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Genuinely surprised anybody plays killer anymore

Literally all I get is all the one-sided maps like Badham and Fractured Cowshed and every time i'm about to get a down the survivor just uses dead hard. MMR combined with dead hard and tile strength and map size have ruined killer and it's such an awful experience. Even when you win it's not even satisfying because the match was rustrating or the survivors were just bad and it's an easy win, at least that's my experience. Can't even change my build to a new one because of the garbage mobile game style grind. Game has turned into a joke for killers and I'm surprised queues aren't through the roof for survivor.


  • BoostedKateMainBoostedKateMain Member Posts: 41

    I'm naturally competitive so I find it hard to not care about the outcome however I still refuse to camp and tunnel just to get a kill. Nowadays I never get an average team I only get survivors who are better than me or survivors who have little experience.

  • burt0rburt0r Member Posts: 1,909

    Yeah it took me quite some time to let go of the tension during a match.

    I mostly also play competitive pvp games like rainbow, lol or rocket league so i get what you mean.

    And yeah I also categorically avoid camping (going the long way around the map), tunneling (straight up ignoring the last unhooked survivor) and to a degree slugging (only one person at a time and mostly when they are at death hook).

    The problem is that such a fair playstyle and winning don't go hand in hand without excessive amounts of experience and playtime, so that is just no fun. Coupled with the insane grind in this game it can get quite frustrating.

  • DBD78DBD78 Member Posts: 2,546

    It's mostly the tome I think. People want them costumes

  • C3ToothC3Tooth Member Posts: 3,887

    Yes, I have no problems with MMR. HD & Pallet validation are super annoying, but I can play through it.

    Coh is what break me to play Killer.

  • SunsetSherbetSunsetSherbet Member Posts: 983

    Might be why there's still instant killer queues despite a new killer having been released. I remember killer queues being much longer during Nemesis and Tricksters releases.

  • EvilJoshyEvilJoshy Member Posts: 4,678

    The thing i hate about bedham is everyone runs to the god damn school or whatever is the strongest loop.

    I left when sbmm came out. Every match i have, regardless of the killer i use, its either noobs or try hards. Mostly the latter. Then boons came out which is not encouraging me to come back. Then a chapter just came out and boons have not been touched yet more killers were nerfed. This is the circle of life for dbd. Once or twice a year they will introduce a chapter that calls me back then they quickly screw it up and i leave again.

  • ThePoliceThePolice Member Posts: 634

    My main enjoyment of this game came from playing killer, I love the unique powers and can even have a blast playing the weak killers (legion, trickster) but now, combined with poor balance and sum I find myself only playing survivor, which I don’t find nearly as fun as killer. It’s disappointing to be honest

  • LabracLabrac Applicant Posts: 1,226

    Yeah I was surprised by the killer queue times. Still instant even with a new chapter release.

  • AkumakajiAkumakaji Member Posts: 612

    Sad, but true. The killer should be the one doing the bullying, like when we all started out and where super afraid, but nowadays the killers are the survivors plaything. When you try to reach a hook and three survivors swarm you, shove you around and body block you, just to disperse once their team mate wiggles free and bolt for their boon totem, you have to ask yourself what kinda (bad word) show this is? It aint no horror movie, thats for sure.

  • BaldursGate2BaldursGate2 Member Posts: 994

    I am not surprised, because in solo q you are dependend on 3 random people that can be really lack of common sense. Killer is way better than that.

  • nostrada96assnostrada96ass Member Posts: 180

    it was meme before boon

    situation what you said not in the killer's advantage at firstplace

    except in situations when you hit two or more survivors must run in the same direction

  • RainehDazeRainehDaze Member Posts: 1,172

    Pretty sure "throwing games so you get matched with people you easily stomp" isn't fun for the majority, though. I don't want to be bullying people that have no clue at all, that I could probably beat without doing anything but M1's.

  • The_C12H15NO2The_C12H15NO2 Member Posts: 203

    It is sad b/c as soon as a new killer play style emerges, the devs add a new perk to kill it. hit & run became popular on M1 killers and the self care boon showed up. I see that in every game now whether i play surv or killer. I try to be competitive when i play killer but there isn't any point. I just play for a challenge or BP and call it a day.

    I have noticed the queue time for survivor in the evenings have about doubled. This is whether i'm solo q or swf. So i would say yes, the killer population has dropped somewhat.

    To be fair i'm sure it's up right now b/c of the artist release. It may only be temporary.

  • IHRTCHUIHRTCHU Member Posts: 8

    Unfortunately, there really isn't any competition for this game so the devs have gotten greedy. They used to tell the crybabies to stop whining, now they do whatever the survivor mains cry about because there's more money to be made on that side.

  • EvilBarney666EvilBarney666 Member Posts: 137

    I feel the need to chime in. I am or should I say was a killer main. I streamed the game and for the longest time this was my go to game to stream.

    I have played since Myers came out. I have been through the ups and downs the nerfs and the buffs. I have seen numerous things. Over all of it I have seen a very steady shift in the game leaning towards one side.

    The boon totems are what finally made me say, ok enough is enough. Along with the Slinger and spirit nerf. I get that as a business you need to cater to your majority, but there is another side that plays.

    I can give so many examples of the one sidedness, but this post would be too long. Let's take SWF as an example. Swf on comms is an advantage. I understand alot of it is people just having fun with friends and that you should not be punished for it. Ask yourself this tho, have the devs givin anything to the killer to compensate for the advantage? No they have not.

    At the end of the day, the survivors do not fear the killer at all. They hold most of the advantages. The game is skewed in their favor, but again... it's good business. BHVR is like Mr. Krabs. MONEY, MONEY, MONEY!!

    I had alot of fun playing this game. I hope you all still do. For those that stepped away, I get it. Good luck to you all 😃

  • StarLostStarLost Member Posts: 3,700

    They are through the roof. Yesterday was the exception, because a lot of people wanted to try Artist - but the day before I got through an entire episode of King of the Hill waiting for my queue to pop when I played survivor. My killer queues on the other hand seldom go above 90 seconds.

    I totally agree on boons. Overcome+CoH is just so overwhelmingly oppressive that it negates entire killer kits simply by the potential of existing in a game. Wraith is dead and even Hag is struggling. Any sort of attrition based play is now mostly pointless.

    I really like the map though. It feels balanced for both sides - deadzones for sniping or chainsaws, no ridiculous psuedo-infinite loops, easy to navigate geometry and no stupid corn or rushes to obstruct vision.

    It's a bit of a misery for Trapper and Hag because your traps stand out like a big spider on an ice-cream sundae, but that's true of several 'brighter' maps.

  • burt0rburt0r Member Posts: 1,909

    I don't bully anyone. I am a breath of fresh air between the tunneling and camping and low level survivor can train how to loop and stuff with medium pressure.

    At least that is what I am aiming for because it is relaxing and enjoyable for me and them and we all get a ton of BP.

    Just for clarification i don't farm with them but try to play normal without caring for gens popping until I have 8 hooks and either they have managed all gens or i start slugging one and chase another around until they finish so they can get more altruism and so on.

  • Gamedozer7Gamedozer7 Member Posts: 1,422

    People do take this into account. Chill it just a game. Well I super competitive and like to win. That doesn't me I'm going to flip because I lost but when there's some bs that stacks against me it got old fast.

    I also hardly get normal teams in about 60% of my games i see PTS on at least 1 person.

    I also feel like I play against quite a bit of stretched res because they will play certain titles a little to well. Then I'll play survivor and be like wait how did they play like they knew where I was on these loops you can't see anything.

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