I edited my post, I had thought this was for a diff discussion I had which is mb
I play killer exclusively and I do it moderately well, just because I disagree with you doesn't mean I'm a filthy biased [Other Side] main. I'm just capable looking at the game as a whole instead of falling into the trap of assuming """my side""" is being unfairly maligned.
A few buffs that balances one side to be bearable, doesn't equal or outweigh several buffs/additions to the other side that makes it even more broken.
are you saying just because I have a different opinion means I am not capable?
No, I'm saying that you're assuming I'm not capable. Me disagreeing with you doesn't "sound like [I] don't play killer", it sounds like I disagree with you. This upcoming patch has excellent and long-needed changes to the game in it, most of which are for killer, so I disagree with the sentiment that killers are somehow being neglected or unfairly victimised.
No they're not, but it's interesting how that's where you're steering the conversation, If I'm being honest.
Your comments lead me to believe that you play on console: correct or incorrect?
And before you ask: yes, that is relevant information.
I am happy you feel so optimistic about the future updates, I agree to disagree.
I have actually only ever played on pc, but that is also interesting thats where you are streering the conversation, if I am being honest too ;).
Thanks, that leads to my follow-up question: what the hell are you doing that Plague is slowing down performance so much? It seems like you're the only person I've heard of so far outside of console who's having issues.
Mind answering so quickly to this one too? Kay, thanks, cute attempt at a bait-and-switch ;)
Edit: Actually, I'm going to bed, because I'm feeling absurdly aggressive right now, and that's not fair to you--I shouldn't be snipping at you with very little reason like that, s'not cool of me.
Where did I say she is slowing down performance?
also for someone who interjects into other peoples convos and not my original post you sure are rude, mind being more civil? im sorry i matched your energy but come on XD
My bad, that was "Warcrafter4," apparently--yet more proof that I should go the ######### to sleep already.
I did respond to the original post, actually. It's on the first page :)
In fact, I responded to the original post on two of your forum posts; thanks for noticing or even bothering to check before insinuating that I'm a nosy jackass :)
You were high energy initially, I responded curtly, you responded rudely, so I finished very rudely and apologized after--so I literally refuse to be more civil; eat my entire keister.
No worries. New Spirit's father Scott Jund will say she is absolutely strong and can do real mind game.
Let's see what will happen in high MMR matches.
Poor Spirit, she was fine from the start and was nerfed because survivors suck
It is sad, but true. I have no bias here, I do not even have her unlocked. I just can't believe she was nerfed because survivors couldn't make a read to save their lives. Heaven forbid they ever play a fighting game where you actually need to predict what your opponent will do.
Your complaints are over dramatic to say the least. Spirit wasn't gutted. Slinger nerf was an odd one though. Trapper saw massive QoL buffs. Plague is nowhere near the worst killer. She might even hit low A tier with her buffs.
As for killers getting tired, everyone is getting tired. Mmr has hurt the game massively in my opinion.
I never had a problem witn Spirit because, I use Spine Chill. It's amazing for Ghostface and Michael Myers too
Forcing the survivor to take a shot in the dark was braindead and cowardly, Spirit deserved the nerf.
The Deathslinger nerf though, that was way out of left field and now he's bootleg Huntress. That TR nerf especially should be reverted entirely.
As a Clown player, I don't think my killer of choice is realistically being looked at for nerfs, so I'm safe.
Hey man, sorry for the late reply. I think we both are a bit too much out at each other so allow me to be the first to apologize for how I said things to you. I am sorry man and I hope you have a good one
I was going to be all "You fool! I've already apologized! Muahahahaha!"
But then I realized that no, I actually didn't apologize properly in that edit, so I'd best lay it down: I'm sorry that I came at you like that. It wasn't right of me to take figurative shots at you just because I took offense to the way you worded things, and then further think poorly of you due to things that you didn't even say--hella uncool of me, m'dude.
Here's to hoping you have a good day as well, yeah?
Did we read the same reaction to the patchnotes? I'm pretty sure almost everybody is very happy with most of the changes...
I would suggest just get rid of playable Killers and give the Survivors Killer bots to play against. The developers could get rid of the face-camping and proxy-tunneling in the bot code, so the game is much more fun for survivors. Plus, Killer bots would be much easier to code than survivor bots.
How is ghostface the worst?
Spirit is dead on high MMR.. so kinda agree.
Even if her Mother Daughter Ring & Yakuyoke Amulet combo still exists,
with Stridor nerf, Iron Will buff, all decent green addons disappearing, it is just stressful to play a killer who used to be more than that.
I'm not saying she did not need any changes. Sure thing is, it will be either Nurse or Blight on high MMR, what a vicious cycle.
What the hell...
Please structure your posts a bit more it is kinda hard to read when everything is just a single big paragraph.
However I would like to say that I am not feeling to bad as a Killer.
My boy Ghostface gets a buff where he needs it with his recovery time. Maybe now I can start bringing different add-ons. Trapper who is a huge fan favorite is getting a buff too that adresses his most pressing issue (carrying two traps), Pig finaly gets some other interesting add-ons which was also highly demanded. And even Plague gets some quality of life changes, Hillbilly some slightly better add-ons maybe finaly bringing him a bit more joy and even Michael gets some love and better add ons.
This is overall pretty good. Not to mention that Killers get a buff to Blood Favor and Third Seal, two very underwhelming perks that could get a lot better now and open up some interesting play.
Sure they nerf Deathslinger which is kinda sad. However their reasoning this time is quit sound as he had no lullaby (the only ranged Killer without such a thing) and also his counterplay was not existing prior to this update. Did you know that you get an audio warning when he aims at you? I did not because Slinger could insta-shot. This gets removed.
Spirit also gets nerfed because she was not interactive. This is a common complain and one that even I as a Spirit enthusiast can get behind. Most Spirit players hated that there was only a coin flip or that there was such a thing as the "standing-still-mindgame". Also her add-ons where quit overtuned and offered little to nothing to her power that was interesting (no, flat stat buffs are not intersting). Now she finaly gets some more interactive add-ons and and audio que.
However Spirit is still pretty strong. She is fast, has a small terror radius and can abuse Nurses Calling with Sloppy for some jumpscares. She is by no means "gone".
Did survivors get more during this update? Maybe.
However the last update only contained memorable Killer contant with Cenobite and his perks or the Trickster buffs. Survivors got nothing out of that.
As such, #tldr: I am fine. I get updates for my Killers (Billy and Ghosty) and fun new playthings.
It's nice to see a poster that is logical and level-headed every once in a while, instead of a maniac that is screaming at the sky telling everyone the world will end.
Games shouldn’t NEVER be balanced for low ranks, in my opinion.
If you cater to this small demographic, all it does it wildly unbalance it at the other end (high ranks) - which is what we’re seeing today. Also, people don’t tend to be stuck at the bottom if they play regularly - they’ll eventually get good enough to be an average skilled survivor with decent game knowledge (looping, how to counter certain killers, etc).
They are balancing it around average-level play. They can't balanced around high-level play and aren't balancing it around low-level play.
Lmao it's not a small demographic. Many people play this game just for fun, and not that often. Not to mention that licensed killers constantly get new players to play this game.
This game shouldn't ONLY be balanced around low rank players, sure, but they definitely need to be kept in mind when balancing this game. If one side is vastly overpowered than the other side at low ranks, that would be very bad for the game. It's not like most games where players have access to the same characters no matter which side they are on.
I would argue they do try to keep all skill level plays in mind. But it's just currently very tough to balance the game for all skill levels