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What’s up with All the Camping and Tunneling?

I’ve played solo que for most of my day and have noticed that myself and my teammates have been tunneled and camped in almost every match. The crazy part is that the camping starts At the beginning-middle of the game which makes no sense, I could understand if it was endgame then yeah… cause the killer has no other option. But players like this make the game extremely boring. I’ve noticed it’s mostly the nemesis players that do this. Keep in mind it’s SOLO QUE, so there’s no telling who’s going for the save, who should stay on what gen etc.



  • JPAJPA Member Posts: 1,685

    *shrieking intensifies*

  • Nos37Nos37 Member Posts: 2,713
    edited October 2021

    This mostly plagues high ranks while camping and tunneling plagues all ranks, but is far worse for low rank and solo queue; and it doesn't require a single perk or addon slot from the killer (unlike flashlights and meta perks)

    Post edited by Nos37 on
  • BeaburdBeaburd Member Posts: 815

    People generally camp and tunnel because they feel it's necessary to exert pressure in the game, or because they find it fun.

    Either way, there's not much you can do about it other than do generators. Your allies are a resource, including the time they have on the hook. You want to maximize that resource by getting your own objectives done as much as you can in that time frame and trade their life for progress. It can feel bad, but it's what you (and everyone) needs to do to tell killers that camping and tunneling won't be rewarded. Otherwise early and frequent save attempts will act as a reward system and say to them: "Hey, I'm not happy but I'm still going to reward you for acting this way and encourage you to continue doing it."

    My advice is to get information-related perks (highly underrated in solo queue) like Bond, Open-Handed, Kindred, Better Together, etc and learn to abuse killers who camp and tunnel, and discourage them from doing it again.

  • DarKStaR350zDarKStaR350z Member Posts: 605

    Honestly I see this every time a new Tome comes out with one of the first challenges being 'Unhook 6 survivors' or something.

    Using Kindred every game I often see my teammates all hovering around the hook because they're desperate to finish that challenge; all this does is encourage things like frequent camping because so many games they will see survivors throwing their lives away.

    Imagine if you're the killer and you see 2 survivors racing to be first to get the unhook credit; why would you leave when you have 3/4 of the team right there?

  • shyguyyshyguyy Member Posts: 297

    There is an event going on. Everyone knows you need to play like a dick during an event. 😑

  • InspireInspire Member Posts: 123

    If you think killer is bad now then you'd probably lose your ######### if you played during 2017-2018.

  • AkiTheKittenAkiTheKitten Member Posts: 670

    Op CoH stops you from punishing greedy survivors so they're getting cocky

  • Wampa1Wampa1 Member Posts: 138

    yep,spirit is broken.Totally survivor centric now.They made up for it with the fantastic buffs for the trapper🤦‍♀️🤦‍♀️🤦‍♀️.Im leaving having played with the updates for a few days.Awaiting the release of VHS.

  • Voodoo101Voodoo101 Member Posts: 237

    Normally tunnel people with flashlights who think it a save all.

  • SluzzySluzzy Member Posts: 2,960
    edited October 2021

    Something desperately needs to be done about tunneling. At least 8 out 10 matches a person simply tunneled out of the match. I can't imagine the devs ignoring this much longer because it is totally unfun. Either decisive strike needs to be massively buffed so killers are discouraged from it or a builtin mechanic to prevent it.

  • Nathan13Nathan13 Member Posts: 6,079

    You know that’s not gonna happen. DS is meant to delay tunneling, not stop it.

  • HLCHLC Member Posts: 35

    if they click-click = bleed out :D ez

  • ViamontViamont Member Posts: 297

    Depends honestly, but im going to make a wild guess most of it its to prevent the anoying and mostly uncounterable boon totem gameplay. IF you let this people start to apply the boons, specially the shadow step one you are for the most part screwed for all the game, that totem its idiotically strong with very little counter play.

    I dont blame you for being angry, but this was expected to happen, its pretty much a take down as many people before the ridiculous boons come in to play

  • thrawn3054thrawn3054 Member Posts: 5,274
  • Dino7281Dino7281 Member Posts: 3,294

    CoH didn't help it.

    Killers just can't drop chases, if CoH is active, because there is no pressure from that. So best way to deal with CoH is tunnel and camp, because hit&run for snowball just doesn't work.

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