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SURVIVORS THAT HIDE AND GEN RUSH

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  • lauraalauraa Member Posts: 2,285

    Idk about you but the FC4 joke ending made me give up on playing FC4 normally.

  • blue4zionblue4zion Member Posts: 2,415

    Stealth is the way this game should've gone. Not run and taunt the killer while the rest of the team kicks back to do gens.


    A killer kicking pallets/vaulting is time that should be used to hide, not run to the next loop. But this is not the case for dbd, so if someone wants to hide they need to avoid chase all together and waste a lot of time pre-emptively hiding. This is bad for the survivors, that's why playing aggressive is better for teams.

    Its up to you as killer to punish this type of playstyle, and find them.

  • StarLostStarLost Member Posts: 5,331
    edited November 2021

    I suppose, but you can't run Whispers every game just in case you run into a group of survivors that want to try and force a stalemate.

    What do you mean 'rip apart?'

    Also - facecamping, yeah. That's cheap, and BHVR intend to introduce another mechanic to discourage that. But tunneling is how killers are supposed to play. Eliminating 1 survivor as soon as possible is one of the core strategies of playing killer at high MMR.

    How exactly do you want killers to play? 2 hooking everyone before you kill someone isn't viable, and is sometimes impossible.

    If you try to unhook right in front of my face, I have no obligation to let you. If you run into me directly off the hook, I'm swinging.

  • edgarpoopedgarpoop Member Posts: 5,049

    I agree, that's why I don't run Whispers. But it's great for that specific problem. I definitely wish I had it every time I run into that situation. Don't get me wrong, I wish there was a mechanic or something in the game that forced survivors to do something if they haven't progressed a gen for 5 minutes. It's super annoying.

  • StarLostStarLost Member Posts: 5,331

    The problem is that it's almost impossible to punish that playstyle unless you've lucked into bringing very specific perks/killers.

    There really isn't much you can do on larger maps where survivors just refuse to do gens and instead want to try and force you to AFK by wasting your time.

  • aknitusaknitus Member Posts: 124

    By rip apart, I mean take you on an endless loop, blind you with flashbangs, torches, blast mines, run kindred+openhanded and every tactic there is in the book of sweaty tryhards. Basically bully killers into submission.

    For eg: I just finished a game in fractured cowshed with trickster who brought his pink addon that exposes you when you are at max laceration. He brought Devour Hope and Haunted too. He got the first 3 hooks easy but afterwards we were looping him like crazy, doing gens at a normal pace, till the time where all 5 gens were done and he had not gotten any more hooks other than the initial 3.

    You know what he did after that? He DC-ed. Who quits mid game? A loser that too with exposed perks and addons quits.

    TL:DR you camp and tunnel, we will lash back in the way we can. :)

  • StarLostStarLost Member Posts: 5,331
    edited November 2021

    Wait...what?

    So a Trickster didn't camp, didn't tunnel - but brought a killer/addon/perks you didn't like (DH/HG aren't even meta and Trickster has the lowest gross kill rates next to nurse) so you deliberately went out of your way to bully him and make him miserable on an extremely survivor sided map, and then came to the forums to gloat about how upset he was and that he was forced to DC?

    Dude, you are the problem. Survivors like you are why killers feel like they need to camp and tunnel - because you aren't playing to have fun, you are playing to be nasty to people and make a fool of them.

    Exploiting infinites is just cheap and honestly needs to go away.

    You are only making things worse. If I get Haddonfield, for example, I feel like I have to play as sweaty as possible right from the start in case they get a lucky window spawn on that one house and hug it for the rest of the game. I'm sure it's not fun for survivor groups that aren't jerks, but it's either that or risk getting stomped and teabagged all the way to the exit.

    It sounds like you just enjoy making people miserable if they don't give you an easy game.

    I'd take a step back and do some introspection.

  • MunqaxusMunqaxus Member Posts: 2,528

    Is it really called "torches" in your version of the game?

  • _VTK__VTK_ Member Posts: 227

    Why should survivors play the way you want them to play to make it easy for you? Survivors are not playing to entertain you.

    Some killers are just unable to adapt.

  • aknitusaknitus Member Posts: 124

    I forgot to mention he was campy for the first 3 hooks. Maybe this will change your point of view.

  • StarLostStarLost Member Posts: 5,331
    edited November 2021

    Ah, now the story changes. Your entire post was about him using 'expose' addons and perks, not about camping.

    But okay, what do you mean by 'campy?'

    Proxy camping is a perfectly legitimate style. Naturally, once you've hooked someone, you are going to keep an eye out for survivors approaching from where you think they are as you patrol gens or head to your next location. That's not cheap at all - that's just common sense.

    Regardless, your post wasn't about someone playing to win in the face of a cheesy playstyle. It was entirely gloating at how upset you managed to make someone, playing one of the weakest killers in the game on one of the hardest maps in the game, to the point where they DCed.

    If I'd done that, I wouldn't be proud. I'd actually be quite ashamed of myself.

    There's a difference between playing to win and playing to be a jerk.

    Abusing infinites, hiding forever on 1 gen to try and force the killer to AFK, smurfing your MMR down to stomp lowbies - that's playing to be a jerk.

