It's already hard enough to get kills right now without doing any of those tactics.
Don’t hold your breath. Most survivors are terrible at the game and think everything is designed against them.
I wish the game would force them to play killer a couple times a week so they can learn.
But then likewise, killers need to realise that survivors genrush because otherwise they'll get wiped by tunnellers/campers.
Optimal gameplay from one forces the same from the other.
the genrush is usually the most common one that forces it.
I can't fault survivors for doing their objective but I gotta tunnel to slow it down a little.
And genrushing is still healthier for the game's playability than camping.
People need to realize that these stupid appeals to feelings don't work because nobody cares.
Not a single survivor truly cares if the killer has fun.
Not a single killer truly cares if the survivor has fun.
A loud minority of both think the other should tho. A small minority of both like to virtue signal about how they totes do.
No one cares about your feelings. Get over it, or move on.
I'm not talking about feelings or wanting to make one side's game fun. That's not the point I'm making.
I camp because you have a cool skin and I want to look at it.
Swf is biggest problem, not gen rush.
It's day and night when u compare Swf and SoloQ.
I can get multiple kills against solo almost every game while against Swf with map offerings and coms it feels like it's time to surrender.
If anything needs to be changed it's swf. 4 man squad shouldn't exist.
Thing is we know nothing is gonna be done about SWF. And my killer matches during the day also seem a little more chill but after dinner hours it's all sweaty matches.
Its ok we know why and we understand, all i will say is hopefully one day you can become a more skillful killer. Praying for you.
I just avoid 4 man squads as much as i can. I don't mind going 2+2 because there's bunch of funny things can happen, but 4 man is usually very boring. It's either I 4k them because i find weakling, or end up with 0-2 kills with completely boring game i regret playing. Because it becomes full time hide and seek which is boring.
You're acting as if the average killer player is any better
Majority of the player base is new, meaning the majority of both sides are inexperienced.
I am still having fun with killer. If I play 10 games a night 8-9 are 3k gave hatch. I used to think it was because I played so many different killer that my MMR was going up slower than it should. However they all should be really close to the same MMR. I rarely have to proxy or quickly remove but I will if the situation is too good to pass.
Yesterday played 5 games with Nemesis only losing 1 game which I played terrible on a terrible map and they were good. Just took to much time to build up mutation and couldn't hit with tentacle to save my life this game. Played one with Clown which was a 3k gave hatch. Played one with Doc (not a fan) one of my lesser played killers and got a 3k last survivor escaped on his own.
Switched to survivor after this and first game was a tunneling Nemesis. Turned my game off after that.
Dude, in like last 100 games i played with survivor i maybe came across entitled killer once or twice that said ######### like "nice genrush you guys are cringe af, toxic flashlight clickers" which is not what happens when i play killer and even if i don't facecamp or tunnel they still feel that i didnt play the way they wanted me to..
I understand that killers sometimes need to tunnel in order to help them get pressure but please don't get mad when it doesn't work out and survivors take perks in order to mitigate it. If it's fine for killers to tunnel then it should be fine for survivors to try and prevent it.
Never said otherwise, but the thread is more about survivors understanding of camping and tunneling and I was posting from my experience.
It took me a long time to dabble in killer and see the game from their eyes. It’s just there is a huge survivor echo chamber here in the forums that like to drown out opposing views by lumping them all out as “killer mains” wanting easy games.
yeah that's fair. But when you're camping for a kill you'll have those survivors who will do anything at all to get everyone out and it all ends up backfiring on them.
Solution to all this is just to ignore it, after the game is over press continue and move on, dont read chat.
Survivors can't stand killer getting 1k even, they do all they can to try to save 1 person and never care about killer's experience of the game so neighter should killers , there is like so many arguments for it out there, here is few:
Why is it healthier? Trust me it's not something I enjoy from killer side.
Because you still get to play. You still get to chase survivors down as normal.
If you get camped, your only option is to AFK or lose harder.
Yeah and it's implied that they're actually going to give solo queue Survivors a buff to "bridge the gap" according to their most recent Q&A. So in other words it's just gonna get worse.
Fair enough but what people also fail to understand is these frustrations are completely valid, not saying Camping and Tunneling aren't, they're viable strategies but they aren't fun strategies.
From what I can tell majority of people play killer on the forums considering the topic of threads made every day, and the moment some one makes a post about Survivor frustrations they immediately get ridiculed.
Almost every one who mains one side always views the other side as the "easier" side.
But eventually you get destroyed. At least survivors can give up the game, killer can't. I do play survivor as well but face camping with 5 gens happens like only 10-15% of my games.
Likewise, genrushing happens only 10-15% of my killer matches.
And you wouldn't have to give up the game, because the entire problem with genrushing is that it ends the match so quickly. You're not stuck idling for 2 minutes.
I honestly think the complaints about both sides are pretty much equal, except for the usual Nerf NoeD or monthly Sluzzy post.
I agree that tunneling and camping aren’t fun, but what can be done to discourage killers from doing them while still keeping their player agency? I never thought about it until another player explained it to me.
I don’t think anything other than encouraging the killer to leave the hook, by providing incentives, would work. Trying to have the game force the killer away against their will will just be more hand holding and make the survivor role easier and killer role more difficult, which will kill the game.
As far as balance goes, unless the devs decide to grow some balls and change core mechanics, this is the best we will ever be at.
*Off topic, I love your name.
You are right gen rush is not as common, however survivors can stretch the chase so long, that you can't stop gens popping. (It feels horrible as killer)
Neither the survivor has to wait 2 min. As far as I know the first hook stage is 60 sec, then you can miss two skill checks. Camping is an issue if Bubba is the killer, hard to counter. Most of the other killers can be countered.
By the way do you consider camping unfair, if 1 gen or no gen left?
Killers need to understand why we go with SWF and use only meta perks. There are only like 5-7 “good” perks and escaping is already hard enough with dumb, room temperature IQ solo Q teammates.
I can win plenty of survivor matches without second chance perks. It actually makes me feel like I earned those escapes.
I can win many killer games without meta perks or killers. Huntress and Trap main btw.