No I didn't and I don't know what your point is. I'm not trying to argue whether MMR works great or doesn't. I said OP's data wasn't worth anything because there is separate MMR for each killer. Pulsar then said it amounts to nothing if separate MMR does exist which in my experience isn't true as far as playing multiple killers over time go. Experienced people playing new killers works differently and that should be tweaked.
So again, my main point is that while OP's data is fun to look at, it doesn't mean anything when trying to argue that MMR does or doesn't work as they only played a couple games with most killers. If they had done 50 games with a single killer and had similar results then that would be much better in trying to prove their point.
You are still not explaining why it's less valid when you mix killers. It doesn't matter if my MMR is higher or lower with some killers. What matters is that we were told that the average kill rate should be 2.
Yes, the average kill should be two for each killer. As in separate, not total together. BHVR isn't trying to make MMR where you have an average of 2k with all your killers combined but instead that you have an average of 2k with each killer individually.
Because of that you need to take each killers W/L as a separate value. If you're going to then try to do averages of W/L then 1-2 games simply isn't enough data to hold any kind of value.
I tanked my mmr but only to a level where i can still lose or win with a healthy amount of hooks. I took a small break and logged on to play today only to find myself with a (so far) 100% 4k win rate and the survivors are just god awful.
Looks like i tanked my mmr lower than i thought and with all the new squishies in the game it can match me correctly. That or they fiddled with the soft caps.
Oh well... makes getting challenged done quick and easy.
Accept if you're going by that then it'd be okay for me to always 4k with Spirit because I always 0k with Huntress thus a 2k average. That would mean MMR is working by that logic but that's not how this MMR works.
I'm unironically pretty sure that's exactly how it works.
Some games are simply unwinnable.
Back maybe, 3 weeks ago, me and my friends had a string of 3 really good matches. Good teammates, good Killer, all around really fun. The only problem? We 3 man escaped every match.
The next few matches consisted of teammates who were booting up the game for the first time (I can show screenshots of that) and Killers with thousands of hours more than US.
I'm unironically positive the system takes broad data over individual matches. If you win three matches in a row, it will try its damndest to make sure you lose three in a row.
Except you will not have average 4k awith Spirit and 0k with Huntress because you said yourself "the average kill should be two for each killer". I'm not adding anything new, just using your own words.
As a solo q survivor i get killers with a "terminator" skill lvl despite i die a lot. And as killer i get i would say 50% medium difficulty matches and 50% SWF squads, its very mixed.
So for me its the contrary, at least in solo q SBMM is non existent.
Because it used your higher end killers to give you that since you don't ever play her. It's like you just started her which is what the screenshots mentioned will happen. I bet if you lost like 10-20 games you'd have matches against potatos while your other killers would stay the same. That's what happened to me when I purposely lost a ton as Huntress and now I get nothing but crappy people. I want to point out again, that I don't think it should work that way but it's exactly how the Mods have said it worked.
I think the biggest issue is that we don't know our MMR and how far it pulls from but also, that's as survivor. I'm talking killer.
You and your pals could have had 1900 while the new people are at 1200 and the killer is only like 1550 even with more hours then you guys. It should not work that way and the fact it seems to is worth it's own topic. Still, it's exactly how the mods have described MMR so in that regard MMR does work as they say. It's just not a good system.
Once again, I'm not arguing MMR is good/bad. My main point is saying OP's data is meaningless to show why MMR is good/bad.
Huh... Pretty interesting. Almost makes me want to try the same since I'm at the other side of the spectrum.
I'm pretty bad as killer, but just before sbmm i played freddy really well but had to drop him since I was getting matches against survivors with way more skill than me (once sbmm was introduced). How long would it take for me to get manageable matches again? Or is it all in my head?
Let me try to explain this differently with a hypothetical. Lets say I played a whopping 20 games each of every killer. Lets go to the extreme and say I 4k'd every match with half the roster and the other half I didn't kill anyone with no in between. This in turn would average out to a 2k for my overall.
Would it be okay for me to then say MMR works great because my overall average is a 2k? Again, hypothetically.
It doesn't work like that at the moment. It used to work like that before Epic giveaway. Now, no matter how matches I throw, I still get the same killers. What works is time of day.
Comments
Yep. And they only admitted about how basic the SBMM system after someone datamined and leaked that info.
No I didn't and I don't know what your point is. I'm not trying to argue whether MMR works great or doesn't. I said OP's data wasn't worth anything because there is separate MMR for each killer. Pulsar then said it amounts to nothing if separate MMR does exist which in my experience isn't true as far as playing multiple killers over time go. Experienced people playing new killers works differently and that should be tweaked.
So again, my main point is that while OP's data is fun to look at, it doesn't mean anything when trying to argue that MMR does or doesn't work as they only played a couple games with most killers. If they had done 50 games with a single killer and had similar results then that would be much better in trying to prove their point.
You are still not explaining why it's less valid when you mix killers. It doesn't matter if my MMR is higher or lower with some killers. What matters is that we were told that the average kill rate should be 2.
