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Worst patch in Dead by Daylight history?



  • GeneralVGeneralV Member Posts: 7,098

    Though I know it is the truth, that story regarding Patch 1.8.1 and the complaints will always be a great mystery for me.

    I mean, the game had Pallet Vacuum, Old BNPs, Old DS, Insta-Blinds, Infinites, and people were having problems with Freddy?

    Like, really?

    What kinds of players were those?

  • ShroompyShroompy Member Posts: 2,952

    Newer players

    I mean just a year prior some people were saying Wraith was the strongest killer

    And this was old old Wraith...

    The one who couldnt modify his movement speed while cloaked, needed to bring an add on to gain a speed boost after uncloaking but came at the cost of his movement while uncloaking, and his bell and woosh sound being map wide

    Oh and his growls were loud af

  • GeneralVGeneralV Member Posts: 7,098

    Clearly the strongest killer.

    If BHVR had done the right thing back then, current and boring Freddy wouldn't be a thing.

    All they had to do was leaving him alone. But NO, they had to listen to these players.

    I doubt any of them played more than 1 trial against on-release Freddy. I really doubt it.

  • ukenickyukenicky Member Posts: 1,331

    I understand that to a certain degree but a mori is still a shortcut that bypasses legitimate sacrifice.

    A mori allows a killer to ignore things that flashlights, pallet stuns and DS. I just feel like it would be more fair if moris didn't give MMR because if in fact they do then there's no reason for killers not to run them every match for an easier time.

  • DragonMasterDarrenDragonMasterDarren Member Posts: 2,033

    It’s a tie between Binding of Kin and the MMR patch

    Binding of Kin made Fallout 76’s launch look competent and finished, and MMR pretty much took a blowtorch to the matchmaking and the burns still haven’t healed

  • EvilJoshyEvilJoshy Member Posts: 5,109

    I didnt know a license was something you had to constantly renew. I was under the impression once you got permission and put demo in here, he was here to stay so long as people paid for him.

  • RainehDazeRainehDaze Member Posts: 1,293
    edited November 2021

    An obnoxiously lengthy animation and only the iri one can be used whenever you like. The others are more "win more" than anything.

    You'd also be punishing PH for using his power.

  • Nathan13Nathan13 Member Posts: 5,611

    Obviously I wasn’t around back when Freddy was your main. But you only got to enjoy him for one week??

  • Nathan13Nathan13 Member Posts: 5,611

    5.0.0 that’s when performance got bad for us console players. It’s sad how long RPD was disabled.

  • RemediastRemediast Member Posts: 96

    As GeneralV said, 3.1.0 took away og Freddy so that's one of the worst for me personally. I will say that the mmr patch has also ruined the DBD experience for a lot of people. I'm not sure why they want to turn a party game into a competitive one, but it doesn't work for DBD and ruins the experience for many

  • GeneralVGeneralV Member Posts: 7,098

    Not quite..

    You see:

    -"Freddy on-release" was his short-lived first version, and in my honest opinion the best killer BHVR has ever created. Due to mysterious, unreasonable, and downright pathetic complaints, the developers decided to nerf him merely a week later.

    -That brings us to the "Old Freddy" that you've heard of, created by the devastating Patch 1.8.1. Albeit weaker than his previous and perfect version, this Freddy was still a mid-tier killer with amazing potential when used effectively.

    "Old Freddy" lasted from November of 2017 until July of 2019, when he got reworked.

    I started playing DBD in December of 2018.

  • scoserscoser Member Posts: 150

    They definitely need to revert SBMM. It's made nearly every killer game I play a totally sweatfest to even 2K and every solo queue survivor game a "will I get facecamped and tunneled or is it someone else on my team instead". My enjoyment of this game has dropped massively since SBMM came out.

  • RaccoonRaccoon Member Posts: 5,855

    Probably not even in the Top 5.

  • 비헤브비헤브 Member Posts: 44

    Your words have word order.

    Did you enjoy matches with weak players?

    So, as you said, is this game a game where if you're a survivor, you're killed by a killer, and if you're a murderer, you have to free all the survivors? I'm a 5,000 hour user, over 10,000 people over 90% of our nationality are discussing opposition to the MMR system in their large community, and even our partner streamers say the MMR system is the worst patch. Where do you think the pros and cons of MMR will be higher?

    Director Matthew is fully aware of the objections of the MMR, but ruthlessly ignores our views. This is for sure. If you look at the feedback on the official website and the general discussion forum, you can see that there is a lot of opposition to MMR, which has been going on for several months without any feedback. We're just Maruta... so it's clear that more and more players are leaving the game. This is not a statistic, but a visible one, and the reason for leaving is also shared. In addition, in response to questions from new users, retired players are urged not to use the game. How many concurrent users do you think there will be in the next few months?

  • IamFranIamFran Member Posts: 1,031

    For me the SBMMR is the BEST patch of its history since I started to play (2018).

  • dallasmedicbagdallasmedicbag Member Posts: 571

    I really didn't understand the uproar from the killer mains at that time, flashlight saving has always been easy to do, wasn't it?

    IIRC, insta-blinds were already gone by that time, and the timing for flashlight saving has always been the same since then. I've gotten better at flashlight saving so maybe my opinion is a bit blurred.

  • dallasmedicbagdallasmedicbag Member Posts: 571

    As for the worst patch - based on what I read, probably has to be when Legion first came out. man's killed survivors just by moonwalking it's hilarious

  • SonzaishinaiSonzaishinai Member Posts: 6,175

    It mostly was the pallet stuns. And i wouldn't call it easy, a lot of survivors still mess up the timing

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