wallhacks on everyone. If someone gets off the hook he just needs to be nearby and can sleep them again. And even if it didn't make him overpowered, and just rose him to mid-tier since his chase game is awful, he'd still be even less fun to play against.

    @RemoveSWF said:
    If it took one week to nerf him, it could take one week to buff him. They just don't want to. BHVR hates killers. This is a survivor game.

    Selling a killer at launch and then ruining him one week later should be regarded as false advertising and thievery. Buyers thought they were getting one thing and then it was changed to something else.

    Oh, and we want the proper Robert Englund version of Freddy, not the crappy remake Freddy.

    I think the reason they don't want to buff Freddy is that they understand, at least on some level, that he is very poorly designed and is easily the worst killer they've added to the game in terms of design quality. He isn't fun to play against and is very simple to play. He relies on cheap gimmicks instead of mechanics with depth and a skill curve. Buffing him would just result in Freddy being even more overpowered at low ranks and more annoying at high ranks. The only way to truly fix Freddy is to rework him from the ground up, a full on Cube and then some, but the amount of work and money that would require could be spent making another killer which can be sold for money. They already got your money with Freddy, so he's a very low priority, just like Wraith only received some basic, common sense quality of life improvements after a year and a half of begging for buffs. There's no financial incentive to give more love to already released killers when they could be making more content to sell. They'd rather just sweep Freddy under the rug.

  • The_ManletThe_Manlet Member Posts: 474

    @DarKnight_Doom said:
    Here, some news about sweater boi:

    QUESTION FROM SUL-FURIK
    So we've heard about Freddy getting changes the past few streams..

    Any update on how that is going? And if so, what changes are you making to him?

    ANSWER
    We are testing a few ideas to potentially add to the Mid-Chapter patch release. Warning, this is only in testing phase, might not be implemented

    *Removing Self-care skillchecks from the wake-up action
    *Base power to sleep the survivors from 7 sec to 4 sec (modifications to the block addons)
    *Reduce the Dream world effects for both sides

    SOURCE: https://forum.deadbydaylight.com/en/discussion/2479/reddit-q-a-june-4-2018#latest

    That sounds fantastic. Without self-care skillchecks, survivors would have to heal themselves much more slowly or find a generator to wake themselves up, which exposes them to ambush shenanigans since Freddy has a smaller terror radius. And with a 4 second dream transition it may be possible to get that free hit, at least some of the time, and lessen his dependence on addons. But what do they mean by reducing the dream world effects? Do they mean less fog?

  • ZanferZanfer Member Posts: 647

    @The_Manlet said:

    @DarKnight_Doom said:
    Here, some news about sweater boi:

    QUESTION FROM SUL-FURIK
    So we've heard about Freddy getting changes the past few streams..

    Any update on how that is going? And if so, what changes are you making to him?

    ANSWER
    We are testing a few ideas to potentially add to the Mid-Chapter patch release. Warning, this is only in testing phase, might not be implemented

    *Removing Self-care skillchecks from the wake-up action
    *Base power to sleep the survivors from 7 sec to 4 sec (modifications to the block addons)
    *Reduce the Dream world effects for both sides

    SOURCE: https://forum.deadbydaylight.com/en/discussion/2479/reddit-q-a-june-4-2018#latest

    That sounds fantastic. Without self-care skillchecks, survivors would have to heal themselves much more slowly or find a generator to wake themselves up, which exposes them to ambush shenanigans since Freddy has a smaller terror radius. And with a 4 second dream transition it may be possible to get that free hit, at least some of the time, and lessen his dependence on addons. But what do they mean by reducing the dream world effects? Do they mean less fog?

    Yes they mean the fog effect for both sides.

  • DarKnight_DoomDarKnight_Doom Member Posts: 54

    @The_Manlet said:

    @DarKnight_Doom said:
    Here, some news about sweater boi:

    QUESTION FROM SUL-FURIK
    So we've heard about Freddy getting changes the past few streams..

