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Do you like "struggling" on the hook?

I'd like your opinion on this: Do you think there's room for improvement when it comes to "gameplay" when you're on the hook.

Personally, I really dislike mashing space while you're on the hook. It's tedious, it's not fun and it's not intense, it's just tedious. I'm pretty sure it's there as a desperate attempt to convince you you're still playing the game, but it doesn't work. It's just annoying. I would like it if I could just hold the space bar.

I'd also like it if you could point while you're in the first sacrifice phase to show if the Killer is remaining nearby camping instead of the strange escape spam communication. Little things like this would improve the solo player's experience I think.

Comments

  • MantaManta Member Posts: 117
    +1 for no button mashing
  • altruisticaltruistic Member Posts: 1,074
    Change your bind to MW Down.  You’re welcome.  
  • MasterMaster Member Posts: 10,206

    They should change it into a meaningful action, similar to snapping out.

  • VietfoxVietfox Member Posts: 3,826

    DO YOU LIKE "STRUGGLING" ON THE HOOK?

    Yes, i even let the killer hook me so i can go straight to the second stage. Can't wait for the struggling! :)

  • EntityDispleasedEntityDispleased Member Posts: 1,449
    I hate making the game easier for survivor as much as the next guy but the button mashing is seriously exhausting and a pain in the ass especially fo people with twitches or other similar issues. I can't count how many times I died on second phase because I didnt click it consistently and it registered as if I let go.
  • AttackfrogAttackfrog Member Posts: 1,135

    @altruistic said:
    Change your bind to MW Down.  You’re welcome.  

    Jeez, that's brilliant (not being sarcastic), thank you!

  • AlwaysInAGoodShapeAlwaysInAGoodShape Member Posts: 1,300
    edited December 2018

    Sadly this was already mentioned to the team.
    It was brought up that people with a certain disability would be less able to keep up the pressing and having an alternative, but since the team has considered it and nothing has changed, I fear the worst.

  • BossBoss Member, Trusted Posts: 10,835

    I don't "like" it, but i'm not bothered by it.
    I just spam it with minimal movement, but still fast, resulting in little to no damage to the keyboard while also keeping the noise down.
    Plus i don't suffer from anything, so spamming it doesn't do anything to me physically.

    I'd still prefer for it to be replaced by continuous Skill Checks though...
    http://mistersyms.com/tools/gitgud/index
    It would give This Is Not Happening a lil buff too, if they were to make Great Skill Checks have a certain bonus when in phase 2.

  • se05239se05239 Member Posts: 3,920

    I hate mashing space when on the hook struggling because I got carpel tunnel syndrome and that [BAD WORD]'s hurting me something fierce.

  • SnapshotSnapshot Member Posts: 855

    I just bind it to the F key and very calmly press it every 1/2 second, no struggle at all ;)

  • GorgoniaGorgonia Member Posts: 1,111

    I have tendinitis and I can never make it to a full struggle without changing hands. I would rather have skill checks every 2 or 3 seconds than having to smash a button. I end up letting go.

  • NMCKENMCKE Member Posts: 7,289
    Vietfox said:

    DO YOU LIKE "STRUGGLING" ON THE HOOK?

    Yes, i even let the killer hook me so i can go straight to the second stage. Can't wait for the struggling! :)

    This made my day right here! :)
  • DwightsLifeMattersDwightsLifeMatters Member Posts: 1,662
    Change your bind to MW Down.  You’re welcome.  
    That's what I did since release. It's better, but still not good.
    It's just a bad mechanic and it feels like something from 2005 lol
    Absolutely outdated 
  • anarchy753anarchy753 Member Posts: 2,664

    No it doesn't "build tension" or anything the devs keep saying is the intention, it's just annoying.

    If anything, the only tension comes from knowing at any point lag could cause you to die unjustly.

  • BossBoss Member, Trusted Posts: 10,835

    @anarchy753 said:
    No it doesn't "build tension" or anything the devs keep saying is the intention, it's just annoying.

    If anything, the only tension comes from knowing at any point lag could cause you to die unjustly.

    They actually also said it's meant to be annoying.

  • RazielRaziel Member Posts: 100

    @Boss said:

    @anarchy753 said:
    No it doesn't "build tension" or anything the devs keep saying is the intention, it's just annoying.

    If anything, the only tension comes from knowing at any point lag could cause you to die unjustly.

    They actually also said it's meant to be annoying.

    Why did they have to extend that concept to the entire game tho?

  • Mc_HartyMc_Harty Member Posts: 3,294

    I would rather hold the space bar to give up. Sick of the button spam.

  • DwightsLifeMattersDwightsLifeMatters Member Posts: 1,662
    Boss said:

    @anarchy753 said:
    No it doesn't "build tension" or anything the devs keep saying is the intention, it's just annoying.

    If anything, the only tension comes from knowing at any point lag could cause you to die unjustly.

    They actually also said it's meant to be annoying.

    I don't believe that they actually said that. Why would any game dev implement mechanics which are annoying intentionally?
  • OrionOrion Member Posts: 16,039

    @DwightsLifeMatters said:
    I don't believe that they actually said that. Why would any game dev implement mechanics which are annoying intentionally?

    They did say it. As I understand it, their philosophy is that losing should be annoying. While I think there's some truth to that and have even defended struggling as it is now, I've since changed my mind because of people who cannot play properly because of this.
    This is not a matter of skill or willingness; some people physically can't struggle. It doesn't impact the game in any way if struggling is made easier for the sake of those with muscle and nerve disorders. This would be a QoL change.

  • @Snapshot said:
    I just bind it to the F key and very calmly press it every 1/2 second, no struggle at all ;)

    might try that, its a good button placement

  • LarczLarcz Member Posts: 531
    Just hate this when i play surv with frinds.
  • BossBoss Member, Trusted Posts: 10,835

    @DwightsLifeMatters said:
    Boss said:

    @anarchy753 said:

    No it doesn't "build tension" or anything the devs keep saying is the intention, it's just annoying.

    If anything, the only tension comes from knowing at any point lag could cause you to die unjustly.

    They actually also said it's meant to be annoying.

    I don't believe that they actually said that. Why would any game dev implement mechanics which are annoying intentionally?

    But they did.
    And they did it to keep your hands busy.

  • JawsIsTheNextKillerJawsIsTheNextKiller Member Posts: 1,979

    Older PS4 player here. Hammering X with your thumb is really difficult. Trying to switch from thumb to finger has led to many accidental suicides.

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