It's not so much hard as it is stressful and anxiety inducing.
We play video games to have fun.
I'm going to be honest. If your not running a lot of slowdown and the survivor is a similar level to you then your going to probably at best get 2 kills. If your playing the top 3-5 killers then you don't need as much slowdown.
It is quite tough. I don't think it's because of the boon totems like everyone is trying to say but I think with MMR it is extremely tough. Before MMR peoplecould except the tough games, so long as they had the easier ones inbetween.
I think you're wrong. Why should it not affect certain killers? good and coordinated swf are prepared for every killer they may play against.
Yes I didn't say there is only that rule but I wanted to make my comment a little shorter, as most of the people wont read insanely long comments :)
Yes to both
Kinda depends on the killers mindset in some ways. The type of people who are serious about the game tends to be the type of people to come to the forums hence the general exasperated vibe of the threads
Both. High MMR is an absolutely former one.
Believe it or not, there's also strange type who stomps bad, unexperienced players and think killer overall is very easy.
The killer role is at its easiest.
I 4K every game as a perkless Clown against "sweat squads" at high MMR.
Its extremely stressful, becoming way less fun.
I am someone who has done every single killer tome challenge, and only the must do survivor ones. At the moment I have quit killer and I am working on doing the survivor challenges. I have 2k hours in the game, spent about $1000AUD all on killer.
I am probably going to quit soon if vhs is good. I am sick of map offerings to good survivor maps, flashlight bullying.
To the people who say grade doesnt matter, I think thats untrue. You're not getting to iri every month if youre trash. When I am still in bronze going against full iri bully squads, do they actually expect me to have FUN?
I am really over this game at the moment. The devs nerf the ######### out of fun unusual killers, and leave the top tier alone. Why are you nerfing pinhead?! You never see him as he is now, itll be even less soon.
I consider myself the host. I just go with the flow and never DC even if I am getting beat. I do not even run gen slowdown and open doors if they power the gates. Faster matches are a good thing and I still kill plenty of teams before they can escape. Blood points either way.
How do you know you're at high mmr? You're probably not
Againts SWF its challenging. But againts randoms its really easy as a walk in the park.
There are too many variables to give a definitive answer.
Besides the obvious ways of classifying what makes a game harder, such as the skill, coordination, perks, etc., there's also the subjective experience. Does the person complaining overestimate their skill? Have they made mistakes? Have they been judging based on emotion?
Nearly everyone has had at least one moment where they feel hard done by, or had a game where they were absolutely decimated by survivors. There is no shame in that, and rightly it may leave a bad taste afterwards. To really note whether it's too tough, you'd need to track every match as killer - recording perks used, results, items, etc., and even then you'd have to factor your own skill in.
This is why I'm not always thinking about "balance", because I genuinely do not believe an assymetrical game can ever be balanced. It's impossible to do. However, "fairness" is a more useful measure. In order for fairness to work, a lot of data needs to be examined.
Anyway, killer can be hard or frustrating, yet still remain fair regardless of the subjective experience.
Honestly? For sure it's over dramatised by killers nowadays. I ain't saying things are balanced or perfect but killers are crying about anything these days tbh.
Is there anywhere that I could read these rules and see for myself?
Dramatized. Those who complain on a daily basis all keep playing the game so either it is not that bad or they are addicted and need medical help. And I guess it is the first one. Most of the time Killers win more than they lose, but they tend to stick to that one lost game and grab every strawman available - SWF, Boon-Perks, any Survivor Perk...
Playing Killer is not hard at all. It is harder than Survivor, but overall, DBD is not a hard game.
Solo survivors are easy to kill and hunt down.
It's the SWF working on comms that are nearly impossible to win against in my experience. You can't go against 4 people using all the meta perks and think your going to win.
So I started as a killer main, I only play Solo Survivor now mostly.
As solo survivor I escape more than half my matches. I don't even need to rely on my "team". So at low ranks where survivors are new or don't play properly killer is definitely the dominant role. As you climb ranks that distinction falls away very quickly so that survivors are the dominant role.
I say this because it's 4v1. The game was supposedly designed as a horror game where you had to work together to have a chance to survive, and I believe that is how it should be. But now 4 survivors get 16 perks to use together and the meta is second chance perks. They continue to add more and more objectives for killers to occupy them and survivors still only need to do gens. This makes it so if you have a top tier killer and 4 top tier survivors playing, the survivors have the advantage from the start.