    Any update on how that is going? And if so, what changes are you making to him?

    ANSWER
    We are testing a few ideas to potentially add to the Mid-Chapter patch release. Warning, this is only in testing phase, might not be implemented

    *Removing Self-care skillchecks from the wake-up action
    *Base power to sleep the survivors from 7 sec to 4 sec (modifications to the block addons)
    *Reduce the Dream world effects for both sides

    SOURCE: https://forum.deadbydaylight.com/en/discussion/2479/reddit-q-a-june-4-2018#latest

    That sounds fantastic. Without self-care skillchecks, survivors would have to heal themselves much more slowly or find a generator to wake themselves up, which exposes them to ambush shenanigans since Freddy has a smaller terror radius. And with a 4 second dream transition it may be possible to get that free hit, at least some of the time, and lessen his dependence on addons. But what do they mean by reducing the dream world effects? Do they mean less fog?

    Well...I really imagine less fog (Please, God!). Without Self Care skillchecks, Freddy will become a good threat and his end game will become very powerfull as It should be (It's very annoyng when your hit become a free pass to get out of the Dream World).

  • livingofdeadlivingofdead Member Posts: 7

    Freddie is the bloodthirsty killer who can escape from a gate easily weakly for a survivor.
    When a gate opens lengthily, time until it falls in a nightmare can't often attack, and everyone runs away easily.
    When using self-care, you can awake from a nightmare easily and even when hanging in a hook, it isn't possible to catch the survivor who has come to the help directly.
    That's a very big problem.
    I want you to do Kyoto and its vicinity correction early!
    It should be done!

  • Dabrownman1812Dabrownman1812 Member Posts: 1,857
    I main freddy, he is an end game killer. The emblem system isn't kind to his playstyle, but I believe if they add a minus 3 percent movement speed to survivors who are asleep it will help. Then roll out more as needed. Not all killers will be competitively viable but freddy is an end game sweeper at most, so it's important for people to keep this in mind when thinking of buffs. I run black box/class photo with remember me/enduring/bbq n chilli, noed and always four man pretty much on console. Can sub enduring with dying light and a toss a mori in for another play. 
  • The_ManletThe_Manlet Member Posts: 474

    @Dabrownman1812 said:
    I main freddy, he is an end game killer. The emblem system isn't kind to his playstyle, but I believe if they add a minus 3 percent movement speed to survivors who are asleep it will help. Then roll out more as needed. Not all killers will be competitively viable but freddy is an end game sweeper at most, so it's important for people to keep this in mind when thinking of buffs. I run black box/class photo with remember me/enduring/bbq n chilli, noed and always four man pretty much on console. Can sub enduring with dying light and a toss a mori in for another play. 

    If a killer needs addons or even a mori in order to function then they aren't viable.

  • Dabrownman1812Dabrownman1812 Member Posts: 1,857

    @Dabrownman1812 said:
    I main freddy, he is an end game killer. The emblem system isn't kind to his playstyle, but I believe if they add a minus 3 percent movement speed to survivors who are asleep it will help. Then roll out more as needed. Not all killers will be competitively viable but freddy is an end game sweeper at most, so it's important for people to keep this in mind when thinking of buffs. I run black box/class photo with remember me/enduring/bbq n chilli, noed and always four man pretty much on console. Can sub enduring with dying light and a toss a mori in for another play. 

    If a killer needs addons or even a mori in order to function then they aren't viable.

    That's one person's opinion. Freddy doesn't need a mori, that was a suggestion. Not all killers have a power that damages survivors with their power, or destroy looping so they do require addons. Addons are made to give killers an edge and become more viable. Freddy is an end game killer, not all killers run up and kill you like billy. Once again doesn't need the add ons, but one can't brush off how some add ons help push killers to their potential. Few killers can play without add ons and sweep teams without camping+noed. Billy, nurse, mike meyers potentially, huntress gets looped to death by good survivors and has early warning of her approach.
  • NMCKENMCKE Member Posts: 8,050
    Okay, I would like to rework our low tier killer and would like some feedback on my suggestion.

