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How to deal with griefing survivors as a Killer

GwintyGwinty Member Posts: 806

So I had this match yesterday where I was playing Cenobite.

I found a survivor pretty quickly and he ran straight to my box where I downed him and started the Chain Hunt. Then as soon as I put him on the hook he suicided, 3 escape attemts, no struggle skillchecks. He left his team with an ongiong Chain Hunt and on player less in an unwinable situation (5 generators up). Of course I reported that survivor.

I do not want this "win" and I do not care about MMR. I want to play a good game, have fun chases and land some sick chains around loops, corners and behind walls and stack my BBQ full. Also I want the survivors to have a good experience or at least one not tainted by unsportman like behaivor like this.

Now the question to all those who play survivor: What do you think? How should I as a Killer deal with this situation?

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Comments

  • A_Can_Of_AirA_Can_Of_Air Member Posts: 1,387

    I mirror this way of thinking completely. I don't really come across Survivors that want to even farm, they also want the game over with. We continue the game normally and take any BP's we can get. Farming just isn't fun and the BP's don't matter much to me. Actually playing the game is what we're here for.

  • R2kR2k Member Posts: 1,069

    But doesn't it attracts devs attention that there's something wrong with it? There's no surrender or remake vote to help players if someone rage quit.

  • KrazyKatFTWKrazyKatFTW Member Posts: 153

    I have the same sort of mentality as yourself when i play killer, i like to think of myself as the host of the game, i want all to have a fun competitive game ie im trying to win but not sweating my ass off, in the situation you describe i would take my foot of the gas and allow them to get unhooks do objectives, hopefully have some good chases and after we all have a chance to play the game then i would start going for kills maybe giving hatch if there was dc or early suicide

  • EmealEmeal Member Posts: 1,384

    What Mandy said, but also the developers already know this can happen, so its pointless.

  • Nathan13Nathan13 Member Posts: 5,591

    There's nothing you can do about that, just continue to do your job as killer.

  • Nathan13Nathan13 Member Posts: 5,591
  • MadjuraMadjura Member Posts: 2,096

    Just for clarification: If someone suicides in every game on first hook, that would be against the rules right? If that's wrong and doing that is not against the rules please ignore the rest of my post, it's not relevant then.

    What is the correct "process" to report someone suiciding multiple games in a row on first hook? The game rules page says that in-game reports are mandatory, probably because otherwise there is no proof the game actually happened (and videos / screenshots are easy to fake). If I see a Survivor who suicides on first hook in many games (maybe even multiple games in a row) should I make ONE in-game report after it has happened several times (+ a support ticket with additional video proof for example)? Or after every game?

    Until I saw your post here I was legitimately under the impression that for such cases you should make multiple in-game reports (= every time it happens) + ONE support ticket with video evidence of multiple games where that player did that. The in-game reports would "generate" proof that the games actually happened in the support ticket system and then the video(s) would be further evidence.

    I haven't had such a situation yet but if it ever comes up it would be great to know how I should handle that situation to not make unnecessary in-game reports.

  • fixdeadhardfixdeadhard Member Posts: 92

    There is litterly a report category "unsportsmanlike" with a matching description of OP's situation.

    Developers dont see the support tickets, that doesnt mean they dont get information about the reports right? are you saying it doesnt get communicated to devs when the support staff keeps getting the same reports over and over again?

    I cant see how this is wasting time of the staff...

  • KrazyKatFTWKrazyKatFTW Member Posts: 153

    where did i ever say that, it a game it meant to be fun for all involved

  • OrionOrion Member Posts: 21,675

    Imagine if police got 100 reports per day about "crimes" like breathing or having your windows closed because it's cold. That's 100 reports per day that they have to sift through and throw out, without mentioning them to any of the higher-ups, because those things are not crimes. That's wasting a lot of their time for no reason.

    Don't argue with mods or devs about the rules. They made the rules, they know them better than you or I. If they say it's not reportable, then it's not reportable.

  • SabraizSabraiz Member Posts: 354

    So intentionally ruining the game for others because you rage quit isn't griefing? Strange because in the in game report system under unsportsmanlike conduct there is mentioning of rage quitting as being included.

    Because as someone that plays both sides, I sure can say that playing with people that just rage quit isn't fun for anyone.

  • MadjuraMadjura Member Posts: 2,096
    edited October 2021

    Thank you!

    The in-game report descriptions are a bit outdated I believe. I think the last one (all the way on the right) says you can report for disconnects (or it did at least in the past - I think it still does but I'd have to check that), the game rules page explicitly says you should NOT do that (that even has its own little "section" in the rules page). Game rules page trumps in-game report descriptions (in my opinion).

