Here is my opinion on this, A boon perk needs to be strong enough to be useful to a survivor, but weak enough where a killer shouldn't matter if its up or not.
For example: While in 8 meters of this boon healing actions are increased by 10/15/20% (or whatever).
Can that be strong yes, but it would require the survivors running to that section of that map for that benefit. To be fair thats a bad example, but its also an example of something that wouldn't really hurt the killer to much if they didnt stomp out the boon. However if all 4 survivors were running it, it would become a lot stronger given that their could be up to four locations to recieve this benefit.
The fact that survivors can light them over and over again after the killer cleanses them is so broken. Completely unfair BS. All killer hexes are prelit and then are gone once cleansed but survivors can relight their boons immediately after the killer cleanses it. It’s just baffling that they think this is fair.
You have twice as many posts as him….
Im not bothered until i see what these boon perks actually do.
The quantity is irrelevant, it's what's in those posts that make his argument strong.
You could just ignore them? I don’t understand why people are harassing them for making a thread. @Peanits or someone there is some weird stuff going on in this thread.
Uhm ok? That doesn't really have anything to with this though. I am not making a thread every day like this one here.
And if a killer cleanses it, they can re- boon it. That really makes little sense, can just see it now, Nemesis leaning down saying a few garbled words to remove a boon, rather than just stomping it into dust.
How about next time you then actually word your post to make it look like you actually want a discussion? I love how you constantly seem to try and crap on BHVR and when people then expose that, you play the victim card.
"Boon totems:survivors need another objective we hear you killers But survivors are our business model🤑so here is something for killers to worry about😇"
This obviously only makes it look like you are trying to push this idea that the devs only care for survivors. This has nothing to do with an actual discussion.
"This obviously only makes it look like you are trying to push this idea that the devs only care for survivors."
Well it's hard not to refute it really, New cosmetics, all Surv.
Mori nerf, - instant so you cant use your stockpile. Key nerf - 1 year later and 5 weeks notice.
Hexes random spots. Destroyed upon cleansing. Boon - where ever you like and you can reapply.
Starting to see a trend here?
I'd love to actually know the numbers on Surv mains Vs Killer mains.
A step in the right direction, although would have rather seen it killer sided and new objectives for survivors.
Reminds me of when I got excited about special gens/hooks during events, then we got the flowers... Wasn't very thrilled because I expected more.
They are probably working on more advantages for scourge hooks.
It seems like blessing a boon totem takes as much time as breaking a hex perk.🤔
It is odd no more news about what the boon perks are actually going to be.
I fear that while it might be quick to cleanse a Boon Totem, pity the poor Trapper or Hag who have to leave their trapped area to limp across the map in order to cleanse it - only to have it re-ignited as many times as the survivors want.
In particular for those killers with slow movement speed, there is the potential to ruin games. I'd love more details!
It depends on how long the buff stays active...the update said a safe haven so they would have to hang around the same area for while.
I wonder if the boon totem will light up so the killer can go and pressure the survivors...survivor aura reading maybe?
There was no "harrassment", they were showing genuine concern for the OP.
I imagine there will be a cooldown on lighting the totem again, much like any means necessary. Being able to instantly relight something the killer has snuffed out will be too powerful since killer has to disregard other objectives to do it. I also wish people would stop saying the game is one-sided. There are changes to both sides in an attempt to bring balance. Not everyone will agree with these changes but that doesn't automatically make the devs have favorites. Honestly this community can never be satisfied.
I wonder if the killer can change it back to their hex totem if it got blessed...say get their ruin back or haunted grounds.
That might be to overpowered though 🤔
I would think it is a substantial number to be trying to balance the game around casual survivors.
Why else would they push cosmetics so hard or nerf the most "oppressive" killers they encounter?🤑
The way boon totems are handled will show if it was deemed enough of a change.
That'd be pretty strong, although I like the "Risk vs reward" concept.
When you run a hex perk as killer, you risk it being cleansed very early.
When you run an obsession perk as survivor, you risk the chance of going up against a killer with Remember Me (who will tunnel you) or something like Rancor. (We used to have the old "Kill the obsession slow everyone else down by 25%" dying light but that was reworked.)
When you run a boon, maybe there should be the risk of going against a killer with a hex perk, who can "Hijack" your boon to restore a cleansed hex.
It would add an interesting dynamic...do you finish gens quicker or try to get an advantage by hijacking the the killers hex totem again?
No they weren't...I have been harassed on multiple posts by the same people. They just click on my posts to continue the cycle(and since I use emojis in my posts they are easy to identify.)
The question was even reworded and did they ever actually talk about the topic?
Always hateful diatribe on all their messages among multiple threads. I just dont enable the bullying and leave it at that.
If a hex totem is cleansed it becomes a boon totem. If the killer interacts with the boon totem it becomes a dull totem...yeah trap based killers are going to have a harder time overall.
Certainly hoping for big changes to shake up the meta. But too much, too fast, is bad marketing.
I hoped for this with The Executioner's cages but they fell by the wayside. They seemed like an intro to a mechanic that sidestepped hooks and could bring in some new dynamics with successive killers. But they didn't.
Holding out hope now for scourge hooks and these boon totems but... just slightly.
One more thing for killers to worry about
Can't wait to see how top tier survivors abuse them
I think people greatly overestimate the average survivor's desire and ability to optimize perks/gameplay. People are thinking of boon totems in a global diamond elite MMR sense, when the reality is many survivors can't figure out that they should reset and work on separate gens when a killer has PGTW and there's one gen left.
Ignore the haters, I enjoy your posts, especially the emojis. Freshens up the forums a bit.
I changed my mind, but her non-boon totem perk is 100% doo doo.
They ruined the game for Killer.