Patrick's response to "What is a Win?"
Patrick, the lead game designer answered the question during the Q&A "What is a 'win'" according to Dead by Daylight's gameplay.
He replied in an objectively questionable way, subjectively somewhat mocking way that it doesn't matter how well you did, if you died you died, and if you escaped / killed a bunch, you win.
One of the things he said was,
...That's all MMR is trying to do, it goes, 'we know that you died' it's ignoring how you got there because there's too much nuance to be able to make a real effective system, and we just ignore that.
Listen Patrick, buddy. I get what you're saying, and I understand why it needs to be like that. Buddy, you don't just go out there with however much prep time you had and essentially tell a community full of people questioning your system, "Yeah you could be the best player on the team, but if you died our system recognizes you as trash"
I appreciate the honesty from BHVR for once, but really? Was there really no better way of saying this? Everybody is quoting this one segment just because of how poor of a response this was.
Please, get someone to proofread your responses ahead of time because wow that whole segment was a trainwreck.