    Rage quits / disconnects are handled automatically already by the "auto-ban" / timeout system. There is no reason to make a support ticket / in-game report ticket for something that is already handled.

  • supersonic853supersonic853 Member Posts: 4,081
    edited October 2021

    I mean if your just every game loading in and killing yourself on first hook then your refusing to participate in normal gameplay and ruining the other peoples time since they have to play a 3v1 basically vs the killer. Id assume repeatedly doing this would be unsportsmanlike. Its like in raibow six siege or overwatch just jumping off the edge over and over repeatedly. (Big surprise thats bannable)

  • fixdeadhardfixdeadhard Member Posts: 92

    yeah because real life problems can be just solved by changing some code in a game... (this was sarcasm btw)

  • NomaddNomadd Member Posts: 167

    So:

    • I can't DC (penalty), because that would screw up my team, it's not sporty behavior, I should play with the team, blah blah blah
    • I can idle/kill myself

    Okay...

  • fixdeadhardfixdeadhard Member Posts: 92

    hmm yeah, outdated rules in the game and the actual rules somewhere hidden on a forum site, classic bhvr i guesse

  • SabraizSabraiz Member Posts: 354

    I'll agree that many reports are waste of supports time.

    Don't argue with mods or devs about the rules. They made the rules, they know them better than you or I. If they say it's not reportable, then it's not reportable.

    But this is a ######### attitude to have in general, never question anything just obey it blindly? No way that could ever have led to anything wrong in human history, oh wait.

    Sorry but laws/rules or whatever needs to be able to be changed because they are made by humans and humans are not perfect which means that they cannot create a perfect system either. If they could, the thought of an automatic ban system wouldn't put everyone on edge.

  • SabraizSabraiz Member Posts: 354

    Suiciding on hook after getting downed in the first minute of the game isn't covered by the timeout system. I am just honestly wondering how it's different from just disconnecting, it ruins the game for the other players either way.

  • MandyTalkMandyTalk Administrator, Co-ordinator, BHVR Posts: 18,280

    The Unsportsmanlike Category is for things like botting or lagswitching - not for suvivors suiciding on the hook, which is a not a punishable offence in game, so tickets like this are immediately closed. Which takes time away from actual reportable offences.

    Feedback with regards to game issues are taken by the Community Team, and relevant feedback is given to the Game Developers (not just Game Designers, which is what most people think when they say Developers), we take our information from various sources, including forums, discord, twitch, twitter etc.

  • OrionOrion Member Posts: 21,675

    But this is a [BAD WORD] attitude to have in general, never question anything just obey it blindly?

    No, don't question a mod when a mod tells you what the rules actually are. You can disagree with the rules, and that's fine, but if you're telling a mod "No, the rules are actually something different", that's a little silly.

  • MadjuraMadjura Member Posts: 2,096

    I can't say for sure because I wasn't involved in making the rules but if I had to guess I would say it's because it is a game mechanic. And because it's a game mechanic you are allowed to use it. For example you could be trying to unhook yourself (low chance but it can happen). Just because it didn't work the first two attempts doesn't mean it won't the third time. You can't prove that someone who goes for that isn't trying to get a self-unhook. And in the second phase they could just be bad and missing the skill checks.

    You can't prove the intent when someone dies on hook. There could be penalties / bans for failing to unhook yourself and missing skill checks in the second phase but then you would also punish players who are bad and being bad at the game is not something you should be banned for.

  • Nathan13Nathan13 Member Posts: 5,591
    edited October 2021

    you made it sound like you're supposed to make one side fun, and please check your grammar.

    Post edited by Nathan13 on
  • GwintyGwinty Member Posts: 806

    While I do not want to wast time for the support team this is quit a bad situation for me as a Killer.

    The game is ruined by this persons behaviour and it was clearly intentional the way he ran to the box. There was nothing to loop around or even play around in that area, it was a completly empty hallway. The survivor did not have anything like "Slippery Meat" or any luck based perks. And that player had over a thousand hours into the game.

    Sure this is not an absolut proof as the person did not confirm that she griefed. But there are some clear indicators. Also it was not even a disconnet, which I would take as "bad things happen". I saw bad survivors getting placed into my match and I saw stupid decisions being made especialy against me a Cenobite (trying to solve the cube right when I chase the survivor as an example).


    But back to my toppic: So most people seem to agree that I should just go on as a Killer and murder them, maybe play for hatch with the last survivor?

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