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What’s up with All the Camping and Tunneling?

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  • R2kR2k Member Posts: 1,069

    Or entitled survivors start playing killers and stop complaining about things they don't understand.

    Majority of complaints comes from *I see it as unfun. I don't care why it happened, nerf it*

  • IronKnight55IronKnight55 Member Posts: 2,383

    For fun? It can't be fun tunneling and camping in every single game you play...

  • Leatherface1990Leatherface1990 Member Posts: 609
    edited October 2021

    I took chase after CoH and totem and solo popped the 1st GEN. Then I DROPPED exactly 10 PALLETS in CHASE for that Mikela challenge and we all still won at RED RANK 1 Survivor LMAO! That Plague was soooo determined LOL.

  • StrykerStryker Member Posts: 220
    edited October 2021

    Serious answer: tunneling and camping has becomed the best option to secure a kill/kills(or atleast, have a real chance to win), i'm not even joking...

    Ive tried to play "fair" for some games, i barely had 1(if noone) kill and few hooks, then i tried the tunneling and camping strategy/""scummy"" builds, and guess what, not onlyi managed to secure 2-3 kills without sweating too much, i also had fun for once!( new trapper base camping is quite fun at this point).

    Blame the devs, they don't even know what they're doing and if the game is as it is, it's only their fault, nerfing all the fun killers(pig/slingher...yes, i find the pig to be quite funny to play), making the few viable killers B tier(spirit and wraith), forcing the main killers, to use the same build and the same killers over and over bacuse YOU can't have VARIETY in this game if you want to actually have a chance to win or have fun, unless you're a masokist and you like to see 4 SFW people/or soloQ, Tbagging and clicking at the exit gate.

  • BrokenSouIBrokenSouI Member Posts: 5,231

    With as heavily skewed in favor of survivor this game is in its current state. It damn sure is fun to get kills in any way possible

  • PurgatorianPurgatorian Member Posts: 1,133
    edited October 2021

    One person needs to be taken out early to make it fairer for the killer and give them a small amount of their power role back.

    Too many pallets, gen speeds, bad rng with safe loops (good for survivor though). Not to mention killer objectives keep increasing.

    It went from find, chase, down, hook survivors to adding breakable walls and now totems. To do this 12 times is not really an option unless you are an extremely good killer or you get terrible survivors.

    Someone needs to go ASAP. If they tunnel and/or camp all game though they are just a terrible killer imo.

  • Khelendrose2020Khelendrose2020 Member Posts: 113

    Blame SBMMR and Boons. Since SBMMR was introduced killers jave had to face constant sweat squads. You used to get one every few matches, then get a couple more laid back matches. Now, every match is sweaty meta builds and I've seen most of them running 2-4 totems.

    All I keep hearing is how tunneling out the first survivor is the strongest way to slow it down. I just can't bring myself to do it though. I prefer a laid back style of pressuring the field. Unfortunately, it means very frustrating matches.

  • Nathan13Nathan13 Member Posts: 5,617

    Yeah it's hard for me to play nice anymore, I need to camp and tunnel to get someone out asap.

  • IronKnight55IronKnight55 Member Posts: 2,383

    If you wanna do that every game, then go for it. I don't see how that's fun, but whatever. You can play however you want.

  • BrokenSouIBrokenSouI Member Posts: 5,231

    What choice do killers have now adays ? I literally had a SWF yesterday coming and taking body block hits. Then running to circle to heal quick to prevent downs. The new bullshit added makes a lot of killers more terrible then they already are

  • KaitsjaKaitsja Member Posts: 533

    When you lose 3 gens in less than a minute, it makes sense as to why killers camp and tunnel.

  • MarigoriaMarigoria Member Posts: 4,058

    Spirit is useless if you are are low MMR going against high MMR survivors yes. She is not useless at all, but now you actually have to play smart and wont be carried by the lack of information she provided.

    Also, saying killer is at it's worst it as ever been, you clearly werent here years ago. Old brand new part, actual insta heals, old DS, actual infinites.

  • remoirelremoirel Member Posts: 187

    we HAVE to tunnel and camp because *pick reason from list about gen speeds, survivor perks, map sizes, tile layouts, amount of pallets etc*

    If i don't i get maybe 1 hook, but if i do i get at least a 3k!

