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Update 2.4.0 - Unreal update performance / lighting feedback

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Comments

  • MrCandyKillerMrCandyKiller Member Posts: 20

    Issue: FPS Loss
    Platform: PC
    Map played: All
    Additional detalis: Sometimes i have small lags while in game as surv/killer (generally in chase), but I have also 1-2 really massiv lags per game. After one of those lags, everything looks like somehow graphics were set to low. Very clearly visible pixels etc. Even if my graphics quality is set to high. After few seconds it's comming back to normal again.

    Quality selected: Ultra (but now I'm playing on High. I still have lags as mentioned earlier, but game is playable. If I change to Ultra, there're too many lags so game is unplayable)
    Processor: Intel® Core™ i5-4460 CPU @ 3.20 GHz
    RAM: 8 GB
    Hard Drive: ST1000DX001-SSHD-8GB
    Graphics Card: NVIDIA GeForce GTX 1050
    Monitor: Samsung SyncMaster 2233SN Plus - LCD monitor - Full HD (1080p) - 21.5"
    Operating System: Windows 10 Home 64-bit

  • SerpentSerpent Member Posts: 1

    It looks like i am the only one experiencing this but my games are crashing several times a day now. The error message I am getting is posted below. I have updated my nvida driver. I am running an intel i7 4200, geforce gti 10801, 24mgs RAM, Windows 10 Pro, quality at Ultra.

    Fatal error: [File:Unknown] [Line: 826]
    Rendering thread exception:
    Fatal error: [File:Unknown] [Line: 200]
    Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

    0x00007ff820d7a388 KERNELBASE.dll!UnknownFunction []
    0x00007ff6e4535da9 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e44bf7fb DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4487fd8 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e494065e DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4941844 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e492d161 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4938dc8 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c1f521 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c44f46 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c4f3d7 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c3ac99 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c4c0bd DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e49f92f9 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c0e5d7 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4c001a8 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e43fd621 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4d6e9d2 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4d6ea58 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e450b5e7 DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff6e4508b8c DeadByDaylight-Win64-Shipping.exe!UnknownFunction []
    0x00007ff8247a3034 KERNEL32.DLL!UnknownFunction []
    0x00007ff824a03691 ntdll.dll!UnknownFunction []

  • 1reaper181reaper18 Member Posts: 6

    The game is causing my entire pc to crash (sometimes blue screen, sometimes just frozen), happens several times a day. I may play 4 or 5 matches before it crashes. I used to play at medium settings prior to the unreal engine update and the game ran flawlessly. I now play the game on low settings and it crashes very often. According to HWInfo my temps are good on my video card and processor. CPU and Ram usage is below 70% but GPU usage is around 95-100%.

    PC: Windows 10 Home
    Graphics: nvidia gtx 970
    Processor: I5 6600
    Ram: 16 GB

  • mistahdylanmistahdylan Member Posts: 2

    FPS Loss
    Platform: PC
    Processor: i7-6700 2.6GHz
    RAM: 16GB
    GPU: GTX 970M
    OS: Windows 10
    Maps played: all
    All qualities tried, no difference from ultra to low.

  • TheRealSlimShadyTheRealSlimShady Member Posts: 79
    edited January 16






    Issue:Blurred/Rubber-like textures on Low and sometimes on Medium too
    Platform:PC/Steam
    Map:All
    Quality Selected:Low
    Additional Details: Ever since i started playing DBD,last year,i've always played on Low graphics,reason being that the game looks brighter,sharper and has HORRIBLE performance from Medium-Ultra,i've never had this issue with these extremely blurred rubber-like textures that i'm having ever since the engine was updated,some matches are completely bugged like the image,others only from a far distance,it fixes when i set it to Medium,but i can't play because the fps and graphics look horrible on higher settings,i'm just not playing with these bugged graphics because i feel like i'm playing a PS1 game lol

    It usually get worse when the whole map have these bad or pre-loaded textures and it stays that way till i restart my game,it's not bad enough that i have to restart my game due to infinite loading screens..i really want to play but i'm just not motivated to play the game like this

    PC Specs:
    GTX 750 1 Giga
    8 GB Ram
    1 Tera HD
    I5 3330 3.00 GHz
    Win 7 Professional

  • WaharaWahara Member Posts: 192

    Additional details: Lighting on the older maps looks absolutely terrible. Macmillan looks like it has multiple floodlights shining on it. Autohaven Wreckers is covered in a foggy green miasma, and Coldwind Farms maps look like they've been sprayed with Agent Orange. The new Ski Lodge map looks fantastic, however. The overall brightness of all the maps makes scratch marks extremely hard to see, as previously I relied on contrast of their brightness to discern them. Additionally, the game becomes very dark when going indoors.

    Basically this. I left the game because of it. Dark places are too dark, and bright places are too bright. In particular, the lighting by the log pile on Macmillan's is so much my eyes squint.

  • TheRealSlimShadyTheRealSlimShady Member Posts: 79

    @TheRealSlimShady said:





    Issue:Blurred/Rubber-like textures on Low and sometimes on Medium too
    Platform:PC/Steam
    Map:All
    Quality Selected:Low
    Additional Details: Ever since i started playing DBD,last year,i've always played on Low graphics,reason being that the game looks brighter,sharper and has HORRIBLE performance from Medium-Ultra,i've never had this issue with these extremely blurred rubber-like textures that i'm having ever since the engine was updated,some matches are completely bugged like the image,others only from a far distance,it fixes when i set it to Medium,but i can't play because the fps and graphics look horrible on higher settings,i'm just not playing with these bugged graphics because i feel like i'm playing a PS1 game lol

    It usually get worse when the whole map have these bad or pre-loaded textures and it stays that way till i restart my game,it's not bad enough that i have to restart my game due to infinite loading screens..i really want to play but i'm just not motivated to play the game like this

    PC Specs:
    GTX 750 1 Giga
    8 GB Ram
    1 Tera HD
    I5 3330 3.00 GHz
    Win 7 Professional

    So,any words on this devs? this is still a thing,game looks like sht

  • MikeyTMikeyT Member Posts: 2

    Issue: FPS Loss
    Platform: PC
    Map played: All maps
    Additional details

    Additional information for PC

    Quality selected : Low
    Processor : 8700k @ 5.0GHz
    RAM : 16GB DDR4 3200 CL14
    Hard Drive : Samsung 970 Evo 500GB NVMe
    Graphics Card : MSI GTX 1080 Gaming X (8GB)
    Monitor : Acer XF270HU IPS 2560x1440
    Operating System : Windows 10 Enterprise LTSC 1809
    

    Pre unreal engine update, I got 190FPS constant in game on any map. Now the max I can get is about 130 in game with dips to 100 in certain circumstances or certain maps.

    I am having issue with the latest 2.5.0 update too with the basement glitch (enter basement and unable to leave). I believe I have resolved this issue by locking my FPS to 60 but I am hoping this issue can be resolved as I much prefer playing with higher frames.

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