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What changes would you make to attract new players?

stvnhthrstvnhthr Member Posts: 624
edited November 2021 in General Discussions

I would like to play with friends, but most give up after a week because they say the game is too hard.

I don't think the basics of the game are too hard, it is expecting a new player to come onboard and play long enough to get good while wading through all the toxicity and learning all the perks and add-ons.

My ideas would be to give them "training wheels."

Some ideas would be perhaps a cosmetic which shows they are new, like an armband or special skin which would disappear after 50 games of play. Along with the training wheels idea I would increase the skill checks good and great areas and have them slowly shrink as they progress. I would also decrease their struggle meter and increase the killer stun time on a shake free escape; again the struggle meter would increase as they progress. Perhaps one survivor or killer would be given to them with all the perks at level 3 for them to use for the first ten games.

I really would like to see new players try this game and stick around.



  • dugmandugman Member Posts: 9,715

    Add a mode like dbd mobile has where you can practice with bots. That would give new players a chance to practice killers and survivors in a less stressful environment, or even just let them explore the maps if they wanted (bots don’t care if you explore)

  • AnObserverAnObserver Member Posts: 747

    TBH, making it so you're able to do something while on Hook/Killed such that even if you "lose", you can still play the game until the Trial is fully complete.

  • Rancid_DischargeRancid_Discharge Applicant Posts: 193
    edited November 2021

    An offline mode so they can practice the feeling of public matches without having to deal with real players. When they feel like they have a good understanding of a certain killer or certain perks they can try out public matches.

    When I first started playing overwatch I played vs ai for a few months before feeling confident enough to try my favorite heroes against real people. Made me play a lot better in public matches than just being thrown into the public pool straight away.

  • R2kR2k Member Posts: 1,069

    I honestly surprised. If DbD is too hard then literally every other game is for Gods. When I first came to Dbd biggest problem was perks, and once i grind them it become *easy*.

    If anything new players need is starting perks.

  • KeiOrtemKeiOrtem Member Posts: 234

    Probably reduce the grind somehow like get rid of tiers. None of my friends want to play because the grind of trying to get the perks they want is offputting to them.

  • AurelleAurelle Member Posts: 2,955

    Reduce the grind, add some sort of practice mode, and reduce the amount of XP it takes to get iridescent shards.

  • SluzzySluzzy Member Posts: 3,131

    Survivor has got to be easier. I see people with hundreds of hours dying quickly. Buff maps so it's easier to escape killers. It's impossible for new players. The killer can also track too easily. If the job for killer has been made easy so it needs to be easier for survivor.

  • Lochnload_exeLochnload_exe Member Posts: 1,343

    Add a training mode where you can play against bots, and also give more advanced tips about the game itself, stuff like make distance, or pressure multiple survivors etc.

    Also delete the forums probably lmao

  • SluzzySluzzy Member Posts: 3,131

    The first one that pops in my head is shelter woods. Half of the entire map is a deadzone.

  • R2kR2k Member Posts: 1,069

    Emmm man.... when i was fresh new potato i escaped on my 2nd game perkless. How is it impossible?

  • PhasmamainPhasmamain Member Posts: 10,396

    Okay that’s actually fair. I remember getting 5 t and L walls once on that map

  • MrCalac123MrCalac123 Member Posts: 1,147

    Practice all Killers against bots, not just Trapper.

    Reduce the grind so new players can access their desired builds faster.

    A match replay system that at least saves your last played match so you can watch maybe multiple POV's and see where to improve as a player, what your teammates were doing, report griefers more effectively, and best of all gain access to a new easy way to show BHVR cheaters in action so they get properly punished.

  • El_GingeroEl_Gingero Member Posts: 1,147

    Bot mode with varying difficulty levels.

    “Newbie” matchmaking where new players are matched together where possible.

    Significantly reduced grind.

  • oxygenoxygen Member Posts: 2,944

    Nuke the grind as much as possible. Best place to start is to finally get rid of perk tiers, as they're a source of both inconsistency in perks (depending on what scales with level, the level can be irrelevant to the function of the perk OR essential) and also the source of seemingly arbitrary cooldowns and other restrictions on perks that shouldn't have them... just to have something to scale.

    Better practice options. Just let people populate a custom game with bots, let them use their own loadout (or any loadout they want to try, as everything is unlocked in customs) and let people try stuff out there. Let them select what killer the killer bot plays as well if they're doing that (but with the option to randomize it of course).

    That's the big 2 if you ask me, especially the grind. Not even touching on how it can be a continue-or-quit decision moment once people realize what grind they actually have ahead of them.

