Blight, Nurse AND Artist? SO you should be happy for this. Because until now, just blight and nurse. If survivors want more killer variation, they need stop cry for nerfs and nerfs for killer. Artist is amazing against bully SWF, but, i'll wait for spend bloodpoint on her, because, guys, honestly, Pinhead was nerfed 3 month after his release. Do you can imagine what will happen with Artist? BHVR will kill her already on next patch.
One of the countless reasons why SBMM should have never been implemented.
Now, the killer variety on the old Red Ranks (which was really bad sometimes) is now even worse.
BT DH DS COH BT DH DS COH….
everything is linked together
So... Two perks you really don't need to worry about unless you're being a dick. Dead hard as the only controllable perk that helps with chases... And a totem that's basically a hex ruin with the sheer amount of time wasted running to it most of the time and is less efficient than self care unless you have lucky placement and a deaf killer
It's very difficult to take complaints like this seriously. As many killers will even tell you, once you know they have dead hard, it's mostly useless unless you're bad.
DS and unbreakable are largely avoidable. And if you have to slug because the unhooked person was body blocking, they still have to use it and take the time to recover instead of doing a gen. DS is only used because of how much tunneling is done these days. It's not a good perk anymore. It just feels necessary to have a chance at playing the game again after you went down once.
Nvm. Read this wrong. You're only not correct about dead hard. Dead hard is an issue. Specifically dead harding for distance.
I mean Billy was a special case. Both survivors and killers agreed that hes perfectly balanced. So the devs had to react quick to solve this "issue".
not only is there only blights, nurses in 90% of my games, but they all run most broken addon combinations with strong perk builds
trying to play vs that as soloQ without items over and over again gets boring super fast
I can't recall when was last time I faced myers, clown, ghostie, billy, twins
so many killers, yet only few are viable against your average swf
if nothing sbmm only showed the game's flaws even more
I was but I thought the system would have more depth instead of what we got right now. I’m still having a better experience than I was with the old ranking system. I’m not a great player so I don’t have to go against killers who were far and above my skill level like I did before SBMM.
This is like what happened last time something new came out.
Survivors: Complain about going against the same 2 killers over again.
New killer gets released.
Survivors: Complain about going against the same three killers when one literally just came out.
Ugh make up your mind! Also why are you even surprised she's brand new and people want to play her. Do you want to keep going against nurse and blight or do you want more killers added to the roster.
SBMM has indeed revealed what some of us already known. Most maps are unbalanced trash. Not viable for a lot of killers.
Boy, am I glad I have low MMR!
Same, till now I met 1 Artist no Nurse and no Blight
Not people fault. Its entirely devs fault.
I wish i could play Legion or Pig in my current MMR. The truth is i cant, unless i enjoy masochism.
Yo can I get uhhh bbq and uhhh dead hard please
I keep meeting Artist but I assume that's just because she's new, not because of my ######### MMR.
lol, DH and DS are one of the only things Survivors can use to deal with Blight and his BS addons.
I want to meet the artist but they are kinda rare for me.
This is what happens when survivors have been given so many buffs and the killers have two or three that can somewhat compete. It's sad. I don't care how many times I get 0 kills. I'm never gonna force myself to play a certain killer. Perk stacking must be limited. No more 3 or 4 Dead Hards and such in a single game. It's ridiculous.
We don't serve bbq up here,
We serve Meta Perks and a Boon totem,
We also serve a hot dish of:
I'd like to order a heavily salted steak with sweat potato... uh, maybe a large bucket of saltwater.. and one of those sweatshirts, maybe? Gift for the family, you know.
Spirit nerfed didn't change her strength, she is still just as strong, people just cry
Which Sweatshirt do you want, They also come with the Sweatbands so you can continue looking at these people without the need to wipe the sweat from yer forehead,
Edit: Also what size do you want? =D
I want the one shirt with the candy cane looking thing on it. A sweatband would be nice! I'll take salted fries on the side.
What Size do chu want that Shirt? gotta make sure to get it right...
Do you want some Drinks with that food of yours?
The only way to get a variety of more killers is to run fun perks so you get sacrificed more and your MMR lessens. Or BHVR could buff the weaker killers so they could compete. The first sounds like it's more likely to me.
If you want to play against more than the top 5 killers... You do realize you survivors have to stop complaining about everything then right? :) As long as survivors keep being catered to, you will see less and less killer population over time. And within that small population, most killers want to be able to get at least 1 kill :) Ofc they will grab one of the better killers then.
The main problem is MMR. Before MMR you would go up against any random killer all the time... Now... if you do well...
BHVR: "FU you don't get to have any fun, here are 10 nurse games in a row! *evil laugh* "
Because it feels like everymatch is a competitive match with everyone running DS/Unb/DH/BT.
Plus flashlights, instaheals, BNPs.
Plus HaddonFUN offerings or the Game.
In the end it's a answer for so much tryharding.
Regarding to killer rotation, just relax ... soon it's gonna be Nurse/Blight but first the company has to sell his DLC/Outfits then nerf will come.
I just do this thing where I die nearly every game, wether naturally on a hook, or by choosing self dead and running back into the middle of the map while EGC is going on and my mmr stays nice and low. I get a great assortment of killers, and it never really bothers me to die to silly things because I was more than likely gonna RIP myself anyway. Who even wants to play at high mmr anyway? There's no real reward. Not even BP, you can easily get into red grades just by playing and as long as you're actually playing out the match to the end, even self terminating all the time, you're gonna pop if not double pip
Plenty didn't want it. Others were almost gleeful for it because they felt it would make streamers miserable.
Agree. But I don't think it's the answer for survivor's tryharding...
I feel that I am very chill at my games... I have some thousand hours already, yes... (not my fault, tho).. and I usually try to stay on the mindset "what can I do right now to increase my impact as a player?", as a killer and as a survivor, and find myself playing optimally as a killer frequently. But as a survivor? Every other match I commit to huge looping mistakes... not being a tryharder and just being myself... Sometimes I feel playing Ace and only equipping DS. Sometimes I just want to chill... and I still escape.
That's a miserable situation. Killers sweating their ass off while survivors chill and mess around and have fun while still having a average of 2 escapes at the end (for "balanced" matches). This should stop. It's not even tryharding anymore. It's balancing the game around some killer's inability to have control over survivors. :C