Why RPD is a very unhealthy map for DBD.
This map has been complained about a lot ever since it's release, more so than Lery's, Midwich, Haddonfield, amongst other hated maps. The thing is, while I agree those maps aren't great, I don't mind playing on them all that much. I made a post about how much I hate this map before, but it's time to explain in more detail as to why I hate it.
This map is absolutely awful. It's far too big, and is much too enclosed. The long, narrow hallways and small rooms, alongside very unsafe pallets and the lack of windows, make doing almost anything a challenging task. Finding generators is hard, finding Totems is hard, and running from the Killer is hard. Everything on this map is hard. Additionally, based on which Killer it is, it can become even harder. Trickster is generally not good on indoor maps, but it's impossible to avoid his blades on this map. Last I checked, running down a straight hallway is not a good way to avoid his blades, yet, that's mostly all this map has. The same applies to Deathslinger, and Huntress.
The map is also too dark in many places, making it near impossible to see things like bear traps and Hag traps.
The funny part is, on the satisfaction survey from the other day, they asked questions about RPD, and I gave it a very bad review. They even asked how likely you are to leave the game when you are put on that map, to which I answered very likely. I always disconnect during offering showing if I see an RPD badge, and there's no sacrificial ward. If I get the map by random chance, I often try to play it, but usually end up disconnecting due to extreme frustration. This map single handedly increases disconnect rates by quite a bit.
They need to disable this map permanently, and make it only available in custom games. Give us a different Resident Evil map, one that isn't so enclosed and bad for the game. The streets of Raccoon City would be very interesting to see as a map. I don't see why they didn't do that in the first place. Or perhaps one from a different Resident Evil game, maybe the castle from Resident Evil 4, or maybe even the village. Anything that isn't RPD.
A select few people seem to like the map, and argue against removing it, saying things like "you just need to learn the map." That has nothing to do with it. I know the map, it's the sole fact that it's an extremely large and enclosed map where everything becomes a pain.