While this is a 4v1 "horror" game when you're new or don't know what you're doing; it becomes a 4v1 bully/troll the killer game once you know what you're doing. All because the majority of people playing are survivors and don't want a challenge (I'm a little annoyed that the game has been reduced to the state it's in).
To me the issue is less that it's harder and more that it's less fun. I lose about the same percentage of matches as killer and survivor, but the matches I lose as survivor usually don't feel super frustrating, and they're over pretty fast, whereas the matches I lose as killer (and, honestly, a lot of the matches I win) are a long, horrible slog where I have to fight tooth and nail for every point.
If your teammates go down quickly, are reluctant to stay on gens, consistently fail skill checks, run into the killer, rush to save before the killer leaves, waste a second chance status, or hides in a bush while wearing neon; your not at the mmr level killer's are talking about.
Killers surpass that rating far quicker than survivors do because of that inefficiency and it's the competent teams that their complaints are referrincing.
I’m a long time killer main 3+ years. Although i don’t think I’m a top tier killer i consistently got 3-4k most games with any killer I played. The past few months I feel have been god awful for killer. In fact i came here to post about how awful the killer experience has become and I found this post at the top of the page. I’m glad to see it’s not just me, but what did the devs do to this game recently to make it not fun to play. I find myself playing less and less and this has been the only game I consistently played the past three years or so.
Killer is pretty balanced right now. I don't really think it's as hard as some people here say. I usually do much better as killer than survivor 😆
Totem stacking has screwed it, get a hit run away heal, rinse repeat. no consequence.
I play both roles a lot I find it boring just to play one when you solo survivor it’s grand you have a challenge and is fair. When you end up playing high mmr as killer your games become insanely sweaty. Swfs are a problem for killer at high level of play. I also feel they need to buff some killers and nerf some survivor perks like iron will, prove thyself and the boons 🤷🏻♂️👍
It's really that hard, but still worth it.
The game has balance issues on both sides. Depending on which side you ask you'll get a different answer.
Both sides will continue to cry even when they win, just the nature of forums and this community I guess.
Most streamers still win most of their games but they get upset with how much harder it is than before, this applies to huge killer streamers and huge survivors streamers.
If they made maps balanced they would have to completely get rid of tactics that are too strong or would be assuming the game where balanced better, also matchmaking would have to be truly fixed.
A large issue is, with proper matchmaking and balance, the games are still going to be incredibly hard to get more than a 2k and it should be. Most people act like all the players they play against are so bad and the only reason they lose is because the other side is OP. No one on the forums EVER gets outplayed.
Sometimes "outplayed" is as simple as "favourable map and spawns". Which is not a good situation.
Sure to get screwed by rng sucks and also happens to both sides. Either way im a huge believer in map rebalancing. But I was just attempting to adress the game also isn't balanced around having balanced maps. Maps need to be smaller, but at the same time people want better totem spawns, gen locations are already incredibly close on some maps. It just brings more problems and almost just makes me wonder if making map pressure easier in another way than making maps smaller.
Hard to come up with a solution that doesn't make the top end killers so much stronger and also make more killers viable.
Killer Mains might be in the upper MMR bracket... so their matches feel different to those that don't only play Killer
Survivor Mains might be in the upper MMR bracket... and plus they can get a SWF group
To me it's more about the playstyles that are being played rather then the game itself
As far as I've experienced since I began playing, killers have disadvantage. It's difficult for me to get sacrifices consistently, although it depends on which killer I play and I've only been playing for 2 months. So maybe I just need more time to practice. But I often have trouble with swf teams or when they genrush. In these scenarios there are times when I don't even find survivors till after all gens pop. When I finally do get several sacrifices in one match, I can expect immediately a string of 5 or more matches with 1 or no kills. It's frustrating if you're trying to play the killer role with honest effort. Even more so when you're trying to get the tome challenges that require sacrifices.
What makes the survivors have an advantage I think is the swf situation. But bhvr can't exactly make swf impossible. It's kinda the point of this game really, for up to 4 friends to chill together for a night of co op gaming. If bhvr prevented mic use for friend groups in matches, or prevented people from inviting others to matches, most players would move on to a co op game that allows it. Bhvr really can't stop it for a game like this.
But they could stop nerfing killers.
They could also add more survivor objectives to lengthen the match a bit for killers to have more of a chance