  • PulsarPulsar Member Posts: 14,758

    I wouldn't.

    I'd advise them to play something else.

  • Iudex_NemesisIudex_Nemesis Member Posts: 299

    Add a real practice mode where you can try all the killers before buying them.

    Remove tiers from perks. Remove the bloodpoint cap.

    Login rewards everyday: Bloodpoints, shards etc

  • SMitchell8SMitchell8 Member Posts: 2,662

    * Overhaul the graphics, game looks like a PS3 game. Check out the 4k haddonfield fan made content on YouTube.

    * Rework the survivors and character selection. No more multiple survivors, you have to choose your survivor at the start of the trial. Survivors have an individual built in perk/trait such as boost to gen repair, healing, vaulting etc etc. They are no longer just skins.

    * Remove perks like self care and Prove theyself as they will be traits mentioned in the point above.

    * Add a story mode or alternative game mode.

  • deckyrdeckyr Member Posts: 731

    allow me to queue with survivors when we also have a killer

    there will be fringe cases where survivors will troll and sandbag to ruin a random player's day but once the people sad enough to do that get banned we'll be left with a case where someone can go "oh i need to do a killer archive lmao see yall in the trial" and we have a good giggle on voice chat about playing against each other

  • EntitySpawnEntitySpawn Member Posts: 4,034

    I'm not new but I'd like solo custom games.

    Being able to try new maps, killers etc. Can be hugely helpful.

    But let's be honest a single player bot mode would be better with map rotations. Hard to get bots using powers right though

    I'd honestly say killer is more disheartening than survivor. Games not for everyone though, very unique and lots to take in

  • blue4zionblue4zion Member Posts: 2,747

    The option to play against bots.

    This needs to be in the game, with the current crap matchmaking and the enormous amount of stuff to learn.

  • TheDarkTyrantTheDarkTyrant Member Posts: 2,075

    Add Nemesis

  • This is such a strong topic for me... I'd say the absolute best way to get new people to stay is to kill off camping and tunneling strategies. It's a big turn off to me, and I hated dealing with these tactics as a new player. That should not be an acceptable marketing gimmick for a company that wants to see new players join their community.

  • themoobs1984themoobs1984 Member Posts: 619
    edited November 2021

    That's the point of being a new player. You have to learn. Do you expect the devs to make it easier to escape killers just because you're new? How would a new player learn anything with someone holding their hand? It's already easy enough to escape with a decent team. There is nothing easy about playing killer. I play both and killer is harder to play by a mile for me.

  • DarKStaR350zDarKStaR350z Member Posts: 605

    The grind to unlock perks is the first thing that would have to go, then a better way of teaching new players as there is currently so many perks, addons and powers that it must be extremely confusing whats happening in game without complete knowledge.

    All this is moot of course as anyone who pays for this on last gen consoles is going to immediately uninstall when they look to see how long it will take for the performance to be fixed to a reasonable expected level; and they realise people have been asking the same thing for years.

    Why would anyone without already being committed, commit to a game that doesn't seem to value its bare minimum expected performance over releasing new content on an unsustainably regular schedule?

  • C3ToothC3Tooth Member Posts: 5,325

    X2 Blood point the first month

    Start with 1mil BP

    Remove Wraith, Billy,Nurse,Huntress. Remove Meg, Clau, Jake, Nea, David, Bill. Newbies have only Trapper and Dwight. Then give them 80.000 shards and let them free to pick any non licensed characters

    Allow 1 players custom match with bot and able to freely use any character with their default perks. So they can pick which characters they want to get for mmr play. This is also QoL for console players who wants to try new killers

    Remove perk tier

  • KurriKurri Member Posts: 1,599

    None, this game is great at attracting new players, it's current issue is keeping players.

  • SilentShepherdSilentShepherd Member Posts: 497

    I would add a new game mode : Draft mode

    So, if you pick Survivors, then for Round 1, you get shown 2 random survivors to pick from. You pick one.

    In round 2, you are shown 2 random perks, tier 3 purple. You pick one.

    This continues until you pick your Survivor, and 4 perks, and addons.

    Same for Killer.

    It would be a fun mode, where people try new things, and you go into a game where nobody built meta unless they got so lucky that they were given all 4 meta perks to pick from.

  • ShapedShaped Member Posts: 5,631

    I think licenses work good enough.

    Don't expect them adding game modes anytime soon or anything that requires too much effort. Also there is a q time argument so...

  • shyguyyshyguyy Member Posts: 297

    Bhvr's idea of attracting new players for the last 2 years has been simply putting the game on sale for 50% off every time they start to bleed players.

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