Injured survivors Rework
Imagine having injured survivors going into dying state after some time(lets say 2 min) if they refused to heal.
This moment, beeing injured does (almost) nothing for the killer besides beeing that 1 hit away or having thana as a perk. It should be more punishing running around injured.
See it as an extra deep wound that also gets paused on beeing chased, hooked, etc..