What’s up with All the Camping and Tunneling?

I’ve played solo que for most of my day and have noticed that myself and my teammates have been tunneled and camped in almost every match. The crazy part is that the camping starts At the beginning-middle of the game which makes no sense, I could understand if it was endgame then yeah… cause the killer has no other option. But players like this make the game extremely boring. I’ve noticed it’s mostly the nemesis players that do this. Keep in mind it’s SOLO QUE, so there’s no telling who’s going for the save, who should stay on what gen etc.
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WHAT’S UP WITH ALL THE GENRUSH, CLICK CLIK AND TEA BAG?
*shrieking intensifies*
If you have circle of healing, tunneling you is probably a good idea since the killer is forced to commit to every chase with it up, and getting the boon user out of the game is the only way to permanently disable it. So that's probably part of it.
Seriously,
Survivors have so many advantages now that if you want to have a chance you NEEEEED to remove one as soon as possible. The days of juggling hook states so survivors can enjoy the game went out the window with DS, Boons, Gen rush, and killer nerfs for days.
Survivors don't care one whit if you get one of them or not to enjoy your game. Why should you honor what amounts to a social contract so they can enjoy theirs?
If I hear the Boon Totem go off, I have to assume they have Circle of Healing and unfortunately what that means is juggling survivors is no longer an option. If I let the injured person go, they're gonna heal up and be right back on the horse without needing to find a teammate or medkit or anything else that would normally be required to heal.
People who previously tunneled/camped are going to keep it up I imagine but now even "Nice" killers are forced to do it if they even a chance to win
killer is probably in the worst place to play right now, the boon totems, consistant nerfs, spirit is beyond useless now compiled with the iron will/stridor boon shadow step can always hear her trash. i dont blame killers for tunneling and camping
Attempting to hook all of the survivors in a "fair" order is a sure way for a killer to get 0 kills and have a 5 minute match. You have to get one or 2 people on death hook or dead asap in order to even have a chance at a 3k or 4k.
This mostly plagues high ranks while camping and tunneling plagues all ranks, but is far worse for low rank and solo queue; and it doesn't require a single perk or addon slot from the killer (unlike flashlights and meta perks)
People generally camp and tunnel because they feel it's necessary to exert pressure in the game, or because they find it fun.
Either way, there's not much you can do about it other than do generators. Your allies are a resource, including the time they have on the hook. You want to maximize that resource by getting your own objectives done as much as you can in that time frame and trade their life for progress. It can feel bad, but it's what you (and everyone) needs to do to tell killers that camping and tunneling won't be rewarded. Otherwise early and frequent save attempts will act as a reward system and say to them: "Hey, I'm not happy but I'm still going to reward you for acting this way and encourage you to continue doing it."
My advice is to get information-related perks (highly underrated in solo queue) like Bond, Open-Handed, Kindred, Better Together, etc and learn to abuse killers who camp and tunnel, and discourage them from doing it again.
What is up with people being entitled thinking that killers should play the game so they make it easier or more enjoyable for survivors ?
I never ever saw a survivor that would after knowingly genrush, or playing swf and predroping every pallet untill his friends do all the gens, come to the killer and be like "ok sacrifice me now so you have a good experience too". Instead they would probably teabag the killer at exit gates and type something like "gg, ez, baby killer , l2p lmao" etc.
Killers are your opponents, they want to win, get points, get pips, rank up just as much as you do and just because the other person didn't tunnel or camp or had noed , doesn't mean all other players should.
Honestly I see this every time a new Tome comes out with one of the first challenges being 'Unhook 6 survivors' or something.
Using Kindred every game I often see my teammates all hovering around the hook because they're desperate to finish that challenge; all this does is encourage things like frequent camping because so many games they will see survivors throwing their lives away.
Imagine if you're the killer and you see 2 survivors racing to be first to get the unhook credit; why would you leave when you have 3/4 of the team right there?
There is an event going on. Everyone knows you need to play like a dick during an event. 😑
If you think killer is bad now then you'd probably lose your ######### if you played during 2017-2018.
Op CoH stops you from punishing greedy survivors so they're getting cocky
These comments, I swear nobody has a sense of this games history anymore.
@topic since mmr why would killers do otherwise? All the system cares about is kills now. It's practically begging you to tunnel.
yep,spirit is broken.Totally survivor centric now.They made up for it with the fantastic buffs for the trapper🤦♀️🤦♀️🤦♀️.Im leaving having played with the updates for a few days.Awaiting the release of VHS.
oh but you probably won’t leave
Normally tunnel people with flashlights who think it a save all.
Welcome to the real world. Killers can't win playing normally, so they play like this.
Something desperately needs to be done about tunneling. At least 8 out 10 matches a person simply tunneled out of the match. I can't imagine the devs ignoring this much longer because it is totally unfun. Either decisive strike needs to be massively buffed so killers are discouraged from it or a builtin mechanic to prevent it.
If you are using boons, with how spectacularly busted they are right now - expect to be tunneled down and camped out. Sorry, not sorry.
Also - SBMM is really wonky right now. It could be that killers have been put up against ultra BM SWF sweatsquads with 20x their hours multiple times in a row and are now used to having to play sweaty themselves (while being seriously PO'd).
I know from my own perspective that I'm going in a lot harder game-wise, because I've had so many SWFs just totally steamroll me recently and teabag me all the way to the exit gates that I'm just looking to kill someone ASAP to stand a chance. By the time I realize that you are of a similar skill level to me (and not dozens of times better), it's probably too late.
A very different time, where almost nobody (devs included) knew what they were doing. Killers also had fancy toys back then, like classic Ruin.
'Things were worse at x time so your complaints are invalid now' is a silly argument.
If you care about MMR, sure. Which is how it's supposed to work.
Play sweaty and your MMR will rise, so that you start getting matched with equally smelly people.
Take it easier and you should be matched against more chill people.
It was actually working fairly well, before this patch. No idea what got broken.
OP - protip. If Sluzzy agrees with you about something, that's pretty much proof positive that you are wrong :).
You are way over valuing Boons.
Keep in mind it's Solo que? Gee, how the hell would the killer know that?
You know that’s not gonna happen. DS is meant to delay tunneling, not stop it.
if they click-click = bleed out :D ez
What you get with having more kills?
Depends honestly, but im going to make a wild guess most of it its to prevent the anoying and mostly uncounterable boon totem gameplay. IF you let this people start to apply the boons, specially the shadow step one you are for the most part screwed for all the game, that totem its idiotically strong with very little counter play.
I dont blame you for being angry, but this was expected to happen, its pretty much a take down as many people before the ridiculous boons come in to play
It was getting bad before the boon totems came out, so that is not the only reason. However, as long as the devs keep making the game harder for the killers, that kind of gameplay will only get worse. If killers feel they have to play sweaty, then the easiest thing for them to do is get survivors out of the match as fast as possible. I don't like it, but I understand it. Frankly, I still think the face camping, on first hook, is scummy, but that is their choice, and the toxic behavior of some survivors is not likely going to change the killers' minds.
I remember when I first started playing, killers were so much more chill, and so were the survivors. I miss those days.
Higher mmr, which matters to people for some reason.
CoH didn't help it.
Killers just can't drop chases, if CoH is active, because there is no pressure from that. So best way to deal with CoH is tunnel and camp, because hit&run for snowball just doesn't work.