I agree with you main point I just don't agree with your side point that separate mmr works is my point
Yes, the average kill should be two for each killer. As in separate, not total together. BHVR isn't trying to make MMR where you have an average of 2k with all your killers combined but instead that you have an average of 2k with each killer individually.
Because of that you need to take each killers W/L as a separate value. If you're going to then try to do averages of W/L then 1-2 games simply isn't enough data to hold any kind of value.
I'm not sure how else I can explain it.
Which is completely fair and probably warrants its own topic tbh.
Nice to see another reasonable gentleman on the internet that didn't insta rage when someone disagrees, hope you have a good day comrade 👍
And to you as well. 😀
I can vouch for weird things going on.
I tanked my mmr but only to a level where i can still lose or win with a healthy amount of hooks. I took a small break and logged on to play today only to find myself with a (so far) 100% 4k win rate and the survivors are just god awful.
Looks like i tanked my mmr lower than i thought and with all the new squishies in the game it can match me correctly. That or they fiddled with the soft caps.
Oh well... makes getting challenged done quick and easy.
If you have average kill rate with each killer 2, than you have average killer rate with all killers 2. That's how math works.
Accept if you're going by that then it'd be okay for me to always 4k with Spirit because I always 0k with Huntress thus a 2k average. That would mean MMR is working by that logic but that's not how this MMR works.
I can load up my stream right now and play Hag, someone who I have leveled up to like, level 15 and I can show you the shitshow that will follow.
I can't play Hag. I have none of her achievements. I have put zero time into her.
I bet I'll get the same matches as I would when playing someone I can play.
I'm unironically pretty sure that's exactly how it works.
Some games are simply unwinnable.
Back maybe, 3 weeks ago, me and my friends had a string of 3 really good matches. Good teammates, good Killer, all around really fun. The only problem? We 3 man escaped every match.
The next few matches consisted of teammates who were booting up the game for the first time (I can show screenshots of that) and Killers with thousands of hours more than US.
I'm unironically positive the system takes broad data over individual matches. If you win three matches in a row, it will try its damndest to make sure you lose three in a row.
Except you will not have average 4k awith Spirit and 0k with Huntress because you said yourself "the average kill should be two for each killer". I'm not adding anything new, just using your own words.
As a solo q survivor i get killers with a "terminator" skill lvl despite i die a lot. And as killer i get i would say 50% medium difficulty matches and 50% SWF squads, its very mixed.
So for me its the contrary, at least in solo q SBMM is non existent.
Because it used your higher end killers to give you that since you don't ever play her. It's like you just started her which is what the screenshots mentioned will happen. I bet if you lost like 10-20 games you'd have matches against potatos while your other killers would stay the same. That's what happened to me when I purposely lost a ton as Huntress and now I get nothing but crappy people. I want to point out again, that I don't think it should work that way but it's exactly how the Mods have said it worked.
I think the biggest issue is that we don't know our MMR and how far it pulls from but also, that's as survivor. I'm talking killer.
You and your pals could have had 1900 while the new people are at 1200 and the killer is only like 1550 even with more hours then you guys. It should not work that way and the fact it seems to is worth it's own topic. Still, it's exactly how the mods have described MMR so in that regard MMR does work as they say. It's just not a good system.
Once again, I'm not arguing MMR is good/bad. My main point is saying OP's data is meaningless to show why MMR is good/bad.
Huh... Pretty interesting. Almost makes me want to try the same since I'm at the other side of the spectrum.
I'm pretty bad as killer, but just before sbmm i played freddy really well but had to drop him since I was getting matches against survivors with way more skill than me (once sbmm was introduced). How long would it take for me to get manageable matches again? Or is it all in my head?
You're missing the point.
Let me try to explain this differently with a hypothetical. Lets say I played a whopping 20 games each of every killer. Lets go to the extreme and say I 4k'd every match with half the roster and the other half I didn't kill anyone with no in between. This in turn would average out to a 2k for my overall.
Would it be okay for me to then say MMR works great because my overall average is a 2k? Again, hypothetically.
Of courser not.
It seems like you are thinking that I claim (2), which is incorrect. I claim (3).
Oh, cool, so in order to get tolerable matches, I just have to purposefully throw 30 games.
Great.
Once again. I didn't say it was good system, far from it. Just that it does indeed work how they describe it.
Considering my survivor queue times in the evening are taking 10 + minutes, I'm guessing there are way too many survivors for a few reasons.
It's free on Epic so there's a huge influx of new Survivors combined with a lack of Killers due to Snowmen, Boons, MMR and all the other drama.
Maybe the match making is putting any killers it can find into the matches after a short time, so Survivors don't wait for an hour.
It doesn't work like that at the moment. It used to work like that before Epic giveaway. Now, no matter how matches I throw, I still get the same killers. What works is time of day.
Wdym sbmm this game doesnt have one since 2016.they are just lying it has one.