    Freddy's Power: Dream Demon

    Awake Survivors:
    -Survivor's cannot see Freddy.
    -A lullaby is played when a survivor is in 32m of Freddy.
    -Survivor's cannot see pallets.
    -Survivors cannot see other survivors that are in the dream realm, but can see where the sleeping survivor has fallen asleep at if you are not in the dream realm.
    -Survivors can see auras of where the sleeping survivor has fallen asleep at in the real world.

    Sleeping Translation:
    -Survivor's will have 7 seconds before entering the dream realm.
    -During the sleeping transition, survivors will randomly see glimpses of Freddy.
    -Survivors can now see pallets.
    -Survivors cannot start or continue channelled actions (I.E Repairing generators, unhooking, opening the exit gates, seaching chest, and etc. Survivors can still interact with pallets, windows, and lockers during the transition)
    -Survivors can no longer see auras of where the sleeping survivor has fallen asleep at in the real world.
    -You can no longer see awake survivors.

    Once in the dream realm:
    -Survivors can now start channelled actions again.
    -Survivors suffer a 10% decrease in all channelled actions.
    -Freddy's terror radius will be 16m in the dream realm.
    -Freddy will receive tokens for every survivor asleep. Each token will reduce Freddy's successful attack cool down by 5% and increase his lunge by 5%.
    -If a survivor wakes up, Freddy will lose a token.
    -Sleeping survivors can be woken up by awake survivors by finding where the sleeping survivor has fallen asleep at in the real world and perform the wake up action. Sleeping survivors can also be woken up by being hooked and wherever the survivor has fallen asleep at in the real world will be automatically teleported to the hook. Survivors can also be woken up by being healed to the injured state from the dying state.
    -The wake up action will take 25 seconds.
    -You cannot be woken up when in the killer's direct contact (I.E When your on the killer's shoulder).
    -Freddy can see auras of where the sleeping survivor has fallen asleep at in the real world.

    This change aims at making Freddy more reliable with his power and adds more benefits to attempting to sleep multiple survivors. The down side to this change is when your chasing a survivor and he gets woken up by a awake survivor then teleports to where that survivor has fell asleep at in the real world. Nevertheless this is a buff overall and I want to hear your opinions about this!
  • The_ManletThe_Manlet Member Posts: 474

    I think we'd all like a total rework to Freddy, but that's not likely. A buff is the most we can hope for. You're basically asking for a new killer at this point.

  • NMCKENMCKE Member Posts: 8,050
    @The_Manlet Hopefully Freddy will get something because currently he's just a joke and a laughing stock to high ranked survivors. I just have one question, do you think my rework would make him slightly better?
  • The_ManletThe_Manlet Member Posts: 474

    @Nickenzie said:
    @The_Manlet Hopefully Freddy will get something because currently he's just a joke and a laughing stock to high ranked survivors. I just have one question, do you think my rework would make him slightly better?

    Just about any rework would be better than how he works now. It's pretty unimaginative. But at least we know they're planning to buff him and are even testing specific buffs that they're willing to share with us. Hopefully this buff will happen in the coming balance update and not over a year after he got nerfed.

  • CNOB_CNOB_ Member Posts: 2

    How about if they make it so you would start the match in dream mode and you can't get out of it but they'd remove the action penalty. And you know how in his movies freddy would play with dream the way he wants, what if his power was taking a form of a survivor, I mean lots of people wanted that power anyway, and they could build on that, like start balancing it. For example he can only take the form of the last survivor he hooked or hit, so that there would be a way to counter it. But hey it's just an idea.

  • BeanieEnthusiastBeanieEnthusiast Member Posts: 213
    He’s a god tier killer. 
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