  • lovemeplzlovemeplz Member Posts: 84

    Like many say you play like you want but hinding and gen rushing are strat the survivor use to win just like killer use camping and tunneling all of that is fair

  • aknitusaknitus Member Posts: 124

    Just get the picture alright.. You like to introspect and all. Think of a killer camping near a hooked survivor with said exposed addons and perks when survs are busy doing gens. He barely goes away from the hook to stop gen progress until later in the game when he suddenly realizes that he has to do something about it lest the game slips away from his hands.

    When a killer camps a hook with exposed addons and perks and does not move an inch even when the other 3 survs are playing the game properly, that is what survs dont like. Yes the killer can camp and he is at a liberty to do so. Same applies to the survs for gen rush and choosing not to interact with the killer. Simply gen rush and escape while the killer camps. Why complain about it? I think you need to introspect a bit about survivor and killer priorities.

    If the killer mans up and plays properly, survs will indulge too and "interact" with the killer like you want. Know this that a survivor is by all means and fairness entitled to his survival and will do anything for it. 😎

  • Leatherface1990Leatherface1990 Member Posts: 605

    Lethal Pursuer Perk. Starts there OP.

  • StarLostStarLost Member Posts: 5,331
    edited November 2021

    Okay, let me see if I can be clearer as I'm not sure if you're understanding me here.

    1. Your story keeps changing. You didn't mention camping until I pointed this out. First it was 'he was running addons and perks I don't like so we bullied him and made him DC lul'. Then it was 'he was camping a bit'. Now it's 'he was facecamping for 3 hooks with expose addons and perks'. This doesn't make any sense.
    2. It doesn't make sense, particularly since Devour Hope does literally nothing unless you deliberately move far away from the hooked person and hope they don't get unhooked too fast. Why would a killer facecamp with Devour Hope? If you'd said 'Insidious' or something, then okay. This is a bit sus.
    3. Your post wasn't about 'wow, this player was facecamping and we finally managed to outplay him and 4-outed, go team!'. It was 'this player did something I didn't like, so we went out of our way to make him miserable until he DCed, haha what a loser serves him right'.
    4. Right now (and this is something you might not have realized) - the Archive challenges require you to do some stuff with Trickster that is really difficult to do, particularly multiple downs with Main Event. If your story is accurate, I'd suspect that he was trying to get this out of the way with the intention of playing a normal game once he did it. Again, him having Devour Hope/Haunting is pretty indicative of this - nobody who intends to facecamp would run these.

    Either way, what I suspect happened here (if your story is accurate) is that someone was struggling to do an archive challenge on Trickster and when he wound up on a really hard map, tried to get a bunch of people into close proximity to do the Main Event one. The fact that he brought Devour Hope and Haunted Ground indicates to me that he intended to play out a normal game once this was done.

    Instead, you (in your own words) decided to bully him until he DCed.

    In the future, rather than assuming someone is being a jerk, try to look at things with a bit of charity.

    This wasn't someone abusing an infinite/exploit, this wasn't someone teabagging or using a flicky macro, this wasn't someone hiding and stalling the game out to be a jerk - hell, this wasn't someone even built for camping. This seems like a frustrated player who got sent to a rough map and tried to do his archive challenge regardless.

    Just...be nice. And if you can't be nice, maybe don't gloat about it?

    PS: Saying that the killer should play 'properly' and should 'man up' or we'll grief you until you DC is ridiculous. Everyone has a different idea on what 'play properly' means. Hell, I get told to 'play properly' when I run off-meta perks and even killers sometimes. I've gotten this just for playing Doctor.

    People should play this game to have fun and to win, without going out of their way to be jerks.

    Hiding and genrushing are fine.

    Hiding and refusing to do gens isn't fine.

    Camping and tunneling are fine.

    Walling a survivor into a room and going AFK isn't fine.

    There is a difference.

  • aknitusaknitus Member Posts: 124

    I am going to take your advice and introspect here. Hmm, so let's say if I am good in a particular game looping another killer for 5 gens (gen-rush in background), get hooked near exit gate, unhook myself using deliverance, DS the killer and then he chooses to DC. Is that bullying him?

    I dont think so. I did not make him DC. He chose to DC. He chose to be a quitter. And a quitter - never - wins! 😁

  • Leatherface1990Leatherface1990 Member Posts: 605

    I quit and I won :)

  • StarLostStarLost Member Posts: 5,331
    edited November 2021

    Ah, now come the hypotheticals. Okay, sure. Let's do this.

    No.

    Because your intention wasn't to bully him.

    You played the game correctly (unless you were abusing infinites) and won. He should have dropped chase. Now, if you were abusing an infinite as a team and just running there every time he tried to chase you, that would be another matter.

    But...this is an entirely different situation. In this scenario, you weren't going out of your way to bully the killer. In your actual game, in your own words - you were. As a team. You decided that they had to be punished for 'bringing expose perks/addons' and later 'camping' (which I still doubt, due to the perks you described) and set out to make them miserable, then gloated about succeeding.

    Do you see the difference?

    EDIT: And no, he didn't just quit. You set out to make him miserable, and caused him to quit. Again, do you see the difference?

  • jinx3djinx3d Member Posts: 154

    Judging by your picture, you play doctor, yes? Doctor.....the killer with built in tracking? Doctor, the killer whos ENTIRE POWER is based around making survivors scream, revealing their location?

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