Pinhead / The Sculptor (Killer Idea)
Just some ideas to spark conversation. These perks/powers may be overpowered so I don't care if they get bashed. I would just like a Pinhead/Hellraiser themed killer sometime in the future. So im throwing this out there to spark some ideas and get people talking for better or for worse.
(A cenobite inspired killer) The Heretic / Tormentor / Sculptor:
Height: Meyer's sized, maybe a bit smaller. But not Hag or Legion small.
Movement speed 110%
a hook, curved blade, or sickle like weapon
Power, Chain of Torment:
A mid range chain (12-15 feet?) that fires out in a straight line, latches onto the survivor and drags them back into the killer. The chain could yank survivors back over pallets. The chain doesn't do any damage by itself but gives a chance for another swipe from the primary attack. The chain has to be charged up to work, and has a minuscule recharge time to prevent it from being super spammable.
Could affect the charge up time of the chain, length of the chain, and/or apply various status effects.
I am PAIN! ---
When a survivor heals another another from the dying state both are placed in the injured state instead. Then both survivors can be healed from this state normally. If the survivor who is the healer is already in the injured state, they do not fall into the dying state.
I have such sights to show you! ---
Survivors who enter the basement loose the ability to see auras for 5/10/15 second. Survivors who are hooked in the basement do not show an aura while hooked. Survivors unhooked from basment hooks have the mangled status applied to them.
Welcome to Oblivion ---
Whenever a survivor is unhooked the killer gains +5% to thier movement speed for 15/20/30 seconds. If the unhooked survivor has not been healed by this time ever other survivor is exposed for 3/5/9 second. This effect goes away if the unhooked survivor is healed to full, or if they fall back into the dying state. This perk would have a 60 second cooldown period.