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Camping Solutions.... again
When I bring up face camping there's a few things people complain about, so before I bring up my idea let's just get this out of the way:
Face camping/extreme camping. Well, first off if you're here to tell me face camping isn't an issue anymore because swivel hook- I'm describing their actions. If they're in your face and they're sitting there. They're face camping or whatever you want to call it. It upsets me everyone assumes you're playing with friends and they can tell you the killer is face camping them. When you're playing alone (and this is a team based game for survivors, none of this 'oh why did you even check' BS) you're going to waste time running up and seeing the killer is refusing to let a person go. It's cheap, boring, unfair, and mind boggling this issue has not been fixed. Swivel hook is nice but
Solution: If you (the killer) are not chasing anyone and you're near a hooked survivor the survivors depletion bar before going into 2nd phase (or 3rd phase/death) the bar completely stops. As long as the killer is close to the hooked survivor, the survivor's depletion bar will stagnate coming to a complete halt (or move very very slowly) until the killer leaves the perimeters of the hooked survivor and the survivor is out of sight.
MESSAGE TO KILLER MAINS: Pallet looping still takes skill, my heart goes out to you I still think it's rough and I have experienced this playing as killer. Don't assume I don't/haven't play killer. Killer has way more advantages and control over the game, and though I think they should have control, the game gives the above unfair advantage too, however you can still have control/fun/kills without using the above tactic. Gen rush isn't a thing, if you're a good killer some games you get everyone super fast, some games the survivors are better than you and will get gens super fast.This game isn't just made for killers, and with this specific issue it really makes me wonder if I should keep playing, because there's a lot of DC's going on, and the best solution would be to fix issues like this.
(Part of this post was taken from my original post https://forum.deadbydaylight.com/en/discussion/33513/dcs-because-of-unresolved-issues )