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It's Been Two Years, PLEASE Change Decisive Strike

I'm stunned (pun unintended) that this perk is still a get out of jail free card after two YEARS! It is extremely game-breaking and shouldn't of existed in the first place. With my proposition, you don't need to worry about creating new animations and all that jazz. The perk will instead keep its effect but with a twist.

Decisive Strike is a perk belonging to Laurie Strode, whose perks are centered around being an independent survivor. Her perk Sole Survivor relies on her teammates being dead, and Object of Obsession affects and benefits her and the killer ONLY. Because of this, I think it would make sense for Decisive Strike to only be usable when there is only ONE survivor left. This makes Decisive Strike more fitting to Laurie’s lore, and is more of a risk and reward perk than it was before since you have the chance of not being able to use the perk at all (All obsession perks are supposed to be high risk high reward as stated by the developers).

Also, tier 3 Enduring reduces the stun only by 55%, not the intended 75%.

TL;DR

If Decisive Strike were to be used only by the last survivor alive, it would be more fair towards the killer, a higher risk in using the perk due to potentially not being able to use the perk at all, and more fitting to Laurie’s lore of being an independent survivor. Enduring reduces the stun by 55% instead of 75%.

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Comments

  • WaffleFalafelWaffleFalafel Member Posts: 367
    This doesn't fix anything. This exasperates the Hatch problem, is a detriment to solo survivors, and still keeps the issue of a killer not being rewarded for winning a chase. This needs a rework, not a Nerf.
  • VietfoxVietfox Member Posts: 3,826

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

  • VietfoxVietfox Member Posts: 3,826

    @yeet said:

    @Vietfox said:
    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    DS is gamebreaking when people use it well, just because some veggie uses DS and dies doesn't mean everyone uses it like that.

    Just because someone uses DS and some veggie loses that survivor doesn't mean it's gamebreaking. It might be a guaranteed escaped if used when the gates are open, but that means that survivor didn't have to use it during the whole match.

  • VietfoxVietfox Member Posts: 3,826

    @Kind_Lemon said:
    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.

    @yeet said:
    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

  • Kind_LemonKind_Lemon Member Posts: 899

    @Vietfox said:

    @Kind_Lemon said:
    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.

    I guess it really depends on the location of the DS user. It's perfectly benign when it's out in the middle of a field (SANS CORN; PLZ NO CORN), but it is quite painful when DS is used next to multiple pallets, windows, and lockers against someone like Freddy or Leatherface.

  • VietfoxVietfox Member Posts: 3,826
    edited December 2018

    @Kind_Lemon said:

    @Vietfox said:

    @Kind_Lemon said:
    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.

    I guess it really depends on the location of the DS user. It's perfectly benign when it's out in the middle of a field (SANS CORN; PLZ NO CORN), but it is quite painful when DS is used next to multiple pallets, windows, and lockers against someone like Freddy or Leatherface.

    A part from running Enduring there are other ways to counter DS. I check my sorroundings before picking up the survivor and see the options i got.
    If i'm close to the basement i'll stand next to the stairs so once the survivor uses DS will stagger when hitting the stairs.
    If hook is near i'll just dribble (nothing new).
    If i'm too far from the hook to dribble i'll try to stand somewhere where i can block the path to the area with most windows or pallets and try to force the survivor to go to the side i want.
    If you are playing as Leatherface and they get into a locker just hit the locker with the chainsaw, you´ll be surprised of how many rank 1 survivors leave the locker right after that thinking that they are safe.
    Edit: another option is to wait till they are close to a hook to down them. (unless you see they are gonna vault a window or a pallet of course)

  • yeetyeet Member Posts: 1,698

    @Vietfox said:

    @Kind_Lemon said:
    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.

    @yeet said:
    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

  • VietfoxVietfox Member Posts: 3,826
    yeet said:

    @Vietfox said:

    @Kind_Lemon said:
    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.

    @yeet said:
    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.
  • MasterMaster Member Posts: 10,208

    @Kind_Lemon said:

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    DS is gamebreaking when people use it well, just because some veggie uses DS and dies doesn't mean everyone uses it like that.

    Just because someone uses DS and some veggie loses that survivor doesn't mean it's gamebreaking. It might be a guaranteed escaped if used when the gates are open, but that means that survivor didn't have to use it during the whole match.

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    Shame on you..... stop abusing it pls, killers are humans too :sarcastic:

  • yeetyeet Member Posts: 1,698

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

  • VietfoxVietfox Member Posts: 3,826

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

  • yeetyeet Member Posts: 1,698

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    no where near the extent DS can lets be real

  • bloxebloxe Member Posts: 81
    Also, the most important part to me: unless youre lucky to get it at the shrine, you have to BUY IT for real money. 

    I already bought the [BAD WORD] game. Stop with the [BAD WORD] real-money-only characters.
  • shyguyyshyguyy Member Posts: 48

    @yeet said:

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    no where near the extent DS can lets be real

    N O E D B O Y Z

  • yeetyeet Member Posts: 1,698

    @shyguyy said:

    @yeet said:

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    @Vietfox said:

    @yeet said:

    @Vietfox said:
    yeet said:

    @Vietfox said:

     @Kind_Lemon said:
    

    I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!

    And i've downed several DS users in less than 15 seconds, guess this works both ways.
    