    -mmr rises because you got 3 kills-

    why am i not having funnnnn all these survivors are sweaty and *picks reason like above* ######### pls buff killers!


    the irony is too much on this forum i swear

  • Mileena_KahnMileena_Kahn Member Posts: 598

    Okay but listen to what you just said…. First off nobody is being “entitled” and/or thinking that the killer should play how the survivor(s) want. It was literally just a question that I asked. Funny thing is, the way survivors need to win is something killers will call boring and toxic.

  • JohnWeakJohnWeak Member Posts: 854
    edited October 2021

    It was exactly the same except there wasn't a SBMM system that now highlight all the flaws the game has balance wise.

    • There were infinites, you still have semi infinite on many maps
    • Brand New part gone, old ruin also gone
    • Insta heal gone, replaced with CoH which is way stronger
    • Less pallets = perk to restart pallets

    And last but not least, the game is 5 years old now, survivors have improved individually but also in teamplay. The SWF you face today are ten times stronger than the one you would have met 2 years ago.

    From my experience, i have never seen such lightning fast gen rush till the SBMM release.

  • Mileena_KahnMileena_Kahn Member Posts: 598

    I actually agree with you, like ever since decisive strike got nerfed I took a break from the game. The tunneling and camping was extreme that week when it happened and the games were just boring. I came back because mikaela looked interesting and so did the event. Shh…. Let me go now before I get attacked by the killer mains.

  • Mileena_KahnMileena_Kahn Member Posts: 598

    Bruh, it’s not something the killer has to or needs to know, I’m talking about how you’re already at a disadvantage just by playing solo que. It just makes everything harder. But god forbid you play a SWF right?

  • Mileena_KahnMileena_Kahn Member Posts: 598
  • JPAJPA Member Posts: 1,685
  • Mileena_KahnMileena_Kahn Member Posts: 598

    I’ve also been playing since 2018, tbh maps actually are crap for survivors. They nerfed Ormond which was somewhat understandable, but then you have maps like RPD, Hawkins, and Midwich. Also since the years have gone by they even nerfed map tiles such as jungle gyms and pallet gyms. Like people fail to realize survivors have received nerfs on their ends for a few years now.

  • Mileena_KahnMileena_Kahn Member Posts: 598

    Can’t tell if your being sarcastic to that person or not but I agree.

  • MarigoriaMarigoria Member Posts: 4,058

    "Semi" infinites aka not infinites.

    Old Brand New Part was a lot stronger than old ruin.

    Circle Of Healing is not as strong as old insta heals. They don't even server the same purpose. Just because you can heal with both, doesn't mean they are applied the same way.


    Last but not least, I'm sure most killers on this forums always go against 4 men sweaty SWFs, and never seen a solo player in their lives, but in reality that's now how things go...

    A lot of people have quit the game, and there are a lot of new players, so "SWFs are stronger now because they've been playing for 5 years", it's even rarer.

  • Mileena_KahnMileena_Kahn Member Posts: 598

    No, just, stop right there. How long have you been playing Dead By Daylight? If you’ve been playing since at least 2018 you would KNOW that maps have been nerfed for survivors, tile layouts such as jungle gyms, pallet gyms, have been decreased in specific maps, pallet rng has been decreased, and also many perks have been nerfed and keys just recently. Killers CHOOSE to camp and tunnel they don’t HAVE to.

  • Mr_KMr_K Member Posts: 7,379

    Remove hooks. Down survivors automatically go to cages.

    There, fixed.

  • remoirelremoirel Member Posts: 187

    oh it was a sarcasm post, i've been playing since 2017 i know plenty of stuff has been nerfed and people on this forum will still make up an excuse to play like a butthole to get validation from other players

  • JohnWeakJohnWeak Member Posts: 854

    I disagree with you on pretty much everything but that's not a big deal.

    But what i'm sure of and these are facts is that since the SBMM release :

    • every survivor takes a strong item
    • high skilled survivors are mixed together

    The game has always been balanced around the fact that average to good survivors were matched together (in the old system). Now that each survivor is great at high MMR, the game needs to be balanced around it and atm it's not the case.

    I have never struggled as much to get only 0, 1 or 2K... If i camp/tunnel i get a 3 to 4k but it's not fun for any side.

  • BrokenSouIBrokenSouI Member Posts: 5,231

    "Maps are crap for survivors" uh huh...

    Are you implying RPD is ######### for survivors.....? 😂😂😂

    Most tiles are still strong as #########.

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