     @yeet said:
    

    people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivors

    people who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.

    even 15 seconds can lose a game

    @yeet
    And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine.

    losing merely because person picked X perk isn't good game design

    Many perks make the difference between losing and winning depending on the situation. DS is not different, can be useful sometimes and other times survivors die without having the chance to use it.

    no where near the extent DS can lets be real

    N O E D B O Y Z

    noed has reliable counterplay

  • shyguyyshyguyy Member Posts: 48

    And DS doesn't? You can dribble, you can slug, you can drop people off of ledges with it so they get momentarily stunned, you can run enduring, they could simply miss the skill check... Do you really think DS is that bad? It's hilarious when people whine about DS to me when perks like Sprint Burst or Adrenaline exist. I love it when people run DS because it is so ridiculously predictable. The only time it is an issue is when more than one person runs it. (Not because of multiple DS - because you can't predict that they have it.)

  • AgentApple50AgentApple50 Member Posts: 33

    @shyguyy said:
    And DS doesn't? You can dribble, you can slug, you can drop people off of ledges with it so they get momentarily stunned, you can run enduring, they could simply miss the skill check... Do you really think DS is that bad? It's hilarious when people whine about DS to me when perks like Sprint Burst or Adrenaline exist. I love it when people run DS because it is so ridiculously predictable. The only time it is an issue is when more than one person runs it. (Not because of multiple DS - because you can't predict that they have it.)

    "Dribbling" is an excuse the developers use so they don't have to change Decisive Strike, and has been nerfed too! Dribbling can also be countered by body blocking and flashlight saves. Unbreakable and No Mither counter slugging, dropping people off ledges is EXTREMELY situational, and Enduring reduces the effect by only 55%. Yeah Sprint Burst is dumb because it rewards bad positioning and Adrenaline because it's Adrenaline, but none of those are not even remotely as broken as Decisive Strike. Just because you know they have Decisive Strike doesn't make it any less broken.

    NOED has a counter to it. You can disable NOED before it even activates. There is NO counter to Decisive Strike. Enduring doesn't counter it, just reduces its effects. Unnerving Presence reduces the chance they will hit it, but benefits the Survivors in the long run since they have the opportunity to hit more Great Skill Checks.

  • shyguyyshyguyy Member Posts: 48

    When/how did they nerf dribbling exactly? Yes NOED can be countered, just like DS can as I have shown in my post. None of those counters seem reliable enough to you though because of other survivors putting themselves in harms way, 2 rare perks and Enduring ONLY being 55%. (still extremely good vs DS) Maybe I'm just a god killer and DS doesn't effect me the way it does you mere mortals.

  • AgentApple50AgentApple50 Member Posts: 33

    @shyguyy said:
    When/how did they nerf dribbling exactly? Yes NOED can be countered, just like DS can as I have shown in my post. None of those counters seem reliable enough to you though because of other survivors putting themselves in harms way, 2 rare perks and Enduring ONLY being 55%. (still extremely good vs DS) Maybe I'm just a god killer and DS doesn't effect me the way it does you mere mortals.

    A while ago the devs nerfed dropping survivors so that when you drop a survivor, the wiggle meter is filled by 33% instead of what I believe was 25%. The counters you suggest don't counter DS, but merely delay the inevitable.

    The effectiveness of a DS strike is all in the hands of the Survivor, not the killer.

  • shyguyyshyguyy Member Posts: 48

    If you have to dribble them more than twice you shouldn't be dribbling them in the first place.

    Just curious - how many hours do you have in the game?

  • M2FreamM2Fream Member Posts: 290
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

  • GodDamn_AngelaGodDamn_Angela Member Posts: 1,145

    @M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    I doubt that.

    I play Killer a lot and while DS is annoying, it's better to eat the strike instead of being too afraid to deal it. DS is stronger because of this. It is stronger because so many Killers stop themselves from playing effectively just IN CASE they get hit by DS. Take the DS and they won't have it anymore, or if its so bad take perks that help mitigate it. Or, better yet, both.

  • VietfoxVietfox Member Posts: 3,826
    M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    @M2Fream
    I'm not at home so i'm gonna send you a kinda outdated pic. Happy now?

    Please tell me again i don't play as a killer.
  • VietfoxVietfox Member Posts: 3,826

    @M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    I doubt that.

    I play Killer a lot and while DS is annoying, it's better to eat the strike instead of being too afraid to deal it. DS is stronger because of this. It is stronger because so many Killers stop themselves from playing effectively just IN CASE they get hit by DS. Take the DS and they won't have it anymore, or if its so bad take perks that help mitigate it. Or, better yet, both.

    @GodDamn_Angela
    You see? The problem is that many people think i don't play as a killer simply because i don't support every op suggestion for killers.
    They call it "for the sake of balance",i call it "for the sake of my clumsiness"
  • VietfoxVietfox Member Posts: 3,826
    M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    @M2Fream
    Btw, that awesome you got is mine. I love it when people assume i don't play as a killer and then realize they were wrong :)
  • M2FreamM2Fream Member Posts: 290
    Vietfox said:
    M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    @M2Fream
    Btw, that awesome you got is mine. I love it when people assume i don't play as a killer and then realize they were wrong :)
    Vietfox said:
    M2Fream said:
    Vietfox said:

    If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.

    Vietfox, everyone on this forum sees your comments. You have never touched killer in your life

    @M2Fream
    Btw, that awesome you got is mine. I love it when people assume i don't play as a killer and then realize they were wrong :)
    Ok but I'm not wrong...
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